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Entry Level Visual Effects Animator Jobs (NOW HIRING)

The ideal candidate blends strong visual storytelling with technical execution, works efficiently ... Proficiency in tools such as After Effects, Premiere Pro, Illustrator, Photoshop, and/or Cinema 4D ...

Translate complex engineering or scientific concepts into clear visual narratives * Iterate ... Proficiency with tools such as Unreal Engine, Blender, Maya, and/or After Effects * Ability to ...

Translate complex engineering or scientific concepts into clear visual narratives * Iterate ... Proficiency with tools such as Unreal Engine, Blender, Maya, and/or After Effects * Ability to ...

Create dynamic motion graphics, typography animations, and visual effects to enhance social content and drive engagement. * Repurpose existing footage into platform-specific edits that reflect trends ...

Create and/or enhance motion graphics, animation, and visual effects as needed * Support the production team by assisting with video shoots when necessary * Collaborate with internal team members to ...

You will:Create animations, particles, and visual effects that enhance gameplayBuild mockups, UI elements, and game componentsDesign and implement 2D/3D assets optimized for real-time ...

Experience creating basic motion graphics and animations. * Knowledge of media codecs, video ... Knowledge of post-production workflows, including visual effects, audio sweetening, color ...

Add graphics, text, animations, transitions, and visual effects. * Edit and mix audio, including dialogue, music, and sound effects. * Perform color correction and visual enhancements. * Optimize ...

Maintain, troubleshoot, and repair electromechanical models, animatronics, and audio/visual effects across the resort * Perform daily pre-opening inspections, ensuring all animation, lighting, motion ...

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Entry Level Visual Effects Animator information

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How much do entry level visual effects animator jobs pay per hour?

As of Jul 15, 2026, the average hourly pay for entry level visual effects animator in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

How to be an animator with no experience?

Entry level visual effects animators can start by learning industry-standard software such as Adobe After Effects or Autodesk Maya through online tutorials and courses. Building a portfolio with personal projects or student work demonstrates skills, and gaining foundational knowledge in animation principles and visual effects techniques helps improve employability without prior professional experience.

Is AI replacing VFX artists?

AI technology is increasingly used to assist VFX artists by automating repetitive tasks and enhancing workflows, but it does not fully replace the creative and technical skills required for visual effects animation. Entry level VFX artists still need to develop skills in software like After Effects and Maya, as well as understanding artistic principles, to contribute effectively in production environments. AI tools serve as complementary resources rather than substitutes for human expertise in the field.

Does Disney still hire 2D animators?

Disney has significantly reduced its 2D animation production and no longer regularly hires 2D animators for feature films. However, some projects and training programs may still involve 2D skills, and opportunities for 2D animation exist in independent or specialized studios. For entry-level visual effects animators, proficiency in digital tools like Adobe Animate or Toon Boom is often preferred over traditional 2D animation skills.

What is the salary of a beginner VFX artist?

Entry-level visual effects (VFX) artists typically earn between $40,000 and $60,000 annually, depending on location, company size, and skill set. Proficiency with industry-standard software like After Effects or Maya can influence starting salaries, and some positions may offer internships or apprenticeships with lower pay.

What is the difference between Entry Level Visual Effects Animator vs Entry Level 3D Modeler?

AspectEntry Level Visual Effects AnimatorEntry Level 3D Modeler
Required SkillsAnimation, compositing, software proficiency (After Effects, Maya)Modeling, texturing, software proficiency (Maya, Blender)
Work EnvironmentFilm, TV, advertising, post-production studiosGame development, film, product visualization
Common Industry UsageCreating visual effects and animations for mediaBuilding 3D assets for various media

Entry Level Visual Effects Animators focus on creating visual effects and animations primarily for film, TV, and advertising, requiring skills in compositing and animation software. Entry Level 3D Modelers concentrate on building 3D assets used in games, films, and product visualization, emphasizing modeling and texturing. While both roles require proficiency in 3D software, their core tasks and industry applications differ.

What cities are hiring for Entry Level Visual Effects Animator jobs? Cities with the most Entry Level Visual Effects Animator job openings:
What are the most commonly searched types of Visual Effects Animator jobs? The most popular types of Visual Effects Animator jobs are:
What states have the most Entry Level Visual Effects Animator jobs? States with the most job openings for Entry Level Visual Effects Animator jobs include:
Temporary Part-Time Faculty - Film and Digital Arts

Temporary Part-Time Faculty - Film and Digital Arts

University of New Mexico

Albuquerque, NM • On-site

Other

Re-posted 19 days ago


University Of New Mexico rating

8.5

Company rating: 8.5 out of 10

Based on 54 frontline employees who took The Breakroom Quiz

71st of 555 rated colleges and universities


Job description

The Department of Film and Digital Arts within the College of Fine Arts anticipates that there may be a need to hire Adjunct Faculty to teach in-person courses in the fall 2025 and spring 2026 semesters. Openings potentially include the following subjects:
Video Production, Producing, Digital Post Production, Visual Effects, Animation, Screenwriting, Cinematography, Directing, Editing, Film History, Introduction to Film Studies, Game Design or Development, and other film and digital arts related production topics, or film history and criticism topics. 
Positions are contingent upon need each semester as determined by student enrollment levels, current course offering matrix, and demand driven by graduation requirements. Positions may be filled or eliminated each semester up to the deadline for students to drop or add courses. Candidates who are selected for these positions will report to the Department Chair.

Wages
Adjunct Faculty in the Department of Film and Digital Arts are compensated on the basis of credit-hour course loads. As of March 2025, a three-credit course will be compensated at 5,005.19.

Best Consideration Dates
For best consideration please apply by these dates:
August 1, 2025 for fall 2025 semester
November 15, 2025 for spring 2026 semester.


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