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Experiential Design Jobs in Georgia (NOW HIRING)

Senior 3D Exhibit Designer

Suwanee, GA ยท On-site

$94K - $101K/yr

Stay current on design trends, materials, fabrication techniques, and emerging technologies relevant to experiential and environmental design. * Participate in client presentations and internal ...

Senior 3D Exhibit Designer

Suwanee, GA ยท On-site

$94K - $101K/yr

Stay current on design trends, materials, fabrication techniques, and emerging technologies relevant to experiential and environmental design. * Participate in client presentations and internal ...

From custom fabrication and scenic environments to complex experiential projects, our PMs ensure every detail moves from design to installation seamlessly. If you thrive in a fast-paced fabrication ...

Design and manage experiential events, including roundtable dinners, tradeshows, networking events, webinars, and regional partnership activations, to build authentic relationships and enhance brand ...

Launch Your Design Career with Jones Worley Jones Worley is seeking an Entry-Level Revit Designer to join our Experiential Graphic Design (EGD) team. This is an excellent opportunity for a recent ...

Partner with creative and production teams to bring experiential and booth concepts to life ... Ensure clean handoffs across departments (design, production, graphics, invoicing) * Document ...

Partner with creative and production teams to bring experiential and booth concepts to life ... Ensure clean handoffs across departments (design, production, graphics, invoicing) * Document ...

Showing results 21-40

Experiential Design information

See Georgia salary details

$8

$24

$43

How much do experiential design jobs pay per hour?

As of Aug 11, 2026, the average hourly pay for experiential design in Georgia is $24.48, according to ZipRecruiter salary data. Most workers in this role earn between $16.83 and $30.43 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an experiential designer, and why are they important?

To thrive as an Experiential Designer, you need a strong background in spatial design, graphic design, and user experience, often supported by a degree in design or a related field. Proficiency in design software like Adobe Creative Suite, 3D modeling tools (such as SketchUp or Rhino), and familiarity with project management systems is typical. Creativity, collaboration, and strong communication skills help designers translate concepts into engaging, interactive environments. These abilities ensure the creation of memorable, impactful experiences that effectively communicate a brand or message to audiences.

What are some common challenges faced by professionals in experiential design, and how can they be overcome?

Experiential design professionals often encounter challenges related to balancing creative vision with client objectives and budget constraints. Coordinating cross-disciplinary teams and ensuring seamless integration of digital and physical elements can also be complex. To overcome these challenges, clear communication, early stakeholder involvement, and iterative prototyping are key. Remaining adaptable and receptive to feedback helps ensure the final experience meets both user expectations and business goals.

What is experiential design?

Experiential design is a multidisciplinary approach focused on creating engaging and meaningful experiences for users within physical or digital spaces. It involves combining elements like architecture, interior design, technology, graphics, and storytelling to shape how people interact with environments such as museums, retail spaces, events, and installations. The goal is to evoke emotions, foster connections, and leave lasting impressions through purposeful design choices. Experiential designers often collaborate closely with clients to understand their objectives and audience, ensuring every touchpoint is thoughtfully crafted.

What is the difference between Experiential Design vs Event Design?

AspectExperiential DesignEvent Design
CredentialsDesign, architecture, or related degrees; sometimes certifications in experiential or environmental designEvent planning, hospitality, or related certifications
Work EnvironmentDesign studios, client offices, immersive spacesEvent venues, conference centers, outdoor locations
Industry UsageBrand experiences, museums, retail, corporate environmentsConferences, festivals, weddings, corporate events

Experiential Design focuses on creating immersive environments that engage multiple senses and tell a story, often involving spatial and environmental elements. Event Design centers on planning and executing specific events, emphasizing logistics and attendee experience. While both roles aim to create memorable experiences, Experiential Design is broader and more integrated into spatial and environmental concepts, whereas Event Design is more focused on the organization of individual events.

What do experiential designers do?

Experiential designers create immersive environments and interactive experiences for events, exhibitions, or brand activations. They combine skills in design, storytelling, and technology to engage audiences and communicate messages effectively, often using tools like 3D modeling and multimedia installations.
What are the most commonly searched types of Experiential Design jobs in Georgia? The most popular types of Experiential Design jobs in Georgia are:
What cities in Georgia are hiring for Experiential Design jobs? Cities in Georgia with the most Experiential Design job openings:
Infographic showing various Experiential Design job openings in Georgia as of August 2026, with employment types broken down into 34% Full Time, 33% Part Time, and 33% Temporary. Highlights an 100% In-person job distribution, with an average salary of $50,914 per year, or $24.5 per hour.

Senior Experience Designer

Dolby Laboratories, Inc.

