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Figma Designer Jobs in Raleigh, NC (NOW HIRING)

Present and pitch designs to the Creative Director, Game Directors and Franchise Leadership ... You are skilled with Unreal Engine's UMG system, Figma, the Adobe Suite, and prototyping software

Present and pitch designs to the Creative Director, Game Directors and Franchise Leadership ... You are skilled with Unreal Engine's UMG system, Figma, the Adobe Suite, and prototyping software

Present and pitch designs to the Creative Director, Game Directors and Franchise Leadership ... You are skilled with Unreal Engine's UMG system, Figma, the Adobe Suite, and prototyping software

Product Engineer

Cary, NC · On-site

$150K - $180K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

... solutions are designed with the end user in mind and deliver meaningful outcomes. Key ... as Figma-AI and new AI design tools like Claude Code Design Salary Range: $150,000 -$180,000 year ...

Senior UI Engineer 2026

Durham, NC

$125K - $156K/yr

Experience designing financial, regulated, or audit-driven enterprise software * Experience modernizing legacy front-end architectures within multi-module platforms * Advanced proficiency in Figma or ...

Interactive Human-AI Experience Design Lead

Raleigh, NC · On-site

$106K - $140K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

... talent that is passionate about designing human-centered agentic AI solutions. The Work ... Minimum of 2 years of experience with visual design tools like Figma, Adobe Creative Suite, Claude ...

Our flagship platform, Studycast ® , is a comprehensive PACS solution designed to enhance ... Quickly design and revise necessary graphics, often with the support of templates, in Figma, Adobe ...

Product Marketing Manager

Raleigh, NC · On-site

$149K/yr

Our flagship platform, Studycast ® , is a comprehensive PACS solution designed to enhance ... Quickly design and revise necessary graphics, often with the support of templates, in Figma, Adobe ...

AI Solutions Lead

Raleigh, NC · On-site +1

$100K - $125K/yr

  • Medical

  • Dental

  • Vision

Experience with Figma for Design Qualifications (Must haves): * 4.5+ Years of Experience working on Software projects * 3+ Years Experience designing and building AI solutions * Previous experience ...

Software Engineer III

Raleigh, NC · On-site

$128K - $144K/yr

... designs based on Figma specifications to accurately replicate user experiences and layouts; using .Net Core and C# to build, refactor, optimize, and test APIs and other application layer code that ...

Software Engineer III

Raleigh, NC · On-site

$128K - $144K/yr

... designs based on Figma specifications to accurately replicate user experiences and layouts; using .Net Core and C# to build, refactor, optimize, and test APIs and other application layer code that ...

Showing results 41-54

Figma Designer information

What is a Figma designer?

A Figma Designer is a professional who specializes in using Figma, a collaborative web-based design tool, to create user interfaces, prototypes, and design systems for digital products such as websites and mobile apps. They work closely with product managers, developers, and other designers to visualize concepts, design user experiences, and ensure design consistency. Figma Designers leverage the platform's collaborative features to streamline feedback and iterate designs efficiently. Their expertise includes UI/UX principles, prototyping, and often some knowledge of front-end development.

What is the difference between Figma Designer vs UI Designer?

AspectFigma DesignerUI Designer
Primary FocusCreating interactive prototypes and designing interfaces using FigmaDesigning visual elements and layouts for digital products
Tools & SkillsFigma, prototyping, collaboration featuresAdobe XD, Sketch, visual design, branding
Work EnvironmentCollaborative, often remote, using cloud-based toolsDesign studios, agencies, or in-house teams
Common Industry UsageWeb and app interface design, prototypingVisual design, branding, user interface creation

While both roles involve digital design, a Figma Designer specializes in creating interactive prototypes and interfaces primarily using Figma, emphasizing collaboration and prototyping. A UI Designer focuses on visual aesthetics, branding, and layout design, often using tools like Adobe XD or Sketch. Both roles are essential in product development but differ in their core responsibilities and tools used.

What are the key skills and qualifications needed to thrive as a Figma designer, and why are they important?

To thrive as a Figma Designer, you need strong expertise in UI/UX design principles, visual design, and a portfolio demonstrating hands-on experience with digital products. Proficiency in Figma itself, as well as familiarity with design systems, prototyping tools, and sometimes basic front-end technologies, is essential. Excellent collaboration, communication, and problem-solving skills help you work effectively with cross-functional teams and stakeholders. These abilities ensure that designs are not only visually appealing but also user-centered, functional, and efficiently integrated into modern product development workflows.

How does a Figma designer typically collaborate with cross-functional teams during a product development cycle?

As a Figma Designer, you will regularly collaborate with product managers, developers, and other designers to ensure cohesive and efficient design implementation. This often involves participating in design sprints, sharing prototypes for feedback, and conducting handoff meetings where detailed design specs are communicated to developers. Figma’s real-time collaboration features make it easy to gather input and iterate quickly, but it also means strong communication and flexibility are key to success. Expect to attend regular stand-ups, design reviews, and brainstorming sessions to align your work with the broader team’s objectives.

