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Executive 3D Architectural Visualization Jobs in Florida

Senior 3D Artist: Imerza is a digital twin and architectural visualization studio built on Unreal Engine 5. As Epic Games' official US partner studio for Digital Twins, we work with developers ...

Peter Stein Description At Imerza, we are a leading innovator in architectural visualization ... We're passionate about redefining what's possible in real-time 3D, and we're seeking a Senior ...

At Imerza, we are a leading innovator in architectural visualization software, specializing in ... We're passionate about redefining what's possible in real-time 3D, and we're seeking a Senior ...

Imerza is a digital twin and architectural visualization studio built on Unreal Engine 5. As Epic ... We are looking for a Senior 3D Artist with deep UE5 production experience who can own complex tasks ...

Imerza is a digital twin and architectural visualization studio built on Unreal Engine 5. As Epic ... We are looking for a Senior 3D Artist with deep UE5 production experience who can own complex tasks ...

At Imerza, we are a leading innovator in architectural visualization software, specializing in ... We're passionate about redefining what's possible in real-time 3D, and we're seeking a Senior ...

Imerza is a digital twin and architectural visualization studio built on Unreal Engine 5. This ... Required : • 8+ years of professional 3D production experience • Proven experience managing and ...

Autodesk 3DS Max Tutor

Sunrise, FL · Remote

$18 - $40/hr

... architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS ...

... architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS ...

... architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS ...

Autodesk 3DS Max Tutor

Miami, FL · Remote

$18 - $40/hr

... architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS ...

Autodesk 3DS Max Tutor

Miramar, FL · Remote

$18 - $40/hr

... architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS ...

... architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS ...

... architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS ...

... architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS ...

Autodesk 3DS Max Tutor

Orlando, FL · Remote

$18 - $40/hr

... architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS ...

Autodesk 3DS Max Tutor

Hialeah, FL · Remote

$18 - $40/hr

... architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS ...

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Executive 3D Architectural Visualization information

What is an Executive 3D Architectural Visualization?

Executive 3D Architectural Visualization professionals are specialists who create high-quality, realistic 3D renderings and animations of architectural designs, often for presentations to stakeholders, marketing, or client approvals. They work closely with architects, designers, and real estate developers to translate concepts and blueprints into visually compelling digital models. Their expertise includes using advanced software to produce photorealistic images, walkthroughs, and virtual tours. This role requires a blend of technical skills, artistic ability, and an understanding of architectural design principles.

What are the key skills and qualifications needed to thrive as an Executive 3D Architectural Visualization specialist?

To thrive as an Executive 3D Architectural Visualization specialist, you need expertise in architectural design principles, spatial visualization, and a strong portfolio of 3D rendering projects, often supported by a degree in architecture or design. Proficiency with industry-standard software such as Autodesk 3ds Max, V-Ray, SketchUp, and Adobe Creative Suite is typically required. Strong attention to detail, creativity, and effective communication with architects and clients are essential soft skills. These abilities ensure the production of compelling, accurate visualizations that effectively convey architectural concepts and facilitate client decision-making.

What are the typical collaboration dynamics between an Executive 3D Architectural Visualization specialist and other teams within an architectural firm?

As an Executive 3D Architectural Visualization specialist, you’ll frequently collaborate with architects, designers, and project managers to interpret design concepts and translate them into compelling visual representations. This role often involves participating in project meetings, gathering feedback, and iterating on renders to meet client expectations and deadlines. Strong communication skills are crucial, as you’ll need to clarify design intent and ensure that your visualizations align with both aesthetic and technical requirements. Close teamwork with marketing or client presentation teams is also common, especially when preparing high-quality visuals for proposals or public presentations.

What is the difference between Executive 3D Architectural Visualization vs 3D Architectural Renderer?

AspectExecutive 3D Architectural Visualization3D Architectural Renderer
CredentialsTypically requires a degree in architecture, design, or 3D visualization; certifications in visualization softwareOften similar credentials; proficiency in rendering software
Work EnvironmentCollaborates with architects, developers, and clients; involved in project presentationsFocuses on creating high-quality renderings; may work independently or within studios
Industry UsageUsed in client presentations, marketing, and project proposalsPrimarily produces visualizations for design validation and marketing

Executive 3D Architectural Visualization involves creating comprehensive visual presentations for clients and stakeholders, often requiring project management and communication skills. In contrast, 3D Architectural Renderers focus on producing detailed, high-quality images of architectural designs. While both roles require similar technical skills, Executive 3D Visualization emphasizes client interaction and project coordination.

What are the most commonly searched types of 3D Architectural Visualization jobs in Florida?

The most popular types of 3D Architectural Visualization jobs in Florida are:

What are popular job titles related to Executive 3D Architectural Visualization jobs in Florida?

For Executive 3D Architectural Visualization jobs in Florida, the most frequently searched job titles are:

What job categories do people searching Executive 3D Architectural Visualization jobs in Florida look for?

