2

Entry Level Video Game Design Jobs in Massachusetts

... some video games (we have all the latest VR/AR technology). We are a small group adding to the ... Nacheesmo) - Dogs (we have two in our office) Qualifications - Design, build, test, and maintain ...

... some video games (we have all the latest VR/AR technology). We are a small group adding to the ... Nacheesmo) - Dogs (we have two in our office) Qualifications - Design, build, test, and maintain ...

... some video games (we have all the latest VR/AR technology). We are a small group adding to the ... Python, C/C++, Matlab - Strong understanding of data structures, algorithms, and design patterns ...

... some video games (we have all the latest VR/AR technology). We are a small group adding to the ... Python, C/C++, Matlab - Strong understanding of data structures, algorithms, and design patterns ...

Woodcraft, Electronic Game Design, Little Engineers, RoboCoding and Virtual Reality Grade level : K ... Watch this video and learn how Nexplore brings hands-on learning to life across schools nationwide ...

What if you could watch an NFL game on Sunday and know that the C++ code you wrote was helping ... Design, build and maintain high-performance, real-time C++ solutions for live video capture and ...

Associate

Holyoke, MA · On-site

$16 - $17.75/hr

Facility-Mechanic Round One Entertainment is looking to hire a part-time, non-exempt Entry Level Mechanic. Are you into video games, bowling, karaoke? Are you friendly, outgoing? Do you enjoy being ...

... gaming companies. Our platform combines true native apps on both the App Store and Google Play, AI ... What You'll Own Day-to-day design output Social posts, ad creative, blog headers, email graphics ...

Showing results 21-40

Entry Level Video Game Design information

See Massachusetts salary details

$13

$20

$25

How much do entry level video game design jobs pay per hour?

As of Sep 5, 2026, the average hourly pay for entry level video game design in Massachusetts is $20.27, according to ZipRecruiter salary data. Most workers in this role earn between $18.37 and $22.07 per hour, depending on experience, location, and employer.

What is an entry level video game designer?

Entry level video game designers are professionals who are just starting their careers in the game design industry. They typically work as part of a team to help create the concepts, mechanics, and environments for video games. Their duties may include brainstorming ideas, building levels, writing game documentation, and assisting senior designers with various tasks. Entry level designers often have a background in game design, computer science, or a related field, and usually possess strong creative and technical skills. This role provides valuable experience and a foundation for advancing to more senior design positions.

What are the key skills and qualifications needed to thrive as an entry level video game designer?

To thrive as an Entry Level Video Game Designer, you need a basic understanding of game mechanics, storytelling, and user experience, typically backed by a degree or coursework in game design or a related field. Familiarity with industry-standard tools such as Unity, Unreal Engine, and basic scripting languages like C# or Python is often required. Creativity, teamwork, and effective communication are crucial soft skills for collaborating with multidisciplinary teams and iterating on ideas. These competencies ensure you can contribute meaningfully to game projects and adapt to evolving design challenges.

What are some typical challenges faced by entry level video game designers in their first year on the job?

Entry-level video game designers often encounter challenges such as learning to balance creativity with technical constraints, adapting to rapid feedback cycles, and collaborating effectively within multidisciplinary teams. New designers may also find it challenging to align their ideas with the overall vision of the game and to prioritize tasks in a fast-paced environment. Gaining familiarity with industry-standard tools and workflows is another common hurdle, but most studios provide mentorship and resources to help new hires develop these skills.

What is the difference between Entry Level Video Game Design vs Entry Level Game Art?

AspectEntry Level Video Game DesignEntry Level Game Art
Required SkillsGame mechanics, storytelling, level design2D/3D art, illustration, animation
Work EnvironmentDesign teams, collaborative softwareArt departments, creative studios
Common CertificationsGame design courses, software proficiencyArt certifications, portfolio development

Entry Level Video Game Design focuses on creating gameplay, storylines, and level layouts, while Entry Level Game Art emphasizes visual assets, character design, and animation. Both roles often collaborate closely but require different skill sets. Understanding these differences helps aspiring professionals choose the right path in the gaming industry.

What are the most commonly searched types of Video Game Design jobs in Massachusetts?

The most popular types of Video Game Design jobs in Massachusetts are:

What are popular job titles related to Entry Level Video Game Design jobs in Massachusetts?

For Entry Level Video Game Design jobs in Massachusetts, the most frequently searched job titles are:

What job categories do people searching Entry Level Video Game Design jobs in Massachusetts look for?

The top searched job categories for Entry Level Video Game Design jobs in Massachusetts are:

What cities in Massachusetts are hiring for Entry Level Video Game Design jobs?

Cities in Massachusetts with the most Entry Level Video Game Design job openings:

Infographic showing various Entry Level Video Game Design job openings in Massachusetts as of August 2026, with employment types broken down into 85% Full Time, 11% Part Time, and 4% Contract. Highlights an 84% Physical, 5% Hybrid, and 11% Remote job distribution, with an average salary of $42,155 per year, or $20.3 per hour.

Software Developer

Neurable, INC

Cambridge, MA • On-site

Full-time

Re-posted 27 days ago


Job description

Company Description
Neurable is a funded brain-computer interface (BCI) startup spun out of the University of Michigan's Direct to Brain Interface Laboratory (UM-DBI); our technology, an artificial intelligence developed by our CEO Ramses Alcaide, BCI expert and PhD neuroscience, enables people to control hardware and software in real-time with their brain via a non-invasive cap. We have enabled users to control remote control cars, computer programs, wheelchairs, and more. Currently we are directing Neurable for virtual and augmented reality applications.
Job Description
Our ideal candidate is someone who likes to think outside of the box. Here we try to encourage as much creative thought and innovative thinking possible. We are working in a field and creating a technology with functionalities that have never existed before. If you like tinkering, are curious by nature, consider yourself a technologist or someone who thinks several steps ahead...we would like you to join us, or at least meet us, or come to our office and play some video games (we have all the latest VR/AR technology). We are a small group adding to the banality of "work hard, play hard" but only because it is true.
Duties:
Your main responsibility will be to translate python code to C++ for inclusion into our API, parsing brain data, and you will be working on research and development (i.e. testing and tweaking our Unity demo applications).
Company aside, we thoroughly enjoy:
- Fine food and beverages
- Movies and shows (during Game of Thrones season, our CEO Ramses, also a near chef, cooks everyone dinner while we watch on his 12' by 21' projector screen)
- Video games (we own every console from the ColecoVision, 1982, to the latest in virtual reality systems)
- Adventures (ask us about what happened one fateful night on Mt. Nacheesmo)
- Dogs (we have two in our office)
Qualifications
- Design, build, test, and maintain efficient, reusable, and reliable C++ code
- Help maintain code quality, organization, and automatization
- Fluency in: C/C++, Python, C#/Unity, Matlab (preferred)
- Familiarity with developing apps in Unity and Qt
- Python with numpy and pandas libraries
- Strong written communication and documentation abilities
- Comfortable in a small, intense, and high-growth environment
- Ability to rapidly prototype real features in a startup environment
- You know and can admit when something is not great. You can recognize that something needs improvement
- Creativity and desire to push boundaries
- Desire to create a positive change in the world
- Experience with Machine Learning, Computer Vision, Signals Processing preferred
- Experience with startups, brain-computer interface, and AR/VR applications are preferred
- Must be authorized to work in the United States
Additional Information
All your information will be kept confidential according to EEO guidelines.