Are Figma designers in demand?

Figma designers are in high demand as many companies prioritize user experience and digital product design. Proficiency in Figma, along with skills in UI/UX design and collaboration tools, increases job opportunities in this field.

What cities near Raleigh, NC are hiring for Figma Designer jobs?

Cities near Raleigh, NC with the most Figma Designer job openings:

Infographic showing various Figma Designer job openings in Raleigh, NC as of July 2026, with employment types broken down into 70% Full Time, 21% Part Time, and 9% Contract. Highlights an 77% In-person, and 23% Remote job distribution.

Full-time

Re-posted 13 days ago


Job description

MAKE STRATEGY GAMES THAT STAND THE TEST OF TIME.

For nearly 30 years, Firaxis Games has built the strategy games players don't just play; they master, replay, and argue about for years. From Sid Meier's Civilization to XCOM, we create deeply strategic, turn-based experiences that reward patience, planning, and a healthy dose of obsession. Founded in 1996 by industry legend Sid Meier, our studio has earned BAFTAs, D.I.C.E. Awards, and Game of the Year honors along the way - and we're just getting started on the next generation of strategy games. To build the best, we need people who care as much about getting the details right as our players do. We're looking for teammates who own their craft, bring real curiosity, and never lose sight of the player on the other side of the screen. If that sounds like your kind of studio, we'd love to hear from you.

People First  | Gameplay Focused | Be Accountable | Embrace Enthusiasm | Work Smart 

 

What We Need

Firaxis Games is looking for a talented, motivated, and experienced Director to define the vision and execution for user experience (UX) and user interface (UI) design for a franchise in Firaxis' future. The Director of UX/UI will deliver world class experiences for our players, while also improving the outcomes, quality, and efficiency of the UX/UI team. 

  • You are OUTCOME focused and know how to deliver the appropriate quality for the milestone or release.
  • You know when speed is required and you know when it's time to slow down and think through a problem.  
  • Context switching is easy for you, as you can operate as a Director, a Lead or an Individual Contributor, focused on the Franchise or on multiple projects in the Franchise, multiple times within the same day.  
  • You are able to direct the work across all UI development regardless of discipline, and you can define and drive the tooling and pipeline needs of the team.
  • You have excellent people and management skills.
  • You're comfortable in Unreal Engine, Figma and every other tool or technology that emerges. 
  • You can easily navigate multiple worlds of competing priorities.  
  • You can build, grow and retain a world class team of design, art and /or tech professionals. 
  • You know when to use a soft touch...  a Bulldozer...  or anything in between.  

Still here?  Then we want to talk to you!   

What You Will Do

  • Lead a cross-discipline UI team team of UX designers (up to 10) 
  • Work with Game Directors and Designers to translate goals and constraints into compelling user-facing experiences
  • Collaborate with other UX/UI Craft leads, ensuring strong cross-team relationships and communication
  • Present and pitch designs to the Creative Director, Game Directors and Franchise Leadership.
  • Produce UX design work such as competitive analysis, information design, content strategy, user stories, journey mapping, and accessibility standards 
  • Work collaboratively across multiple teams within the Franchise to create consistency and resolve design discrepancies
  • Build flexible design systems that enhance our ability to develop design more efficiently and consistently 

Who We Think Will Be A Great Fit

  • You have 7+ years of experience working collaboratively in at least one of UX design, UI art, or UI engineering, actively developing UI features in video games.to design features and complex UX systems and complete them across multiple platforms (mobile, web, PC, consoles)
  • You have 7+ years of experience working in flexible environments and on multi-disciplinary teams
  • You have 5+ years of experience managing a team up to 10 people or equivalent training
  • 5+ years of experience presenting to other team members and stakeholders
  • You are a results oriented, empathetic, and compassionate leader
  • You are skilled with Unreal Engine's UMG system, Figma, the Adobe Suite, and prototyping software
  • You have a strong portfolio demonstrating user-centered design solutions with strong visual direction and interaction design
  • Thorough understanding of UI/UX design, art, and engineering practices.
  • Significant management and mentoring experience including experience with disciplinary and career development practices.
  • Strong understanding of game development processes and gameplay mechanics.
  • A willingness to advocate for the player and be their voice when needed.
  • Strong alignment with Firaxis values and Mission
  • Must possess current US work authorization.
  • Leadership: Proven ability to manage, mentor, and influence cross-functional teams.
  • Tools: Familiarity with modern design/prototyping tools (e.g., Figma, Sketch), Unreal Engine, etc.

2K is an equal opportunity employer. We provide reasonable accommodations to enable individuals with disabilities to perform the essential functions of the role. Information regarding salary ranges and benefits is provided in accordance with applicable pay transparency laws.
The pay range for this position in North Carolina at the start of employment is expected to be between $145,900 and $215,920 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for employees in regular roles may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits, provided that temporary or intern roles will not be eligible for many of these payments or benefits. Details of participation in compensation and benefit plans (if applicable) will be provided if an employee receives an offer of employment.If hired, employee will be in an ~at-will position~ and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.

Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.