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Erlang Engineer Jobs (NOW HIRING)

Gameplay Engineer

Los Angeles, CA · Remote

$105K - $133K/yr

Backend languages such as Go, Erlang and/or PL/SQL * Systems managing persistent account data * Synchronous multiplayer features * Live service multiplayer online games * Mobile games We look forward ...

Gameplay Engineer

$105K - $133K/yr

Backend languages such as Go, Erlang and/or PL/SQL * Systems managing persistent account data * Synchronous multiplayer features * Live service multiplayer online games * Mobile games We look forward ...

Developer

Portland, OR · On-site +1

On top of that, we have put together a team of exceptionally talented developers. We are O'Reilly ... AWS, Linux, Systems automation PHP, Ruby, Python, Erlang, Bash Mysql, Redis, Mongodb Apache ...

Senior Software Engineer

$145K - $190K/yr

About the Role The Senior Software Engineer will design and develop embedded firmware for the ... LVGL, TouchGFX, or similar • USB composite device experience • Experience with the Erlang BEAM ...

Programming Languages: .NET / C # Java JDBC Jetty JavaScript Python Objective C Ruby on Rails Unified Modeling Language (UML) PeopleCode Unix HP-UX Fortran Scala Erlang Clojure Kotlin Skills: Device ...

Software Engineer

Dallas, TX · On-site

$56K - $111K/yr

Professional experience with functional programming (Elixir, Erlang, Scala, F#, etc..) or modern statically typed languages (Rust, Go, Zig, etc..) developing web applications * Experience with ...

Master's degree or foreign equivalent in Business Administration, Computer Science, Engineering ... erlang knowledge; and (5) maintaining data integrity to assure input/output accuracy in various ...

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Erlang Engineer information

See salary details

$39K

$101.8K

$137.5K

How much do erlang engineer jobs pay per year?

As of Jul 14, 2026, the average yearly pay for erlang engineer in the United States is $101,752.00, according to ZipRecruiter salary data. Most workers in this role earn between $84,000.00 and $116,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Erlang Engineer, and why are they important?

To thrive as an Erlang Engineer, you need a solid understanding of concurrent and distributed systems, functional programming, and strong proficiency in Erlang, often supported by a degree in computer science or related fields. Familiarity with OTP (Open Telecom Platform), version control systems like Git, and continuous integration tools is typically required. Excellent problem-solving abilities, teamwork, and effective communication are crucial soft skills that set candidates apart. These competencies ensure the development of robust, scalable, and fault-tolerant systems, which are vital in high-availability environments.

What are Erlang engineers?

Erlang engineers are software developers who specialize in using the Erlang programming language to build scalable, concurrent, and fault-tolerant systems. Erlang was originally developed for telecom applications but is now widely used in industries requiring high availability, such as messaging systems, databases, and real-time applications. These engineers design, develop, test, and maintain applications that leverage Erlang's unique strengths, such as its lightweight process model and robust error-handling capabilities.

What is the difference between Erlang Engineer vs Elixir Developer?

AspectErlang EngineerElixir Developer
Required CredentialsBachelor's in Computer Science or related, knowledge of ErlangBachelor's in Computer Science or related, knowledge of Elixir and Erlang
Work EnvironmentDistributed systems, telecom, real-time appsWeb apps, distributed systems, scalable services
Industry UsageTelecom, messaging, fault-tolerant systemsWeb development, cloud services, startups
Search & Comparison IntentHigh overlap in functional programming, concurrencySimilar tech stack, newer language

Both Erlang Engineer and Elixir Developer work with functional programming and distributed systems. Erlang Engineers typically focus on telecom and real-time applications, while Elixir Developers often build web and scalable cloud services. The roles share many skills but differ in industry focus and preferred languages.

What are some common challenges Erlang Engineers face when working on large-scale distributed systems?

Erlang Engineers often encounter challenges related to debugging and maintaining highly concurrent, distributed systems, especially as the codebase grows. Ensuring fault tolerance and seamless message passing between nodes requires careful system design and thorough testing. Collaboration with DevOps and QA teams is crucial to monitor system performance and handle unexpected failures, as live updates and hot code swapping are common in production environments. Staying updated with OTP (Open Telecom Platform) best practices helps in addressing these challenges effectively.
More about Erlang Engineer jobs
What cities are hiring for Erlang Engineer jobs? Cities with the most Erlang Engineer job openings:
What states have the most Erlang Engineer jobs? States with the most job openings for Erlang Engineer jobs include:
Infographic showing various Erlang Engineer job openings in the United States as of July 2026, with employment types broken down into 95% Full Time, 2% Part Time, and 3% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $101,752 per year, or $48.9 per hour.
Senior Multiplayer Engineer(C++)

Senior Multiplayer Engineer(C++)

NxT Level

San Francisco, CA • On-site

$122K - $167K/yr

Other

Re-posted 12 days ago


Job description

We are looking for a Senior Software Engineer to join our clients online Mobile MMO that has also recently shipped their project on the Nintendo Switch. They're an award-winning gaming studio.

What are the core responsibilities?

  • Create and maintain high volume C++ game server systems to sync player state in a reliable, secure, and scalable manner
  • Create and maintain high volume Golang supporting backend services
  • Monitor and diagnose problems in the live environment, fixing them in a timely manner
  • Keep improving our backend architecture and development workflow to deliver the optimal experience to the player, as well as benefit everyone in the studio
  • Help guide future multiplayer technology, systems, and architecture design

What are the minimum requirements?

  • Have 3+ years experience working on the back-end for an MMO or high-volume, low-latency web services
  • Be fluent in C++
  • Be comfortable working with game client teams to support network communication
  • Experience with UDP, bit-level serialization, delta compression, and other techniques for developing efficient network code for real time games
  • Be comfortable integrating with external backend services via various protocols
  • Have strong opinions on the different approaches to managing network communication, resource scaling, automated deployment, security, reliability, and data tracking/analysis
  • Be familiar with creating unit tests, stress tests, and integration tests
  • Be proficient debugging in network environments
  • Be proficient in Linux

What will earn you bonus points?

  • Have experience with AWS or GCP
  • Have experience with Kubernetes, Helm, and Docker
  • Have experience with bare metal deployment
  • Have experience with both relational and non-relational databases (PostgreSQL, MongoDB, Redis)
  • Have experience with Golang, or Erlang and functional programming