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Entry Level Video Game Developer Jobs in Quebec (NOW HIRING)

We are looking for DevOps to help our team revolutionize the multiplayer gaming experience. The ... Furthermore, you love video games and would like to make a difference. Then, this job is for you!

L'equipe DevOps de Turbulent est sur appel en rotation. * Surveiller, analyser et maintenir ... Cloud Imperium Games est reconnu pour creer des jeux video revolutionnaires qui repoussent les ...

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Entry Level Video Game Developer information

What is an entry level video game developer?

An entry level video game developer is a professional who helps design, code, and test video games, usually as part of a larger development team. These developers often work on specific tasks such as programming game features, fixing bugs, or creating basic game assets under the supervision of more experienced developers. Entry level positions are ideal for recent graduates or those new to the industry, providing hands-on experience with game development tools, engines, and workflows. Over time, entry level developers can advance to more specialized or senior roles as they gain experience.

What are the most common challenges faced by entry level video game developers when joining a new project team?

Entry level video game developers often encounter challenges such as adapting to the team's workflow, learning proprietary tools or engines, and understanding the existing codebase. Collaborating effectively with designers, artists, and senior developers can also be a learning curve, as clear communication is essential for integrating features and gameplay elements. Over time, new developers gain confidence by asking questions, actively participating in team meetings, and taking on small tasks that gradually build their skills and familiarity with the project.

What are the key skills and qualifications needed to thrive as an entry level video game developer, and why are they important?

To thrive as an Entry Level Video Game Developer, you need a solid grasp of programming languages (such as C++, C#, or Python), basic software engineering principles, and a relevant degree or portfolio of game projects. Familiarity with game engines like Unity or Unreal Engine, version control systems like Git, and possibly certifications in game development are commonly expected. Creativity, problem-solving abilities, teamwork, and effective communication help you stand out in collaborative, fast-paced development environments. These skills are crucial to efficiently creating engaging games, meeting project deadlines, and contributing effectively within multidisciplinary teams.

What is the difference between Entry Level Video Game Developer vs Junior Game Programmer?

AspectEntry Level Video Game DeveloperJunior Game Programmer
Required CredentialsDegree in Computer Science, Game Design, or related fieldDegree in Computer Science, Software Engineering, or related field
Work EnvironmentGame studios, tech companies, freelance projectsGame studios, tech companies, internship programs
Employer & Industry UsageCommonly used in gaming industry for entry rolesOften used interchangeably, focusing on coding tasks

Entry Level Video Game Developers and Junior Game Programmers often share similar educational backgrounds and work environments. The main difference lies in terminology; 'Entry Level Video Game Developer' emphasizes a broader role involving design and development, while 'Junior Game Programmer' focuses more specifically on coding tasks. Both roles serve as starting points in the gaming industry, with overlapping skills and responsibilities.

Infographic showing various Entry Level Video Game Developer job openings in Quebec as of September 2026, with employment types broken down into 3% Internship, 94% Full Time, and 3% Temporary. Highlights an 80% In-person, 6% Hybrid, and 14% Remote job distribution.

Developpeur Backend Senior - Senior Developer Backend

Montreal, QC • On-site

Full-time

Re-posted 21 days ago


Job description

We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the "Best Damn Space Sim Ever". We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent.

-English below-

La connaissance de l'anglais est requise pour ce poste car le/la titulaire devra collaborer quotidiennement avec nos equipes des studios internationaux et participer a des reunions de travail qui se deroulent exclusivement en anglais.

Cloud Imperium Games est une entreprise de developpement de jeux video de premier plan reconnue pour ses experiences de jeu innovantes et immersives. Nous nous consacrons a la creation de jeux de haute qualite qui captivent et engagent les joueurs du monde entier.

Fondee en 2012 par le developpeur de jeux renomme Chris Roberts, Cloud Imperium Games (CIG) est l'un des plus grands studios independants au monde, comptant plus de 1 000 employes, dedie a la livraison de jeux AAA de nouvelle generation. CIG est fiere de penser hors des sentiers battus, d'encourager la creativite et de developper une technologie revolutionnaire. CIG croit en l'etablissement de nouveaux standards pour l'industrie du jeu video et la communaute dans son ensemble.

