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Entry Level Video Game Tester Jobs in Fishers, IN

Entry Level Video Game Tester information

See Fishers, IN salary details

$5

$14

$26

How much do entry level video game tester jobs pay per hour?

As of Aug 18, 2026, the average hourly pay for entry level video game tester in Fishers, IN is $14.30, according to ZipRecruiter salary data. Most workers in this role earn between $12.60 and $17.12 per hour, depending on experience, location, and employer.

What is an entry level video game tester?

Entry level video game testers are professionals who play pre-release versions of video games to identify bugs, glitches, and other issues before the game is launched to the public. Their main responsibility is to ensure the game's quality by reporting any problems they encounter and providing feedback to the development team. They typically follow test plans and document their findings in detail to help developers improve the final product. This role is a common starting point for those interested in video game development and quality assurance careers.

What does an entry level video game tester do?

The job of an entry-level game tester is to test video games for different gaming platforms, such as a PC, game console system, or mobile device. Their duties are to play games to ensure gameplay follows the designer’s specifications, identify any bugs, and test the overall user experience, including assessing the functionality of controllers. An entry-level video game tester then reports their findings to other QA testers, game developers, and engineers. They are responsible for providing instant feedback on the application, as well as documenting technical issues. Some gaming jobs require advanced qualifications, including a bachelor’s or master’s degree in computer science or a relevant field as well as experience in QA or software development.

What are the key skills and qualifications needed to thrive as an entry level video game tester, and why are they important?

To thrive as an Entry Level Video Game Tester, you generally need a keen attention to detail, basic knowledge of gaming platforms, and strong written communication skills, often supported by a high school diploma or equivalent. Familiarity with bug tracking systems like JIRA and experience using various consoles or PC setups are common technical requirements. Strong problem-solving skills, patience, and the ability to work collaboratively help testers stand out in this role. These skills are crucial to identifying game issues, ensuring quality, and facilitating clear feedback between testers and developers.

What are some common challenges faced by entry level video game testers, and how can they overcome them?

Entry level video game testers often encounter challenges such as repetitive tasks, tight deadlines, and the need to communicate bugs clearly to developers. Adapting to different testing tools and game genres can also be demanding. To succeed, it's important to stay detail-oriented, develop strong documentation skills, and maintain open communication with team members. Embracing feedback and being proactive about learning new testing processes can help you grow and advance in this dynamic field.

What is the difference between Entry Level Video Game Tester vs Quality Assurance Tester?

AspectEntry Level Video Game TesterQuality Assurance Tester
CredentialsHigh school diploma or equivalent; passion for gamingHigh school diploma; sometimes certifications in testing or quality standards
Work EnvironmentGaming companies, testing labs, remote optionsSoftware companies, gaming firms, testing environments
Industry UsagePrimarily in gaming industryBroader software and gaming industries
Job FocusPlaying and identifying bugs in video gamesEnsuring overall software quality and functionality

While both roles involve testing software, an Entry Level Video Game Tester focuses specifically on playing and identifying bugs in video games, often in a gaming environment. A Quality Assurance Tester has a broader scope, testing various software products for quality and functionality, which may include video games but also extends to other applications.

What are the most commonly searched types of Video Game Tester jobs in Fishers, IN?

The most popular types of Video Game Tester jobs in Fishers, IN are:

What are popular job titles related to Entry Level Video Game Tester jobs in Fishers, IN?

For Entry Level Video Game Tester jobs in Fishers, IN, the most frequently searched job titles are:

What job categories do people searching Entry Level Video Game Tester jobs in Fishers, IN look for?

The top searched job categories for Entry Level Video Game Tester jobs in Fishers, IN are:

What cities near Fishers, IN are hiring for Entry Level Video Game Tester jobs?

Cities near Fishers, IN with the most Entry Level Video Game Tester job openings:

Infographic showing various Entry Level Video Game Tester job openings in Fishers, IN as of August 2026, with employment types broken down into 74% Full Time, and 26% Part Time. Highlights an 100% In-person job distribution, with an average salary of $29,736 per year, or $14.3 per hour.

Broadcast Engineering Season Associate

Pacers Sports & Entertainment

Indianapolis, IN • On-site

Full-time

This job post has expired today. Applications are no longer accepted.


Job description

Season Associate Start Date: September 2026
Season Associate End Date: June 2027
Location: on-site in Indianapolis, IN
Anticipated Time Commitment: approximately 25+ hours per week
Summary
The Broadcast Engineering Season Associate is an entry-level role that supports the AVP of Broadcast Engineering and Operations, broadcast engineering staff, and production teams with the setup, operation, and maintenance of television production equipment and event broadcast infrastructure. This position provides hands-on assistance for Indiana Pacers, Indiana Fever, and Noblesville Boom games, as well as other events at Gainbridge Fieldhouse that utilize PSE production services.
Evening and weekend availability is required. Under the direction of full-time broadcast engineering staff, the associate will help configure, install, operate, and maintain broadcast equipment such as cameras, cables, audio boards, intercoms, microphones, routers, monitors, and related production systems. This role is intended for someone seeking practical experience in live sports and event production while supporting smooth technical execution before, during, and after events.
Essential Duties and Responsibilities
• Maintain consistent evening and weekend availability for Pacers, Fever, Boom, and other events supported by PSE production services.
• Assist with setup, strike, and configuration of broadcast equipment for live games and events, including cameras, cables, audio boards, intercoms, microphones, routers, video monitors, audio monitors, and related production equipment.
• Support basic maintenance and organization of editing and production systems, including PC-based editors, servers, archive systems, and related equipment, under staff supervision.
• Help install, configure, label, test, and troubleshoot new or temporary equipment, including assisting with copper and fiber optic cabling for event needs.
• Collaborate with broadcast engineering staff, production teams, facility partners, and outside broadcast partners to support proper deployment of equipment and personnel for games and events.
• Assist with the operation, upkeep, and basic troubleshooting of video coaching facilities and related event production systems as needed.
• Support freelance staff and game day crew by helping with equipment preparation, setup instructions, and event-day technical needs under supervision.
• Serve as an entry-level technical support resource by helping answer basic equipment questions, escalating issues when needed, and relaying information to broadcast engineering staff.
• Help prepare, deploy, test, and collect in-arena production equipment on game days and assist with communicating equipment-use instructions to game day staff.
• Identify and report production issues, equipment concerns, damaged gear, or operational needs to the AVP of Broadcast Engineering & Operations or designated broadcast engineering staff.
Note: This seasonal, entry-level role is designed for individuals seeking hands-on experience in broadcast engineering, live sports production, and event operations. Responsibilities may be adjusted based on event needs and may include Pacers, Fever, Boom, and other events at Gainbridge Fieldhouse or other PSE-supported venues.
PHYSICAL & ENVIRONMENTAL DEMANDS:
The physical demands described here are representative of those that must be met by an employee to successfully perform the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.
While performing the duties of this job, the employee is regularly required to sit, stand, walk, use a telephone, use a computer, speak, hear, and write.
The noise level in the office work environment is usually moderate. The noise level in the Fieldhouse / game environment is usually loud. The stress level may become high during certain times of the year.
We are an equal opportunity employer, and all qualified applicants will receive consideration for employment without regard to race, color, religion, national origin, sex, sexual orientation, age, gender identity, marital status, disability status, protected veteran status, or any other characteristic protected by law.