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Entry Level Video Game Developer Jobs in Quebec (NOW HIRING)

L'equipe DevOps de Turbulent est sur appel en rotation. * Surveiller, analyser et maintenir ... Cloud Imperium Games est reconnu pour creer des jeux video revolutionnaires qui repoussent les ...

This is an excellent opportunity for someone looking to start or grow a career in video game ... Engineers, Artists, Designers, Audio Specialists, Senior Project Managers, and Associate Producers ...

L'equipe DevOps de Turbulent est sur appel en rotation. * Surveiller, analyser et maintenir ... Cloud Imperium Games est reconnu pour creer des jeux video revolutionnaires qui repoussent les ...

Introduction At Ironbelly, we are fundamentally changing how video games are made. Our AI team, led by industry luminaries and veterans, is building GameFrame AI --a platform that allows developers ...

Reporting to the Technical Lead Programmer, you will organize and manage the build farm ... Passion for video games and the desire to have fun at work. Desirable Skills: * Knowledge of other ...

Showing results 41-60

Entry Level Video Game Developer information

What is an entry level video game developer?

An entry level video game developer is a professional who helps design, code, and test video games, usually as part of a larger development team. These developers often work on specific tasks such as programming game features, fixing bugs, or creating basic game assets under the supervision of more experienced developers. Entry level positions are ideal for recent graduates or those new to the industry, providing hands-on experience with game development tools, engines, and workflows. Over time, entry level developers can advance to more specialized or senior roles as they gain experience.

What are the most common challenges faced by entry level video game developers when joining a new project team?

Entry level video game developers often encounter challenges such as adapting to the team's workflow, learning proprietary tools or engines, and understanding the existing codebase. Collaborating effectively with designers, artists, and senior developers can also be a learning curve, as clear communication is essential for integrating features and gameplay elements. Over time, new developers gain confidence by asking questions, actively participating in team meetings, and taking on small tasks that gradually build their skills and familiarity with the project.

What are the key skills and qualifications needed to thrive as an entry level video game developer, and why are they important?

To thrive as an Entry Level Video Game Developer, you need a solid grasp of programming languages (such as C++, C#, or Python), basic software engineering principles, and a relevant degree or portfolio of game projects. Familiarity with game engines like Unity or Unreal Engine, version control systems like Git, and possibly certifications in game development are commonly expected. Creativity, problem-solving abilities, teamwork, and effective communication help you stand out in collaborative, fast-paced development environments. These skills are crucial to efficiently creating engaging games, meeting project deadlines, and contributing effectively within multidisciplinary teams.

What is the difference between Entry Level Video Game Developer vs Junior Game Programmer?

AspectEntry Level Video Game DeveloperJunior Game Programmer
Required CredentialsDegree in Computer Science, Game Design, or related fieldDegree in Computer Science, Software Engineering, or related field
Work EnvironmentGame studios, tech companies, freelance projectsGame studios, tech companies, internship programs
Employer & Industry UsageCommonly used in gaming industry for entry rolesOften used interchangeably, focusing on coding tasks

Entry Level Video Game Developers and Junior Game Programmers often share similar educational backgrounds and work environments. The main difference lies in terminology; 'Entry Level Video Game Developer' emphasizes a broader role involving design and development, while 'Junior Game Programmer' focuses more specifically on coding tasks. Both roles serve as starting points in the gaming industry, with overlapping skills and responsibilities.

Infographic showing various Entry Level Video Game Developer job openings in Quebec as of August 2026, with employment types broken down into 3% Internship, 94% Full Time, and 3% Temporary. Highlights an 83% In-person, 3% Hybrid, and 14% Remote job distribution.

Senior Backend Programmer - Unannounced project | Programmeureuse Backend Seniore - Projet non-an...