Que ferez-vous ?
  • Developper et tester de nouvelles fonctionnalites en ligne et integrer des services backend dans le moteur de jeu

  • Concevoir et implementer un code bien structure, fiable, maintenable et sans bug

  • Developper et tester du code, corriger les bugs, profiler et optimiser le code si necessaire

  • Creer des micro-services dans un environnement multilingue

  • Concevoir des services en ligne innovants en mettant l'accent sur la tolerance aux pannes, la scalabilite et la securite

  • Collaborer avec les membres de l'equipe pour developper diverses fonctionnalites en ligne pour le jeu intergalactique Star Citizen

  • Utiliser des technologies Cloud Native afin de garantir que Star Citizen soit developpe dans un ecosysteme durable

  • Fournir des outils et des applications permettant aux equipes LiveOps de gerer le jeu

  • Communiquer avec les autres membres de l'equipe, les clients internes et les parties prenantes externes dans differents studios pour definir les besoins

  • Identifier les obstacles techniques et proposer des solutions pour surmonter les risques identifies

  • Documenter et participer aux revues de conception technique avec les autres ingenieurs logiciels

  • Travailler avec l'equipe QA afin de fournir les informations necessaires pour tester pleinement le code developpe

  • Apporter un support aux clients internes pour les logiciels developpes

  • Se tenir informe des methodes, pratiques et technologies de pointe en ingenierie logicielle

  • Realiser des revues de code pour les autres membres de l'equipe

  • Partager et adapter les informations techniques a differents types d'audiences

Qu'attendons-nous de notre Programmeur.se Online Senior ?
  • Excellente maitrise de Node.js et TypeScript, avec au moins 5 ans d'experience

  • Des connaissances en C++, un atout

  • Connaissances et experience dans l'utilisation de technologies de bases de donnees a grande echelle

  • Comprendre les fonctionnalites du jeu afin de fournir des API de services propres, bien definies et documentees

  • Solide comprehension des concepts asynchrones

  • Bonne connaissance des technologies cloud telles que les load balancers et HTTP/2 (streams)

  • Experience de travail avec Docker, Git, etc

  • Comprehension des systemes de pub/sub et des files de messages comme Kafka ou Redis PubSub

Cloud Imperium Games Montreal s'engage a employer une main d'uvre diversifiee. Les candidats qualifies seront consideres sans egard a l'ethnicite, couleur, religion, sexe, origine, age, orientation sexuelle, identite sexuelle, expression sexuelle ou invalidite.

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Cloud Imperium Games is a leading game development company known for its innovative and immersive gaming experiences. We are dedicated to creating high-quality games that captivate and engage players worldwide.

Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the largest global independent studios, 1,000+ employees, dedicated to delivering next-generation AAA games. CIG prides itself in thinking outside the box, encouraging creativity and developing ground-breaking technology. CIG believes in raising the bar for the gaming industry and the community as a whole.

What will you do?
  • Develop and test new online features and integrate backend services into the game engine

  • Design and implement a well-designed, reliable, maintainable, and bug-free code

  • Develop and test code, fix bugs, and profile and optimize code as needed

  • Build microservices in a multilingual environment

  • Design innovative online services with an emphasis on fault tolerance, scalability, and security

  • Collaborate with team members to develop various online features for the intergalactic game Star Citizen

  • Use Cloud Native technologies to ensure that Star Citizen is built within a sustainable ecosystem.

  • Provide tools and applications to enable LiveOps teams to manage the game

  • Communicate with other team members, internal customers and external stakeholders across various studios to determine requirements

  • Identify technical obstacles and generating solutions to overcome identified risks

  • Document and participate to peer review of technical designs with other software engineers

  • Work with the QA team to provide the information needed to fully test developed code

  • Provide support to internal customers for developed software

  • Keep up to date on state-of-the-art software engineering methods, practices and technologies

  • Perform code reviews for other team members

  • Share and adapt the technical information to different audiences

What do we expect from our Senior Online Programmer?
  • Highly proficient in Nodejs/Typescript with at least 5 years' experience

  • Additional C++ knowledge preferred but not required

  • Knowledge and experience of using database technologies at scale

  • Understand game features to provide clean, well-defined, and documented service APIs

  • Deep understanding of Async concepts

  • Understanding of cloud-based technologies such as loadbalancer and http2/streams.

  • Experience working with docker, git, etc

  • Understanding of push/sub and message queues such as Kafka or Redis PubSub

Join us to craft worlds that captivate and inspire!

Cloud Imperium Games Montreal is committed to employing a diverse workforce. Qualified applicants will receive consideration without regard to race, color, religion, sex, national origin, age, sexual orientation, gender identity, gender expression, or disability.

If you like wild growth and working with happy, enthusiastic over-achievers, you'll enjoy your career with us!