Atlanta, GA โ€ข On-site

$98K - $104K/yr

Full-time

Re-posted 13 days ago


Job description

Join the leader in entertainment innovation and help us design the future. At Dolby, science meets art, and high tech means more than computer code. As a member of the Dolby team, you'll see and hear the results of your work everywhere, from movie theaters to smartphones. We continue to revolutionize how people create, deliver, and enjoy entertainment worldwide. To do that, we need the absolute best talent. We're big enough to give you all the resources you need, and small enough so you can make a real difference and earn recognition for your work. We offer a collegial culture, challenging projects, and excellent compensation and benefits,ย not to mention a Flex Work approach that is truly flexible to support where, when, and how you do your best work.

The Advanced Technology Group (ATG) is the research division of the company. ATG's mission is to look ahead, deliver insights, and innovate technological solutions that will fuel Dolby's continued growth. Our researchers have a broad range of expertise related to computer science and electrical engineering, such as AI/ML, algorithms, digital signal processing, audio engineering, image processing, computer vision, data science & analytics, distributed systems, cloud, edge & mobile computing, computer networking, and IoT.

We are seeking an Experience Designer to help create Proofs of Experience (PoE): tangible, experiential artifacts that make early ideas, technologies, and workflows understandable, discussable, and testable. These PoEs are exploratory demonstrations designed to help teams and stakeholders evaluate what is possible, surface assumptions, and inform next steps.

This hybrid role sits at the intersection of design, media, and creative technology. You will collaborate with researchers and engineers on emerging media and early-stage technical concepts, shaping them into experiences that can be felt and understood through video, audio, interactive demos, lightweight 2D or 3D experiences, or spatial and media-based prototypes.

What You Will Accomplish

  • Collaborate with engineers, researchers, and product partners to explore how new technical capabilities could become coherent, meaningful, and differentiated user experiences.
  • Develop visual narratives, storyboards, demo flows, walkthroughs, or videos that clearly communicate what an experience is, how it works, and why it matters.
  • Frame experiential hypotheses and design PoEs that allow new concepts, workflows, or technologies to be directly encountered and evaluated. These PoEs will be used in internal research reviews, leadership discussions, and crossdisciplinary alignment moments to make early ideas concrete and discussable.
  • Create media and interactive prototypes using appropriate tools, which may include video editors and digital audio workstations, graphic and design tools, touch designer, Max MSP, web experiences or game engines.
  • Conduct structured iterations based on feedback and learning, exercising judgment about what to refine, what to leave unresolved, and when a PoE has answered its core questions.
  • Document design intent, assumptions, constraints, and key takeaways so that each PoE contributes to shared understanding and supports future decision-making.
  • Facilitate ideation workshops to explore new use-cases from an experiential perspective.

What We Are Looking For

You have:

ย 

  • Bachelor's Degree in Computer Science or related field with 5 years of UX experience in a tech-oriented role or Master's Degree in Computer Science or related field with 3 years of UX experience in a tech-related role
  • A background in interaction design, experience design, media production, or creative technology, with example past roles including interaction designer, experience prototyper, or creative technologist.
  • Strong empathy for creators and end users, with an understanding of how people experience media and how creators use tools to design, shape, and publish it.
  • Comfort working with ambiguity, incomplete inputs, and early-stage ideas, with the ability to shape them into something concrete and experiential.
  • Creative skills in many of the following disciplines: video, audio, graphic design, motion design, interface design, creative technology; and the ability to flexibly use those skills to explore and demonstrate the potential of new technologies.
  • The ability to communicate concepts clearly through visuals, flows, prototypes, and demos, including articulating what a prototype shows and what remains intentionally unresolved.
  • A portfolio that demonstrates concept-driven prototypes, experiential demos, or experimental projects, showing intent and structured iteration.

Nice to Have

  • Experience working in R&D, incubation, or early-stage product environments where exploration and learning are primary goals.
  • Experience with immersive or spatial media, such as immersive audio, immersive video, or interactive immersive installations.
  • Comfortable with writing code to control media tools through scripting and engage with engineers on technical constraints and possibilities.
  • Experience with highend creative workflows and systems in domains such as film, live visuals, projection mapping, or lighting.
  • Familiarity with AI models and generative tools, and an intuition for how they can be applied to create, shape, or augment media experiences.

Learn more about our innovative research: https://www.dolby.com/about/innovation/empowering/

The Atlanta Area base salary range for this full-time position is $123,300-$150,600,ย which can vary if outside this location,ย plus bonus, benefits, and some roles may also include equity. Our salary ranges are determined by role, level, and location. Within the range, individual pay is determined by work location and additional factors, including job-related skills, competencies, experience, market demands, internal parity, and relevant education or training. Your recruiter can share more about the specific salary range and perks and benefits for your location during the hiring process.

Dolby will consider qualified applicants with criminal histories in a manner consistent with the requirements of San Francisco Police Code, Article 49, and Administrative Code, Article 12

Equal Employment Opportunity:
Dolby is proud to be an equal opportunity employer. Our success depends on the combined skills and talents of all our employees. We are committed to making employment decisions without regard to race, religious creed, color, age, sex, sexual orientation, gender identity, national origin, religion, marital status, family status, medical condition, disability, military service, pregnancy, childbirth and related medical conditions or any other classification protected by federal, state, and local laws and ordinances.