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Entry Level Video Game Jobs in Bothell, WA (NOW HIRING)

Software Engineer I, Game Development (NST)

Redmond, WA · On-site +1

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

... video game development. Ability to write clear, maintainable, and portable code. Ability to solve engineering problems by applying entry level specialty. Ability to read and debug other engineers ...

Software Engineer I, Game Development (NST)

Redmond, WA · On-site

$94 - $142/hr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

... video game development. * Ability to write clear, maintainable, and portable code. * Ability to solve engineering problems by applying entry level specialty. * Ability to read and debug other ...

New

Police Officer- Entry Level

WA · On-site

$62K - $114K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

... as Tribal Gaming Agents and other Tribal programs. Demonstrates cultural competency and a ... Operate patrol video camera, video evidence cameras, police service video cameras monitoring tribal ...

Associate

Tukwila, WA · On-site

$22 - $23.75/hr

... Entry Level Mechanic. Benefits : * 1 hour of time play (non-prize) arcade games per week. * 90 ... NO EXPERIENCE IS NECCESSARY Are you into video games, bowling, karaoke? Are you friendly, outgoing?

Entry Level Video Game information

See Bothell, WA salary details

$13

$20

$25

How much do entry level video game jobs pay per hour?

As of Aug 17, 2026, the average hourly pay for entry level video game in Bothell, WA is $20.75, according to ZipRecruiter salary data. Most workers in this role earn between $18.80 and $22.60 per hour, depending on experience, location, and employer.

What are the qualifications to get an entry-level video game job?

Requirements vary for entry-level video game jobs, but it is best to have a bachelor's degree. Software programming, computer science, video game design, and related fields are beneficial. Knowledge of video games and prior experience in the area you choose are essential. Many college programs offer internships and provide hands-on training with commonly used equipment. You must have strong interpersonal communication skills and a passion for gaming. Additional qualifications include a strong technological background, analytic thinking skills, attention to detail, and any relevant industry certifications.

What are the key skills and qualifications needed to thrive as an entry level video game developer, and why are they important?

To thrive as an Entry Level Video Game Developer, you generally need a solid understanding of programming languages (such as C++ or C#), basic game design principles, and often a relevant degree or portfolio. Familiarity with game engines like Unity or Unreal Engine and version control systems like Git is typically expected. Creativity, problem-solving abilities, and effective teamwork are crucial soft skills that help you contribute to collaborative projects. These skills and tools are important because they enable you to efficiently create, debug, and refine engaging games in a fast-paced, team-oriented environment.

What are some common challenges faced by entry-level professionals in the video game industry, and how can they overcome them?

Entry-level professionals in the video game industry often face challenges such as adapting to fast-paced development cycles, learning new tools and technologies, and effectively collaborating with multidisciplinary teams. To overcome these hurdles, it's important to actively seek feedback, stay open to learning, and communicate clearly with teammates. Building a strong foundation in both technical and soft skills, as well as participating in team meetings and playtesting sessions, can help new hires quickly integrate and contribute to project goals.

What is the difference between Entry Level Video Game vs Entry Level Game Designer?

AspectEntry Level Video GameEntry Level Game Designer
Required CredentialsHigh school diploma or associate degree; basic knowledge of game development toolsBachelor's degree in game design, computer science, or related field; portfolio of game projects
Work EnvironmentGame development studios, indie teams, or freelance projectsDesign studios, game companies, or indie teams
Industry UsageGeneral term for entry-level roles in game developmentSpecific role focused on designing game mechanics, levels, and story

While both roles are entry-level positions in the gaming industry, an Entry Level Video Game typically refers to a broad position involving basic game development tasks, whereas an Entry Level Game Designer specifically focuses on designing game elements. The latter usually requires a relevant degree and a portfolio, emphasizing creative and design skills. Both roles often work in similar environments but serve different functions within game development teams.

What are the most commonly searched types of Video Game jobs in Bothell, WA?

The most popular types of Video Game jobs in Bothell, WA are:

What cities near Bothell, WA are hiring for Entry Level Video Game jobs?

Cities near Bothell, WA with the most Entry Level Video Game job openings:

Infographic showing various Entry Level Video Game job openings in Bothell, WA as of August 2026, with employment types broken down into 1% Internship, 1% As Needed, 72% Full Time, 22% Part Time, and 4% Contract. Highlights an 81% Physical, 5% Hybrid, and 14% Remote job distribution, with an average salary of $43,150 per year, or $20.7 per hour.

Software Engineer I, Game Development (NST)

Nintendo

Redmond, WA • On-site, Remote

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 6 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

154th of 244 rated software companies


Job description

Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. 

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers.

As a Software Engineer I in Gameplay, you will support key gameplay features. You will also have a passion for games and working collaboratively across different departments to implement gameplay features that will surprise and delight players. If this sounds like you, we would love to see your resume!

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

DESCRIPTION OF DUTIES

Assists in developing, writing, testing, debugging and implementing code using the relevant programming languages.

Works with other team members to implement game specific code and other features to support game development projects.

Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.  

SUMMARY OF REQUIREMENTS

Understanding of core technologies, toolsets, and common workflows for video game development.

Ability to write clear, maintainable, and portable code.

Ability to solve engineering problems by applying entry level specialty.

Ability to read and debug other engineers' code.

Undergraduate degree in Computer Science or related field; or equivalent education and experience.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.

This position includes the base pay range listed below, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off.


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