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Esa Software Engineer Jobs (NOW HIRING)

Software Developer VI

Huntsville, AL · On-site

$158.40K - $184.70K/yr

Job Title Software Developer VI Job Type Full-time Location Huntsville - Huntsville, AL 35806 US ... NASA, ESA (European Space Agency), and in many commercial domains, including telephony ...

... software development and the original developer of RTEMS, a real-time deterministic operating ... NASA, ESA (European Space Agency), and in many commercial domains, including telephony ...

Eng Sr - SW

Fairborn, OH · On-site

$88.19K - $149.92K/yr

The Engineering, Science and Analysis (ESA) Strategic Capability Unit (SCU) at BAE Systems Inc, Space and Mission Systems Sector is looking to expand our team with a talented and energetic software ...

Eng Sr - SW

Fairborn, OH · On-site

$88.19K - $149.92K/yr

The Engineering, Science and Analysis (ESA) Strategic Capability Unit (SCU) at BAE Systems Inc, Space and Mission Systems Sector is looking to expand our team with a talented and energetic software ...

Bachelor's degree in Environmental Science, Environmental Engineering, Architecture, or a related ... Proficient in project management software, Microsoft Office Suite, and other relevant tools.

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Esa Software Engineer information

See salary details

$63.5K

$147.5K

$205.5K

How much do esa software engineer jobs pay per year?

As of May 30, 2026, the average yearly pay for esa software engineer in the United States is $147,524.00, according to ZipRecruiter salary data. Most workers in this role earn between $120,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an ESA Software Engineer, and why are they important?

To thrive as an ESA Software Engineer, you need a strong background in computer science, programming languages (such as C++, Python, or Java), and a relevant engineering degree. Familiarity with embedded systems, real-time operating systems, and ESA-specific standards or tools like ECSS, as well as security clearance or certifications, are commonly required. Excellent problem-solving, teamwork, and communication skills help you collaborate effectively in multidisciplinary and international project teams. These skills are vital to ensure the reliability, safety, and innovation required in space missions and projects.

What are some common challenges faced by ESA Software Engineers when working on space missions?

ESA Software Engineers often work on highly complex and safety-critical systems for space missions, where reliability is paramount. One common challenge is adhering to rigorous standards and thorough documentation requirements, which can lengthen development cycles. Additionally, collaborating with multidisciplinary teams—including hardware engineers and scientists from various countries—requires strong communication and project management skills. The work environment is dynamic, as engineers must frequently adapt to evolving mission objectives and emerging technologies.

What are ESA Software Engineers?

ESA Software Engineers are professionals who design, develop, test, and maintain software systems used by the European Space Agency (ESA). Their work supports a wide range of space missions, including satellite operations, data analysis, scientific research, and mission control systems. They collaborate with scientists, engineers, and project managers to ensure that the software meets high standards of reliability, performance, and security. ESA Software Engineers often work with specialized technologies suited for space exploration and must adhere to strict quality assurance processes.

What is the difference between Esa Software Engineer vs Cloud Software Engineer?

AspectEsa Software EngineerCloud Software Engineer
Required CredentialsBachelor's in CS or related field, programming skillsBachelor's in CS or related field, cloud certifications often preferred
Work EnvironmentDevelops embedded or IoT solutions, often in specialized industriesDesigns and maintains cloud-based applications, often in data centers
Employer & Industry UsageUsed in aerospace, defense, or IoT sectorsCommon in tech companies, SaaS providers, and cloud service providers

The Esa Software Engineer and Cloud Software Engineer roles share foundational skills like programming and a relevant degree. However, Esa Software Engineers focus on embedded systems and IoT solutions, while Cloud Software Engineers specialize in cloud infrastructure and services. Both roles are vital in their respective industries and require a strong technical background.

