Visual Design Coordinator
$75K - $85K/yr
... entry-level ramp-up role * Collaborative -- works fluidly with the UX/UI engineer, Digital ... design work (web, print, social, decks) * 3D tools: hands-on experience with a 3D tool like ...
Quick apply
$75K - $85K/yr
... entry-level ramp-up role * Collaborative -- works fluidly with the UX/UI engineer, Digital ... design work (web, print, social, decks) * 3D tools: hands-on experience with a 3D tool like ...
Quick apply
$75K - $85K/yr
... entry-level ramp-up role * Collaborative -- works fluidly with the UX/UI engineer, Digital ... design work (web, print, social, decks) * 3D tools: hands-on experience with a 3D tool like ...
Mcclellan, CA · On-site
... an entry-level ramp-up role * Collaborative - works fluidly with the UX/UI engineer, Digital ... design work (web, print, social, decks) * 3D tools: hands-on experience with a 3D tool like ...
Mcclellan, CA · On-site
... an entry-level ramp-up role * Collaborative - works fluidly with the UX/UI engineer, Digital ... design work (web, print, social, decks) * 3D tools: hands-on experience with a 3D tool like ...
Sacramento, CA · On-site
Our services are vast and we produce software and web products. We specialize in Mobile development, i.e. iPhone and Android apps. We use Objective C and Swift programming languages to create native ...
Sacramento, CA · On-site
Our services are vast and we produce software and web products. We specialize in Mobile development, i.e. iPhone and Android apps. We use Objective C and Swift programming languages to create native ...
Sacramento, CA · On-site
$18.25 - $24.75/hr
Our services are vast and we produce software and web products. We specialize in Mobile development, i.e. iPhone and Android apps. We use Objective C and Swift programming languages to create native ...
Sacramento, CA · On-site
$18.25 - $24.75/hr
Our services are vast and we produce software and web products. We specialize in Mobile development, i.e. iPhone and Android apps. We use Objective C and Swift programming languages to create native ...
... Mobile development, Web development, Cloud computing and IT staffing. Merging Information ... We are looking to fill a position for Electrical Substation Design engineer in Sacramento CA.
... Mobile development, Web development, Cloud computing and IT staffing. Merging Information ... We are looking to fill a position for Electrical Substation Design engineer in Sacramento CA.
$34.6K - $47.3K
2% of jobs
$47.3K - $60K
3% of jobs
$65.8K is the 25th percentile. Wages below this are outliers.
$60K - $72.8K
43% of jobs
The median wage is $73.9K / yr.
$72.8K - $85.5K
18% of jobs
$85.5K - $98.2K
4% of jobs
$103K is the 75th percentile. Wages above this are outliers.
$98.2K - $110.9K
11% of jobs
$110.9K - $123.7K
8% of jobs
$123.7K - $136.4K
3% of jobs
$136.4K - $149.1K
1% of jobs
$149.1K - $161.8K
0% of jobs
$161.8K - $174.6K
6% of jobs
$34.6K
$101.8K
$174.6K
An entry-level web developer collaborates with a team of junior, mid-level, and senior web developers to code a computer program or web application. You may spend some time shadowing veteran developers until you are comfortable with your company's code base and workflow. As an entry-level developer, your duties include running tests and debugging applications, submitting pull requests with ideas of different approaches to a problem, and pairing programming to develop software solutions to meet business needs. As you gain the skills and knowledge base to understand the company’s systems, you can take on additional responsibilities and more complex assignments.
The most popular types of Web Developer jobs in Davis, CA are:
For Entry Level Web Developer jobs in Davis, CA, the most frequently searched job titles are:
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Purpose
Accountable for building and elevating the visual brand presence of Luxer One and Luxer Access across every touchpoint — photo-realistic 3D product renderings, web, print, sales decks, trade shows, social, and branded swag/apparel — ensuring both brands look sharp, consistent, and on-brand everywhere they show up.
Role Overview
A visual designer and 3D rendering specialist who brings Luxer One and Luxer Access to life visually. You'll own end-to-end creative production — importing CAD/STEP files to build photo-realistic product renderings and scenes, designing assets for web, print, decks, trade shows, and social, and creating swag/apparel concepts — all while following brand guidelines established by our UX/UI engineer. You'll also audit existing visual assets across the business to catch inconsistencies and keep the brand sharp. This is a step above an entry-level design role: you should be comfortable working independently across multiple creative streams, using AI tools to speed up your workflow, and exercising real design judgment without heavy oversight.
Key Responsibilities:
3D Rendering & Product Visualization
Produce photo-realistic 3D renderings of locker and access configurations from CAD/STEP files (custom door counts, finishes, environments)
Build product scenes and environments (e.g. apartment lobby, mail room, corridor) for renders to live in
Maintain a render library reusable across sales, marketing, and trade show materials
Graphic Design & Creative Production
Design assets across web, print, sales decks, trade show materials, and social, following brand guidelines set by our UX/UI engineer
Design swag and branded apparel for trade shows, events, and employee/customer gifting
Create new templates and visual assets for the broader marketing team to use across web and print
Use AI-assisted design and image-generation tools to accelerate conception and production
Light video editing for social or campaign use (e.g. trimming, captions, simple motion)
Brand & Asset Management
Audit existing visual elements across brand touchpoints for consistency and quality; flag gaps or drift from brand guidelines
Partner closely with the UX/UI engineer to apply, and help evolve, brand guidelines
Support Marketing, Sales, and Digital teams with on-demand design requests
Reporting
Track and report on creative asset output and turnaround time
Success Metrics
3D render and creative asset output: volume, turnaround time, and brand-guideline compliance
Brand consistency: results of periodic visual asset audits across web, print, and swag/apparel
Design request turnaround time and stakeholder satisfaction
Audit template and asset library for the broader teams within the DAM system
Core Competencies
3D rendering and visualization — comfortable importing and lighting CAD/STEP files in tools like Keyshot, Blender, or SolidWorks Visualize
Graphic design skills — able to design across web, print, decks, trade show materials, social, and 3D renderings; follows an established brand/style guide
Photoshop proficiency — comfortable with photo editing, compositing, and retouching
AI-fluent — uses generative AI tools as part of the creative workflow, not just as a novelty
Visual quality control — can audit existing brand assets against guidelines and spot inconsistencies
Video editing — comfortable with basic trims, captions, and simple motion graphics
Self-directed — works independently across multiple concurrent creative streams without heavy oversight; this is not an entry-level ramp-up role
Collaborative — works fluidly with the UX/UI engineer, Digital Marketing, and Sales to align creative with broader goals
Data-aware — uses performance and turnaround data to improve, not just report
Education: Bachelor's degree in Design, Visual Arts, or related field (preferred)
Experience: 2–4 years in a graphic design or visual production role — this is a step above entry-level; candidates should be ready to work independently from day one
Portfolio required — must include 3D renders or product visualizations, plus multi-format design work (web, print, social, decks)
3D tools: hands-on experience with a 3D tool like SolidWorks Visualize, or equivalent
Graphic design tools: Adobe Photoshop
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Transportation and warehousing
51 - 200 Employees
Sacramento, CA, US
2013