Backend Engineer
Montreal, QC · On-site
Epic * Xbox * Meta * Obsidian Entertainment * Riot * Gearbox Software This is not a server-side feature developer who hands services to an ops team once they ship. It is an engineer who architects ...
Montreal, QC · On-site
Epic * Xbox * Meta * Obsidian Entertainment * Riot * Gearbox Software This is not a server-side feature developer who hands services to an ops team once they ship. It is an engineer who architects ...
Montreal, QC · On-site
Epic * Xbox * Meta * Obsidian Entertainment * Riot * Gearbox Software This is not a server-side feature developer who hands services to an ops team once they ship. It is an engineer who architects ...
Montreal, QC · On-site +1
Epic * Xbox * Meta * Obsidian Entertainment * Riot * Gearbox Software We are looking for a Gameplay Designer specializing in combat systems, player abilities, and in-engine implementation to help ...
Montreal, QC · On-site +1
Epic * Xbox * Meta * Obsidian Entertainment * Riot * Gearbox Software We are looking for a Gameplay Designer specializing in combat systems, player abilities, and in-engine implementation to help ...
Montreal, QC · On-site
Epic * Xbox * Meta * Obsidian Entertainment * Riot * Gearbox Software In this role, you will own and drive the development of core systems and performance initiatives from planning and design through ...
Montreal, QC · On-site
Epic * Xbox * Meta * Obsidian Entertainment * Riot * Gearbox Software In this role, you will own and drive the development of core systems and performance initiatives from planning and design through ...
Montreal, QC · On-site +1
Epic * Xbox * Meta * Obsidian Entertainment * Riot * Gearbox Software We are looking for a Level Designer specializing in mission scripting and quest design to create memorable player-facing content ...
Montreal, QC · On-site +1
Epic * Xbox * Meta * Obsidian Entertainment * Riot * Gearbox Software We are looking for a Level Designer specializing in mission scripting and quest design to create memorable player-facing content ...
Montreal, QC · Hybrid
Enter claim details into our document filing software (EPIC/LEO) and maintain up-to-date records. * Write letters to the insured and send checks. * Work closely with our accounting department to ...
Montreal, QC · Hybrid
Enter claim details into our document filing software (EPIC/LEO) and maintain up-to-date records. * Write letters to the insured and send checks. * Work closely with our accounting department to ...
$31.5K - $44K
12% of jobs
$53K is the 25th percentile. Wages below this are outliers.
$44K - $56.5K
18% of jobs
$56.5K - $69K
8% of jobs
The median wage is $81K / yr.
$69K - $81.5K
13% of jobs
$81.5K - $94K
12% of jobs
$94K - $106.5K
10% of jobs
$111.4K is the 75th percentile. Wages above this are outliers.
$106.5K - $119K
8% of jobs
$119K - $131.5K
13% of jobs
$131.5K - $144K
3% of jobs
$144K - $156.5K
2% of jobs
$156.5K - $169K
2% of jobs
$31.5K
$89.7K
$169K
| Aspect | Epic Software Developer | Epic Software Analyst |
|---|---|---|
| Required Credentials | Typically requires a degree in computer science or related field, programming certifications | Often requires a degree in health informatics, business, or related field, plus Epic certifications |
| Work Environment | Develops and codes Epic applications, works closely with IT teams | Analyzes workflows, gathers requirements, and supports Epic system implementation |
| Employer & Industry Usage | Used by healthcare IT departments, hospitals, and clinics | Used by healthcare organizations for system optimization and user support |
Epic Software Developers focus on coding and building Epic applications, while Epic Software Analysts analyze workflows and support system implementation. Both roles require Epic certifications and are integral to healthcare IT teams, but they differ in daily responsibilities and skill sets.

Full-time
Re-posted 4 days ago
Devoted Studios is a globally remote game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry.
Our team includes world-class talents who bring deep expertise in external development, pipeline optimization, and creative problem-solving. Whether it's porting games to new systems, enhancing gameplay features, or crafting stunning visuals, Devoted Studios operates as a trusted, flexible extension of our partners' internal teams.
