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Fall Software Internships Jobs in California (NOW HIRING)

... software systems during Fall 2026. Responsibilities: * Implement and test embedded software in C ... Minimum 10 weeks internship, 1 to 2 terms preferred * Ability to showcase extra-academic activities ...

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Fall Software Internships information

See California salary details

$29.1K

$99K

$238.3K

How much do fall software internships jobs pay per year?

As of Jun 9, 2026, the average yearly pay for fall software internships in California is $98,952.00, according to ZipRecruiter salary data. Most workers in this role earn between $62,700.00 and $104,600.00 per year, depending on experience, location, and employer.

What are Fall Software Internships?

Fall software internships are temporary positions offered by companies, typically during the fall academic semester, where students or recent graduates gain hands-on experience working in software development. These internships allow participants to apply classroom knowledge to real-world projects, collaborate with professional teams, and learn industry-standard tools and practices. Interns often work on coding, testing, debugging, and sometimes designing software applications. These positions can be paid or unpaid and may lead to future job opportunities within the company. Fall software internships are a valuable way to build skills, expand professional networks, and enhance resumes.

What are the key skills and qualifications needed to thrive as a Fall Software Intern, and why are they important?

To thrive as a Fall Software Intern, you need foundational knowledge in programming languages (such as Python, Java, or C++), computer science principles, and typically be enrolled in or recently graduated from a relevant degree program. Familiarity with development tools like Git, integrated development environments (IDEs), and exposure to agile methodologies are commonly expected. Strong problem-solving abilities, willingness to learn, and effective communication skills help interns stand out in collaborative environments. These skills and qualities enable interns to contribute meaningfully to projects, adapt to real-world workflows, and maximize their learning during the internship.

What types of projects do Fall Software Interns typically work on, and how much ownership do they have over their tasks?

Fall Software Interns are often assigned to real-world projects that align with the team's current priorities, such as building new features, fixing bugs, or improving system performance. Interns usually work under the guidance of a mentor or team lead, but they are encouraged to take ownership of specific components or tasks within a project. This hands-on experience not only helps interns develop technical skills but also fosters collaboration and accountability. The level of autonomy can vary by company, but most interns are expected to contribute code that may be deployed to production systems.

What is the difference between Fall Software Internships vs Fall Software Developer Internships?

AspectFall Software InternshipsFall Software Developer Internships
Required CredentialsEnrolled in CS or related degree, some coding experienceEnrolled in CS or related degree, coding skills expected
Work EnvironmentTeam-based, project-focused, tech companies or startupsTeam-based, project-focused, tech companies or startups
Industry UsageCommon in tech, finance, and consulting firmsCommon in tech companies, startups, and software firms
Search & Comparison IntentYesYes

Fall Software Internships and Fall Software Developer Internships are similar in requirements, work environment, and industry usage. The main difference lies in terminology; 'Software Internships' is a broader term, while 'Software Developer Internships' specifically emphasizes development roles. Both target students seeking hands-on experience in software development during the fall semester.

What cities in California are hiring for Fall Software Internships jobs? Cities in California with the most Fall Software Internships job openings:
Infographic showing various Fall Software Internships job openings in California as of June 2026, with employment types broken down into 62% Internship, 13% Full Time, and 25% Part Time. Highlights an 87% In-person, and 13% Remote job distribution, with an average salary of $98,952 per year, or $47.6 per hour.

Flight Software Internship - Fall 2026

Varda Space Industries

El Segundo, CA

$37/hr

Other

Posted 16 days ago


Job description

About This Role 

Fall internships will range between the months of August and December. All dates dependent upon the university schedule of the selected students. Internships are full-time and on-site in Los Angeles, CA. To be considered for this internship, candidates must be actively enrolled in an accredited undergraduate or graduate degree program. 

As a Software Engineering Intern, you will contribute to the software that powers Varda's missions across ground systems, flight and embedded software, testing and simulation, and developer platform and infrastructure. You will help build tools and services that assist engineers and operators in monitoring, commanding, and analyzing spacecraft, strengthen testing and simulation capabilities, and improve reliability and observability for missioncritical operations.

We encourage applicants from all backgrounds, including those historically underrepresented in aerospace and software, as well as candidates from nontraditional educational paths. If you are driven by curiosity, motivated to learn fundamentals, and excited to tackle real engineering constraints, we want to hear from you. Even if you don't meet every preferred skill or haven't had access to robotics teams, embedded labs, or maker spaces. We value potential, clarity of thought, and growth mindset.

What You Will Work On

At Varda, writing code is often the smaller challenge. The larger challenge is engineering systems that behave correctly under real constraints. We think about the timing, determinism, safety, reliability, and clarity of design. We value firstprinciples reasoning, curiosity about how computers and networks actually work, and a disciplined approach to understanding problems at their root.

  • Work with engineers building components for baremetal, RTOS, and Linuxbased embedded processors and learn verification and validation techniques used to ensure system quality.
  • Contribute to services for telemetry ingestion, scaling, distribution, and commanding, and help build operatorfocused interfaces that reduce cognitive load during integration, testing, and onorbit operations.
  • Build tools for flightsoftware simulations, device emulators, and automated tests to enable fast, safe iteration for avionics, GNC, and mission operations teams.
  • Help standardize CI/CD pipelines, artifact management, service templates, infrastructureascode, hardwareintheloop frameworks, test harnesses, and observability tools.
Responsibilities

You will be paired with mentors across Mission Software, Flight Software, and Embedded Systems, and your projects will be matched to your skills and coursework.

  • Use firstprinciples reasoning to approach problems and justify design tradeoffs.
  • Build Python and/or C++ tools, services, and libraries that interface with flight and ground systems, emphasizing correctness, determinism, and observability.
  • Contribute to automation for simulation, hardwareintheloop, and scenariobased testing.
  • Debug issues that cross abstraction boundaries, including OS behavior, networking, timing, and hardwaresoftware interactions.
  • Collaborate across flight software, embedded systems, mission operations, and test teams; communicate clearly, ask clarifying questions early, and seek support when needed.
 Basic Qualifications
  • Proficiency in C++ and/or Python.
  • Actively enrolled in an accredited undergraduate or graduate program during the internship term.
  • Understanding of core computer science fundamentals including data structures, algorithms, and operating systems.
  • Ability to debug complex software issues and comfort working in Linux environments.
Preferred Skills And Experience 
  • Familiarity with systems fundamentals including concurrency, networking, performance, and reliability.
  • Exposure to realtime embedded development or safetycritical software, and a working knowledge of math and physics.
  • Experience may come from coursework, personal projects, community college, bootcamps, opensource contributions, internships, or selfdriven learning. We care more about your fundamentals, curiosity, and engineering approach than how you acquired them.
  • Participation in any project work. Whether robotics, rocketry, capstone projects, personal builds, lab work, or opensource contributions. Focus on demonstrating an interest in understanding systems beneath abstraction layers.
Relevant Coursework 
  • Data Structures & Algorithms
  • Operating Systems
  • Computer Architecture
  • Software Engineering / CS Fundamentals
  • Bonus: Signals and Systems, Digital Design, Embedded Systems, Electronics
Compensation
  • Hourly Rate: $37.00
  • Housing stipend for interns relocating to the area
  • Commuter benefit to support local transportation