The top searched job categories for Executive 3D Architectural Visualization jobs in Florida are:

What cities in Florida are hiring for Executive 3D Architectural Visualization jobs?

Cities in Florida with the most Executive 3D Architectural Visualization job openings:

3D Graphics Engineer (Three.js / WebGL)

Together Group

Sarasota, FL • On-site

$134K - $166K/yr

Full-time

Re-posted 9 days ago


Job description

We are looking for a 3D Graphics Engineer to own and advance the real-time rendering engine at the heart of our web-based digital twin platform. You will work in our Three.js and React Three Fiber rendering library, building photoreal, high-performance 3D experiences (architectural walkthroughs, immersive sales experiences, and Gaussian-splat captures of real spaces) that run in the browser across kiosks, tablets, desktops, and large-format displays.
This is a deep, specialist engineering role focused on real-time graphics, performance, and the 3D asset pipeline. You will partner with our full stack and web developers, who own the surrounding web app, CMS, and APIs, and with our content and 3D-capture teams. The rendering engine and its visual quality are yours to own and push forward.
At Imerza, we are pioneers in architectural visualization software, specializing in digital twins and real-estate marketing. We turn architectural concepts into breathtaking, immersive experiences that run everywhere from a sales-center video wall to a tablet in a buyer's hands.

Rendering and Graphics (primary focus)
  • Build and maintain our real-time Three.js and React Three Fiber rendering engine.
  • Implement and optimize rendering features: lighting (lightmaps, HDR and image-based lighting, ambient occlusion), anti-aliasing, materials, and post-processing.
  • Integrate Gaussian splat captures alongside traditional mesh-based 3D content.
  • Write and debug GLSL shaders and custom materials.
  • Develop camera systems, navigation, waypoints, and scene interaction.
Asset and Performance Pipeline
  • Own the 3D asset pipeline: glTF and GLB optimization, Draco and mesh compression, KTX2 and Basis texture conversion, and lightmap baking.
  • Profile and optimize for frame rate, memory, and load time across constrained devices (tablets, kiosks) and large displays.
  • Use spatial structures (BVH) for fast raycasting, picking, and pathfinding.
  • Build diagnostics and debug tooling that keep visual quality and performance measurable.
Collaboration
  • Partner with full stack and web developers to expose clean, well-documented renderer APIs to the web app.
  • Work with 3D-capture, content, and design teams to bring real spaces and designs into the engine.
  • Contribute to the Nx monorepo with strong testing, code review, and documentation.
  • Help define the technical direction of immersive and photoreal experiences.
Our Stack
Core
(what you will work in daily)
  • A custom Three.js rendering engine (@imerza/threejs-renderer) built on React Three Fiber and drei, mounted inside a Next.js app.
  • Gaussian splatting via Spark (@sparkjsdev/spark) for photoreal capture of real-world spaces, rendered alongside traditional mesh-based content.
  • glTF and GLB asset pipelines with Draco compression, KTX2 and Basis textures, baked lightmaps, and HDR image-based lighting.
  • WebGL and GLSL shaders, post-processing (temporal anti-aliasing, ambient occlusion), and spatial acceleration with three-mesh-bvh.
  • WebXR immersive viewing via @react-three/xr, including a 360 viewer.
  • TypeScript throughout, in an Nx monorepo with pnpm workspaces.
Adjacent areas (owned by other engineers; good to understand)
  • The React and Next.js plus Payload CMS web app that hosts and configures the renderer.
  • Real-time digital-twin data streamed into scenes over MQTT.
  • AWS (CDK) and Docker-based on-prem deployments.
  • 3 to 7+ years of professional software engineering experience, with significant time spent on real-time 3D or graphics.
  • Deep proficiency with Three.js (React Three Fiber experience is a strong plus).
  • Solid WebGL and GLSL shader experience.
  • Strong TypeScript or JavaScript skills.
  • Experience with 3D asset formats and pipelines (glTF and GLB, textures, compression).
  • A strong grasp of 3D math (vectors, matrices, quaternions, transforms, and cameras).
  • Experience profiling and optimizing rendering performance and memory usage.
  • A strong eye for visual quality, lighting, and detail.
Nice to Have
  • Gaussian splatting or radiance fields (Spark, Luma, 3D Gaussian Splatting, or NeRF-adjacent work).
  • Experience with KTX2 and Basis, Draco, or meshopt compression.
  • PBR materials, baked lighting and lightmap workflows, and HDR or image-based lighting.
  • WebXR, VR, or AR (@react-three/xr or similar).
  • Familiarity with DCC tools (Blender, 3ds Max, Maya) and capture or photogrammetry pipelines (RealityCapture, Postshot, and similar).
  • Experience with Unreal Engine or another real-time engine.
  • Experience with React, Next.js, or a monorepo (Nx, Turborepo).
  • Architecture, AEC, BIM, or spatial-data background.
  • Experience with PlayCanvas

  • The opportunity to work on cutting-edge digital twin and immersive visualization technology.
  • A collaborative, product-driven engineering culture.
  • Competitive compensation and benefits.
  • A flexible work environment with real opportunities for growth.