We are proud to be the development partner of choice for industry leaders such as:
This is not a server-side feature developer who hands services to an ops team once they ship. It is an engineer who architects the service, deploys it, monitors it in production, responds when it breaks, and improves it after every incident.
Key Responsibilities:Service Design & ArchitectureDesign and build scalable, resilient web services in Java and/or Scala that support game client needs across PC, console, and mobile
Own the data model - choose the right store (MongoDB for flexible document storage, DynamoDB for key-value at scale, Redis for caching and session state) and justify it
Design REST APIs that game clients actually integrate well against - clear contracts, versioned, documented, forgiving of client-side variation
Architect for the load profile of a live game: average load, launch spikes, event peaks, and graceful degradation when upstream dependencies fail
Define and enforce service boundaries - knows where one service ends and another begins, and why
AWS Infrastructure & DeploymentBuild and maintain AWS infrastructure using IaC tooling (CDK, Terraform, or CloudFormation - confirm what's in use on the engagement)
Own the deployment pipeline for services they build: CI/CD configuration, environment promotion, rollback capability
Right-size AWS resources for cost and performance - does not default to over-provisioning and does not leave obvious cost inefficiencies
Familiar with the AWS services relevant to game backends: EC2, ECS/EKS, Lambda (where appropriate), API Gateway, ElastiCache, SQS/SNS, CloudWatch, S3
Understands the network and security posture of services exposed to game clients - VPC design, security groups, IAM least privilege, secrets management
Live Operation & ObservabilityInstruments every service for production readiness: structured logging, metrics, distributed tracing, health checks, and alerting before it goes live - not after the first incident
Monitors services in production: reads dashboards, interprets anomalies, distinguishes noise from signal
Responds to production incidents in services they own - has on-call responsibilities commensurate with service criticality
Writes post-mortems and follows through on structural improvements so the same failure mode does not recur
Understands the difference between a symptom and a root cause - does not fix symptoms
Cross-Platform Client IntegrationWorks directly with game client engineers (PC, console, mobile) to define integration contracts, review client-side usage patterns, and debug integration issues
Understands the constraints of each platform environment: console certification requirements around network usage, mobile data sensitivity, PC permissiveness - and designs service interfaces accordingly
Owns the integration surface: API documentation that is correct, versioned, and kept up to date as the service evolves
Participates in client-facing technical reviews where backend service design is on the table
Quality & Engineering StandardsWrites unit and integration tests as a first-class output - not an afterthought
Code reviews: gives specific, actionable feedback and receives it without defensiveness
Maintains service documentation: architecture decisions, operational runbooks, known limitations, dependency map
Raises technical debt explicitly - names it, quantifies its cost, and proposes a remediation path
Requirements
5+ years of professional backend/server-side engineering experience with at least 3 years working on services at live production scale
Java at a professional shipping level - not just familiarity. Has designed, built, and operated Java services in production.
AWS hands-on ownership - has provisioned, deployed, monitored, and debugged AWS infrastructure, not just used managed services provisioned by someone else
Polyglot data store fluency: has made deliberate choices between MongoDB, DynamoDB, and Redis for different use cases - not defaulted to one store for everything
REST API design with real client integration experience - PC, console, or mobile clients consuming services they built
End-to-end ownership mindset: has been on-call for services they wrote. Has written a post-mortem. Has shipped the fix.
PreferredExperience designing services that handle launch-day spikes: horizontal scaling patterns, queue-based load levelling, circuit breakers
Familiarity with platform-specific SDK constraints: PlayStation Network, Xbox Live, Nintendo NSO, or Apple/Google mobile - understanding what the platform restricts and what it requires from the backend
Kafka or SQS/SNS for event-driven service communication
Kubernetes (EKS) cluster operations experience
Security-conscious engineering: OAuth/OIDC, rate limiting, input validation, OWASP awareness at service design level
Benefits
This is a full-time employment role with standard benefits in Quebec Province