More about Esa Software Engineer jobs
What states have the most Esa Software Engineer jobs? States with the most job openings for Esa Software Engineer jobs include:
Infographic showing various Esa Software Engineer job openings in the United States as of May 2026, with employment types broken down into 95% Full Time, and 5% Contract. Highlights an 76% Physical, 4% Hybrid, and 20% Remote job distribution, with an average salary of $147,524 per year, or $70.9 per hour.
Embedded Software Engineer - SDR Development

Embedded Software Engineer - SDR Development

Red Canyon Engineering & Software

Remote

$134.60K - $177.10K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 11 days ago


Job description

Do you want to help a small company make a BIG difference in space? Do you take ownership of your job and responsibility for your actions? Then come work for Red Canyon and help us continue our mission of helping humankind reach the stars!
Here's a chance to work with an international aerospace company specializing in the production of small satellite platforms (from 6U CubeSats up to >300kg SmallSats) and innovative products to improve the comfort of space explorers. Thanks to its facilities and know-how, the company's activities follow the "all in-house" concept, which includes design, development, integration, qualification and operational services.
Working with leading international space agencies (e.g. NASA, ESA) and private companies, with an increasing focus on commercial partnerships. Our satellites have been selected for flagship missions such as NASA Artemis-1 and NASA DART. The company is advancing several major missions, such as a 40-satellite Earth observation constellation for integration into the Italian IRIDE program, as well as scientific missions such as LUMIO and HENON, and many other cutting-edge space projects.
IMPORTANT NOTICE
To conform to U.S. Government international trade regulations, the applicant must be a U.S. Citizen, lawful permanent resident of the U.S., protected individual as defined by 8 U.S.C. 1324b(a)(3), or eligible to obtain the required authorizations from the U.S. Department of State or U.S. Department of Commerce.
DUTIES & RESPONSIBILITIES
As an Embedded Software Engineer in our California team, you will report to the Chief of Telecom Engineering.
You will be responsible for leading the development of the UST-Lite software-defined radio (SDR). This role involves designing and implementing embedded C/C++ software for LEON3 softcore processors, architecting autoboot mechanisms for FPGA and soft processor initialization, and integrating SpaceWire and other communication interfaces.
You will take ownership of software system integration, debugging, and requirements traceability, while collaborating closely with FPGA engineers and quality assurance teams.
Specific duties include (but are not limited to):
  • Develop embedded C/C++ & Python software for LEON3 softcore processors on Xilinx Kintex UltraScale and Microchip ProASIC3 platforms;
  • Architect and implement software mechanisms to support autoboot loading of FPGAs and LEON softcore processors;
  • Develop application software for SDRs to perform radio hardware configuration and initialization, protocol control and management (e.g. CCSDS Proximity-1), and supervisory functions;
  • Collaborate with FPGA engineers to embed softcore IP and integrate interfaces;
  • Define and implement commands, telemetry, and configuration mechanisms for multiple SDR operational modes;
  • Implement and test SpaceWire cores and protocol handling, with future contributions to Ethernet and CAN interface implementation;
  • Set up and maintain Linux build environments for cross-compilation using Gaisler RTEMS and Bare-C Cross Compiler (RCC/BCC) toolchains;
  • Take full ownership of integration and debugging of software/firmware interactions, and system bring-up;
  • Perform system integration, HW/SW troubleshooting, and end-to-end verification;
  • Review system-level requirements and generate, maintain, and verify lower-level software requirements to ensure compliance and traceability;
  • Work closely with quality assurance and lead growth initiatives for software quality management;
  • Develop and maintain software design documentation, including any simulators/emulators used for development;
  • Develop support applications (EGSE) for avionics system (AVS) interface simulation;
  • Document build, boot, and operational procedures clearly for internal and external stakeholders;
  • Support next-generation processor and FPGA architecture updates.

