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Entry Level Visual Effects Artist Jobs in Kentucky

$90 - $150/hr

Working alongside developers, 3D artists, and medical experts, you'll help deliver world-class ... Experience working with 3D Math, matrices, vectors, physics simulations, visual effects, human ...

$65 - $85/hr

Mullican Studio & Volume Wall Manager - College of Entertainment and the Arts and College of ... Associate's or Bachelor's degree in Film Production, Computer Science, Visual Effects, or related ...

New

$83 - $124/hr

Unit 3 - CFA - California Faculty Association, Faculty - Fine/Performing Arts, Temporary, Part Time ... and effects, and synchronized sound and audio production for visual media. The instructor will ...

New

$72 - $97/hr

... artists, visual journalists, photo editors, web developers, graphic designers and strategy ... Demonstrated hands-on knowledge of Adobe Photoshop, Adobe Illustrator, and AdobeAfter Effects.

New

Entry Level Visual Effects Artist information

What is an entry level visual effects artist?

Entry level visual effects (VFX) artists are professionals who create digital effects for film, television, video games, and other media, usually as part of a larger VFX team. At the entry level, these artists typically work on basic tasks such as compositing, rotoscoping, or creating simple visual elements under the guidance of more experienced artists. Their work helps bring imaginative visuals to life, often enhancing or altering live-action footage to achieve the desired look for a project. They use specialized software like Adobe After Effects, Nuke, or Autodesk Maya, and are expected to have a solid understanding of visual storytelling, attention to detail, and teamwork. Entry level VFX artists often build their skills and portfolios with the goal of advancing to more complex roles within the industry.

What are some common challenges faced by entry level visual effects artists when starting out in the industry?

Entry level visual effects artists often encounter challenges such as adapting to fast-paced production schedules, learning to use complex industry-standard software, and effectively incorporating feedback from supervisors. Collaborating with other team members, including animators, compositors, and directors, can also present a learning curve as clear communication and understanding of the production pipeline are essential. However, these challenges provide valuable opportunities to develop technical skills and build strong professional relationships within the studio environment.

What are the key skills and qualifications needed to thrive as an entry level visual effects artist, and why are they important?

To thrive as an Entry Level Visual Effects Artist, you need a solid understanding of digital art fundamentals, animation, and compositing, usually supported by a degree or coursework in visual effects, animation, or a related field. Familiarity with industry-standard software such as Adobe After Effects, Autodesk Maya, Nuke, and Photoshop is essential, with some studios preferring basic knowledge of scripting or coding. Creativity, attention to detail, and strong teamwork skills help you stand out and collaborate effectively within production pipelines. These skills and qualities ensure you can produce high-quality visual effects that meet project requirements and deadlines in a fast-paced, collaborative environment.

What is the difference between Entry Level Visual Effects Artist vs Junior Visual Effects Artist?

AspectEntry Level Visual Effects ArtistJunior Visual Effects Artist
Required CredentialsPortfolio, basic knowledge of VFX softwarePortfolio, some professional experience or internship
Work EnvironmentEntry-level projects, supervised tasksAssisting senior artists, learning workflows
Employer & Industry UsageVFX studios, film, gaming, advertisingVFX studios, post-production houses

Both roles typically require a portfolio and familiarity with VFX software. The Entry Level Visual Effects Artist is often just starting out, focusing on learning and assisting, while the Junior Visual Effects Artist has some professional experience and takes on more responsibilities under supervision. The roles are similar but differ mainly in experience level and scope of work.

What are the most commonly searched types of Visual Effects Artist jobs in Kentucky?

The most popular types of Visual Effects Artist jobs in Kentucky are:

What are popular job titles related to Entry Level Visual Effects Artist jobs in Kentucky?

For Entry Level Visual Effects Artist jobs in Kentucky, the most frequently searched job titles are:

What job categories do people searching Entry Level Visual Effects Artist jobs in Kentucky look for?

The top searched job categories for Entry Level Visual Effects Artist jobs in Kentucky are:

What cities in Kentucky are hiring for Entry Level Visual Effects Artist jobs?

Cities in Kentucky with the most Entry Level Visual Effects Artist job openings:

Infographic showing various Entry Level Visual Effects Artist job openings in Kentucky as of August 2026, with employment types broken down into 100% Full Time. Highlights an 50% In-person, and 50% Remote job distribution.

Sr. Software Engineer- C++ (REMOTE)

Arthrex GmbH

On-site

$90 - $150/hr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 16 days ago


Job description

Are you passionate about real-time graphics, interactive applications, and emerging technologies? Arthrex is seeking a Software Developer to join our team,, where you'll create innovative solutions that bring complex medical concepts to life through advanced visualization, simulation, and AR/VR technologies. Working alongside developers, 3D artists, and medical experts, you'll help deliver world-class software experiences that support surgeon education, product demonstrations, and the future of medical technology

Main Objective

Develop high-end and innovative real-time software for medical visualizations, including surgical techniques, advertisements, medical education, AR/VR products, and related applications. Write high-quality, reliable, and maintainable code while collaborating in a cross-functional team environment.

Essential Duties and Responsibilities

Continuously learn and implement new and experimental features, programming languages, and SDKs for emerging visual and XR technologies.

Develop interactive visual applications using established patterns and technologies.

Troubleshoot software and optimize and debug applications.

Prototype and implement responsive user interactions in a real-time engine.

Test and document code and features across multiple systems and applications.

Maintain documentation for processes, application configurations, system modifications, and help-related materials.

Develop tools and software to automate testing.

Incorporate models, graphics, audio, and video assets into applications.

Report progress and status of assigned tasks in a timely manner .

Develop real-time applications, user interfaces, and interactions that showcase technically accurate medical animations using 3D models and textures.

Collaborate with Product Management and Medical Education teams to support customer education related to products and surgical procedures.

Wo rk productively and collaboratively with developers, 3D animators, modelers, and artists in a team-oriented environment.

Skills
  • F ull Stack Programming experience with Realtime graphics applications like Unity and Unreal using languages such as C#, C++, Python
  • Experience working with 3D Math, matrices, vectors, physics simulations, visual effects, human interface devices, and shaders.
  • Understanding of Graphic Pipelines, Assets, Animations, 3D Graphics and their integration with Realtime Applications
  • Knowledge in preparing new cutting-edge technology for presentation and user testing.
  • Knowledge of company practices, standards and collaboration in a team with diverse skillsets.
  • Experience with distributed version control systems such as Git or PlasticSCM.
  • Exhibits knowledge and application of software development best practices and patterns.
  • In-depth knowledge of object oriented programming and design patterns.
  • Advanced Knowledge developing solutions and tools in 3D Realtime Graphics application.
  • In-depth knowledge of documentation practices and software development lifecycle.
  • Proficiency in software testing, Test Driven Development (TDD), debugging and optimizations
Education/Experience
  • High school diploma or equivalent required
  • Medical, Dental and Vision Insurance
  • Company-Provided Life Insurance
  • Voluntary Life Insurance
  • Flexible Spending Account (FSA)
  • Supplemental Insurance Plans (Accident, Cancer, Hospital, Critical Illness)
  • Matching 401(k) Retirement Plan
  • Annual Bonus
  • Wellness Incentive Program
  • Tuition Reimbursement Program
  • Trip of a Lifetime
  • Paid Time Off
  • Employee Assistance Provider (EAP)
All qualified applicants will receive consideration for employment without regard to race, color, religion, age, sex, sexual orientation, gender identity, national origin, disability, protected veteran status, or any other status protected by law.
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