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Episode Interactive Jobs in California (NOW HIRING)

Potential for long-term employment or full-time role * $200-$450 per episode * Ongoing work with ... Links to any film, television, game, or interactive media projects you've scored or edited * A ...

... episode. It's like unboxing a new gadget, except you're the one designing it. You shape how it ... Architect Real-Time Multimodal Simulations Own the development of realistic, interactive training ...

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Episode Interactive information

What are some typical collaborative processes for writers at Episode Interactive?

Writers at Episode Interactive often work closely with editors, illustrators, and other writers to develop engaging, interactive storylines. Collaboration typically involves brainstorming sessions, feedback exchanges, and iterative script development to ensure stories are both creative and technically feasible within the platform's constraints. Regular meetings and use of project management tools help keep everyone aligned, making strong communication skills essential for success.

What is an Episode Interactive writer?

An Episode Interactive writer is someone who creates interactive stories using the Episode app and platform. Writers use a special scripting language to design storylines where readers can make choices that affect the plot, characters, and outcomes. These stories can range across genres, including romance, drama, fantasy, and mystery. Episode writers often publish their stories publicly, allowing millions of users to read and interact with their creations.

What are the key skills and qualifications needed to thrive as an Interactive Story Writer for Episode Interactive, and why are they important?

To thrive as an Interactive Story Writer for Episode Interactive, you need strong creative writing skills, a solid grasp of narrative structure, and familiarity with interactive storytelling formats. Proficiency in Episode’s scripting language (such as using their Writer Portal), and understanding visual storyboarding tools are typically required. Exceptional communication, adaptability, and the ability to collaborate with artists and editors help writers stand out. These skills are crucial for creating engaging, immersive stories that resonate with players and meet the platform’s interactive standards.

What is an Episode Interactive job?

An Episode Interactive job typically involves creating interactive stories for the Episode app, a platform where users can read and play visual stories. Roles may include writing scripts using the Episode scripting language, directing scenes, designing characters, and managing choices that affect the storyline. Writers and creators may work freelance or as part of a development team to produce engaging, choice-driven narratives.

Is Episode Interactive appropriate?

Episode Interactive is a platform that allows users to create and publish interactive stories, often involving writing, storytelling, and basic coding skills. Whether it is appropriate depends on the user's interests and goals; it is suitable for those interested in creative writing, game design, or digital storytelling. It is not a traditional employment role but a tool used by content creators and storytellers.

What is the difference between Episode Interactive vs Game Designer?

AspectEpisode InteractiveGame Designer
Required CredentialsHigh school diploma or equivalent; experience in storytelling and app developmentBachelor's degree in game design, computer science, or related field
Work EnvironmentRemote or office-based, focused on interactive storytelling appsStudio or remote, involved in overall game development process
Industry UsageUsed mainly in mobile storytelling apps and interactive fictionUsed across various gaming platforms including console, PC, and mobile
Common Search & ComparisonYesYes

While Episode Interactive focuses on creating interactive stories for mobile platforms, Game Designers have a broader role in designing and developing various types of video games across multiple platforms. Both roles require creativity and technical skills, but Game Designers typically have more extensive technical and design education. Understanding these differences helps job seekers identify the right career path in the gaming and storytelling industry.

Is episode interactive still popular?

Episode Interactive is a platform for creating and reading interactive stories, and its popularity remains steady among users interested in storytelling and game development. The platform continues to attract new creators and readers, supported by features like in-app editing tools and community engagement, making it relevant in the interactive storytelling industry.

Can you make money on episode interactive?

Episode Interactive is a platform where creators can potentially earn money through the sale of in-app items, ad revenue, or by participating in the platform's monetization programs. Success depends on the quality of stories, audience engagement, and adherence to platform guidelines. Creators often need to build a large, active user base to generate significant income.

Who owns episode interactive?