Behaviour Interactive

Montreal, QC • On-site

Full-time

Re-posted 4 days ago


Job description

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We're a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK-North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

Behaviour Interactive is looking to add a Senior Backend programmer to one of its unannounced projects. As a core member of the development team, you'll play a pivotal role in shaping the backbone of our online infrastructure. From early conception to live deployment, you'll architect, optimize, and maintain backend systems that power both new and evolving features, delivering seamless, reliable gameplay experiences at a global scale.
In this role you will :
  • Design and develop new server features, while enhancing the existing codebase. 
  • Write detailed technical specifications before implementation. 
  • Troubleshoot issues to elevate the robustness and performance of backend services. 
  • Collaborate closely with other programmers to deliver gameplay-compliant server services. 
  • Create and execute functional and load testing strategies. 
  • Continuously optimize code for a live, high-availability multiplayer experience. 
What we're looking for :
  • 9+ years of backend development experience, with a deep understanding of scalable system design. 
  • Proven track record building high-speed server applications using Typescript and Node.js. 
  • Advanced expertise with REST and WebSocket communication protocols. 
  • Hands-on experience with relational and NoSQL databases like DynamoDB, MongoDB, MySQL. 
  • Strong grasp of performance-oriented data modeling and backend maintainability. 
  • Skilled in load testing with distributed load generators. 
  • Profiling and optimizing backend systems across network, CPU, memory, and I/O layers.
Dans ce role tu devras :
  • Concevoir et developper de nouvelles fonctionnalites serveur, tout en ameliorant la base de code existante;
  • Rediger des specifications techniques detaillees avant l'implementation;
  • Diagnostiquer et resoudre les problemes afin d'ameliorer la robustesse et les performances des services backend;
  • Collaborer etroitement avec les autres programmeureuses pour livrer des services serveur conformes aux exigences du gameplay;
  • Creer et executer des strategies de tests fonctionnels et de charge;
  • Optimiser en continu le code pour une experience multijoueur en production, hautement disponible.
Ce que nous recherchons:
  • 9+ ans d'experience en developpement backend, avec une comprehension approfondie de la conception de systemes evolutifs;
  • Experience demontree dans la creation d'applications serveur haute performance avec TypeScript et Node.js;
  • Expertise avancee des protocoles de communication REST et WebSocket;
  • Experience pratique avec des bases de donnees relationnelles et NoSQL comme DynamoDB, MongoDB, MySQL;
  • Solide maitrise de la modelisation de donnees orientee performance et de la maintenabilite backend;
  • Competences en tests de charge a l'aide de generateurs de charge distribues;
  • Analyse (profiling) et optimisation des systemes backend a travers les couches reseau, CPU, memoire et I/O.
Behaviour Interactive cherche a recruter une programmeureuse backend senior pour l'un de ses projets non annonces. En tant que membre cle de l'equipe de developpement, tu joueras un role central dans la conception de l'ossature de notre infrastructure en ligne. De la phase initiale de conception jusqu'au deploiement en production, tu concevras, optimiseras et maintiendras des systemes backend qui alimentent a la fois des fonctionnalites nouvelles et en evolution, afin d'offrir des experiences de jeu fluides et fiables a l'echelle mondiale.

Prete a plonger dans le monde du developpement de jeux video a la pointe de la technologie ? Base a Montreal, Behaviour Interactif est un acteur majeur de l'industrie du jeu, creant des experiences inoubliables sur PC, console et mobile. On est un studio independant dynamique avec plus de 1200 employes passionnes, et on a des studios a Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) et au Royaume-Uni (Behaviour UK-North & South). On se concentre sur deux grands axes : les Services et les Jeux Originaux. Notre equipe Services collabore avec des geants du jeu et du divertissement comme Disney, Sony, Activision et Nintendo, en offrant un developpement sur commande de premier choix et en innovant dans le divertissement immersif en lieu fixe (LBE). Pendant ce temps, notre unite Jeux Originaux repousse les limites de notre creativite avec nos IPs emblematiques, comme le fameux Dead by Daylight. Rejoins-nous et fais partie de l'avenir du divertissement interactif !

Chez Behaviour Interactif, on croit en l'equite des chances pour tout le monde et on celebre la diversite des personnes, des perspectives et des idees. C'est donc important pour nous de travailler avec des talents qui proviennent de tous les horizons, et ce, independamment de leur age, sexe, ethnicite, couleur, origine ethnique ou nationale, religion, orientation sexuelle, identite de genre, statut familial, handicap ou toute autre caracteristique protegee par les lois applicables. 
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
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