REQUIRED QUALIFICATIONS AND SKILLS
  • Team player and a "Do what it takes" attitude;
  • Bachelor's or Master's Degree in Electrical Engineering, Computer Engineering, Computer Science or related fields;
  • At least 5+ years of experience in embedded software development or relevant roles (relevant experience may be considered in lieu of education);
  • U.S. Citizenship or U.S. Permanent Residency is required;
  • Strong C/C++ experience for embedded systems (softcore processor environments preferred);
  • Familiarity with assembly language or experience writing space-optimized code for bootstrapping and high-efficiency tasks;
  • RTOS experience with RTEMS: integration, configuration, and deployment on LEON3;
  • Hands-on experience with Linux build environments; cross-compilation using Gaisler RCC and BCC;
  • Proficiency with GRMON debug tool;
  • Familiarity with FPGA workflows, IP integration, and HW/SW interface design;
  • Experience implementing and testing SpaceWire protocols/cores in FPGA environments;
  • Basic experience with serial interfaces in FPGA environments;
  • Ability to work autonomously, taking full ownership of tasks and priorities while ensuring alignment with team objectives in a dynamic, fast-paced environment;
  • Analytical mind, as well as a continuous learning attitude;
  • Excellent attitude towards teamwork and cooperation;
  • Excellent written and oral communication in English.

PREFERRED QUALIFICATIONS
  • Background in Space or Defense industries will be considered as a plus;
  • Experience with Ethernet and CAN interfaces in FPGA/embedded environments;
  • Knowledge of FPGA toolchains and SoC design principles;
  • Familiarity with CCSDS, ETSI, ECSS, and other relevant space protocol standards;
  • Understanding of Spacecraft Telecommunications terminology and operations;
  • Knowledge of SDR architectures and radio communications concepts;
  • Understanding of NASA and ESA standards for software and systems engineering (e.g., ECSS, NASA-STD-8739);
  • Familiarity of NASA-STD-1006, encryption standards, and industry best practices;
  • Strong problem-solving skills and adaptability across HW/SW/FW boundaries.

$100,000 - $200,000 a year
WHAT WE OFFER
• Annual incentive pay is based upon performance and commensurate with the level of the position;
• Generous benefit package, including medical, dental, and vision plans, 401(k) with 100% match up to 8%, life insurance, • 3 weeks paid time off, tuition reimbursement, and more.
Red Canyon Engineering and Software: "Exploring Other Planets, Improving our Own"
Red Canyon contracts with NASA, NOAA, NREL, JPL, and DOD, in addition to customers such as Lockheed Martin Space, Raytheon, Sierra Space, a.i. solutions, Walt Disney Imagineering, SAIC, Sidus Space, Ball Aerospace, SpaceX, Honeywell, KBRwyle, Peraton, LASP, Maxar, Blue Origin, and Moog. We specialize in building spacecraft, developing renewable energy technologies to help make our planet a better world and cutting edge research and development. Our disciplines include embedded flight software, software testing, GN&C, systems engineering, mechanical design, structural analysis, real time flight and ground software, simulation software, user interface software, and mission management software. We help our contractors with the full life cycle of product development from requirements to test and delivery.
Some of the programs we have previously or currently worked on include: Human Lander System, Artemis I-II, WorldView Legion V, Perseverance Rover, InSight, GeoXO, Tranche-1, LizzieSat, Dream Chaser, Psyche, Mars 98, Odyssey 01, Stardust, Genesis and Deep Impact, Mars Phoenix, Joint Polar Satellite System, Mars Reconnaissance Orbiter, Orion, Lunar Reconnaissance Orbiter, GOES-R, OSIRIS-REx, Maven, JUNO, Grail, and the MarsFlight and LunarSIM Simulation.
Red Canyon's home office is located in scenic Denver, Colorado, and our regional office, Launch Now, is in historic downtown Titusville, Florida. We are a small company that maintains a flat organization to decrease our overhead and costs to our customers. Our number one focus is to solve some of the most complicated engineering problems humankind is facing.
Does it sound like you want to join our mission?
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.