Episode Interactive is a mobile storytelling platform owned by Pocket Gems, a company that develops and publishes mobile games and apps. The platform allows users to create and share interactive stories, and the company manages its development and operations.
What are popular job titles related to Episode Interactive jobs in California? For Episode Interactive jobs in California, the most frequently searched job titles are:
What job categories do people searching Episode Interactive jobs in California look for? The top searched job categories for Episode Interactive jobs in California are:
What cities in California are hiring for Episode Interactive jobs? Cities in California with the most Episode Interactive job openings:
Infographic showing various Episode Interactive job openings in California as of July 2026, with employment types broken down into 1% Internship, 3% As Needed, 79% Full Time, 14% Part Time, 2% Contract, and 1% Nights. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution.

Software Engineer, Data Infra

DYNA Robotics Inc

Redwood City, CA • On-site

$180K - $270K/yr

Full-time

Posted 4 days ago


Job description

Dyna Robotics builds general-purpose robots powered by a proprietary embodied AI foundation model with top-in-industry generalization and real-world performance. Already deployed with customers across multiple industries, our robots do commercial-grade work in the physical world. Our team comes from Google DeepMind, Meta, and Cruise, and we're backed by CRV, First Round, and other leading investors.
Position Overview
As a Software Engineer, Data Infra you are the architect of the "Laboratory" where Dyna's robotic intelligence is refined. You won't just move data; you will build the interactive systems that bridge the gap between raw multimodal sensor streams and production-ready ML models.
This is a high-impact, hands-on role where you will design the infrastructure to visualize model performance, automate data labeling, and manage the "human-in-the-loop" workflows - such as teleoperation and skill capture - that are critical to our scaling. If you enjoy solving complex geometric problems and building the low-friction tools that empower ML researchers, you'll thrive here.
What You'll Do
  • Interactive Data Systems: Architect the engines and interfaces that unify raw robot logs, video, and 3D sensor data. You will enable seamless "human-in-the-loop" workflows, from episode annotation to analyzing manual interventions.
  • Signal Extraction & Geometry: Design and implement algorithms to extract structured signals (trajectories, events, 3D poses) from raw captures. Strong mathematical intuition is required to turn pixels and point clouds into ground-truth insights.
  • Evaluation & Benchmarking: Build high-performance tools to compare model-driven motion against human-captured data, helping the team quantify model progress across diverse tasks.
  • Scalable ML Pipelines: Build and operate distributed data pipelines (using Python, GCP/AWS, and Kubernetes) for the ingestion, transformation, and validation of terabytes of multimodal data.
  • Observability & Debugging: Develop visualization tools that make complex model behaviors and sensor data easy to interpret, reducing the time from "data collected" to "model trained."
  • Startup Fluidity: Collaborate across ML, Robotics, and Product teams. As an early member of the data team, you will help define the roadmap where no blueprint yet exists.
What You'll Bring
  • The Experience: 5+ years of professional software experience, ideally with a focus on data-intensive or "human-in-the-loop" platforms.
  • Technical Stack: Proficiency in Python (NumPy, Pandas) and a solid understanding of modern backend architectures. Experience with React/TypeScript is a major plus for building internal observability tools.
  • Mathematical Core: Strong skills in algorithms and geometric calculations (e.g., coordinate transformations, 3D spatial reasoning).
  • Data Mastery: Hands-on experience with relational and NoSQL databases (PostgreSQL, Redis) and cloud-native infrastructure (GCP/AWS).
  • Problem-Solving: The ability to debug real-world data issues - from sensor drift to pipeline bottlenecks - independently.
Bonus Points For:
  • Experience with multimodal data (video, LiDAR, time-series) in robotics or autonomous systems.
  • Familiarity with Airflow, Kubeflow, or similar distributed batch processing systems.
  • Experience with experiment tracking frameworks like Weights & Biases or MLFlow.
  • Experience as an early hire in a fast-paced startup environment.

At Dyna Robotics, we build technology for the real world, which requires a team as diverse as the environments our robots inhabit. We are an equal opportunity employer committed to technical rigor and mutual respect.
Don't let a checklist stop you. Data shows that underrepresented groups often only apply if they meet 100% of the criteria. We value problem-solving and grit over keyword matching. If you're passionate about the intersection of geometry and robotics, we want to hear from you-even if you don't check every box.