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Entry Level Ux Designer Jobs in Renton, WA (NOW HIRING)

Sr. UI/UX Design Developer

Redmond, WA

$67.25 - $87/hr

Recruiters with great experience and many success stories. Our Core Services includes: -Recruiting ... SCOUT-ET's unique staffing model is designed to act as a seamless extension of your supply chain.

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Partner with product managers, engineers, UX researchers and content strategists to iterate and ... Experience designing products for virtual, augmented, or mixed reality technologies * Familiarity ...

Usability Researcher

Redmond, WA · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Conduct research on target audience opinions and user experience of product features, collaborating with the broader user research team, designers, product management, marketing, applied science and ...

Responsibilities : • Work on the user experience across features within the Duolingo language app • Play a leadership role on the product design team • Work collaboratively with designers and ...

Usability Researcher 1

Redmond, WA · On-site +1

$44 - $48/hr

  • Medical

  • Dental

  • Vision

  • Retirement

Conduct research on target audience opinions and user experience of product features, collaborating with the broader user research team, Designers, Product management, marketing, applied science and ...

Showing results 21-40

Entry Level Ux Designer information

See Renton, WA salary details

$60.2K

$119.5K

$193.5K

How much do entry level ux designer jobs pay per year?

As of Aug 18, 2026, the average yearly pay for entry level ux designer in Renton, WA is $119,483.00, according to ZipRecruiter salary data. Most workers in this role earn between $102,400.00 and $140,600.00 per year, depending on experience, location, and employer.

What is an entry level UX designer?

Entry level UX designers are professionals at the beginning of their careers in user experience (UX) design. They are responsible for helping to create intuitive and user-friendly digital products, such as websites and mobile apps, by focusing on the needs and behaviors of users. Their tasks often include conducting user research, creating wireframes and prototypes, and collaborating with other team members to improve overall product usability. Entry level UX designers typically work under the guidance of more experienced designers and are expected to have some foundational knowledge of design tools and principles.

What does an entry level UX designer do?

An entry-level UX designer helps design products that provide a positive customer or user experience. Their responsibilities often include working with elements of design, function, branding, and usability. Other duties of an entry-level UX designer include modifying information architecture to improve user interface (UI), creating wireframes, digital prototyping, and product testing. Someone in this position, also referred to as a junior designer, works under the supervision of an experienced designer to gain skills and professional experience. The qualifications you need to become an entry-level UX designer vary, but often include training or a postsecondary degree in computer science or a relevant field.

What are the key skills and qualifications needed to thrive as an entry level UX designer, and why are they important?

To thrive as an Entry Level UX Designer, foundational skills in user research, wireframing, prototyping, and an understanding of user-centered design principles—often supported by a degree or certification in design or a related field—are essential. Familiarity with design tools such as Figma, Sketch, Adobe XD, and usability testing platforms is typically required. Strong communication, empathy, and collaboration skills help designers effectively translate user needs into intuitive interfaces and work seamlessly with cross-functional teams. These abilities are crucial for creating engaging, accessible digital experiences that meet both user and business goals.

What types of projects do entry level UX designers typically work on, and how much creative input can they expect to have?

Entry level UX designers often start by working on smaller features within larger projects, such as refining user flows, creating wireframes, or conducting usability tests under the guidance of senior team members. While initial creative input may be somewhat limited, many organizations encourage junior designers to share ideas during team meetings and design critiques. As you demonstrate your skills and initiative, you'll likely gain more ownership over specific components or even lead small projects. Collaboration with UI designers, developers, and product managers is a regular part of the role, providing valuable exposure to different aspects of the design process.

Is it hard to get an entry level UX designer job?

Securing an entry-level UX designer position can be competitive, but candidates with a strong portfolio, basic knowledge of design tools like Figma or Adobe XD, and understanding of user-centered design principles often find opportunities more accessible. Building relevant skills through courses, internships, or freelance projects can improve chances of landing an entry-level role.

What are the most commonly searched types of Ux Designer jobs in Renton, WA?

The most popular types of Ux Designer jobs in Renton, WA are:

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For Entry Level Ux Designer jobs in Renton, WA, the most frequently searched job titles are:

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What cities near Renton, WA are hiring for Entry Level Ux Designer jobs?

Cities near Renton, WA with the most Entry Level Ux Designer job openings:

Infographic showing various Entry Level Ux Designer job openings in Renton, WA as of August 2026, with employment types broken down into 71% Full Time, and 29% Contract. Highlights an 67% In-person, and 33% Remote job distribution, with an average salary of $119,483 per year, or $57.4 per hour.

UX Researcher III

Akidev Corporation

Redmond, WA • On-site

Other

Re-posted 3 days ago


Job description

Start/End Dates: 8/5/2026 - 8/4/2027
Tax Work Location: US - WA - Redmond 
Job Title: UI/UX - UX Researcher III
Top 3 must-have HARD skills:
(1) Strong foundation in quantitative research (with qualitative fluency), especially experimental design, inferential statistics, and data visualization.
(2) Prior experience conducting lab-based perceptual or behavioral studies in an audio-related field (e.g., hearing science, audio quality evaluation, spatial audio, etc.)
(3) Proficiency with standardized perceptual/audio evaluation methodologies (e.g., MUSHRA, paired comparisons, adaptive staircase procedures)
Good to have skills:
• Experience working on hearing-related topics in research or applied settings
• Enough audio and tech awareness/skills to not need hand holding in explaining our context (at least one of: prior audio quality evaluation experience, hearing correction/audiology exposure, speech communication research experience, work in audio-focused consumer electronics)
• Prior experience in qualitative methods, including interviews and usability tests.
JOB DESCRIPTION :
Reality Labs Research (RL-R) brings together researchers, developers, and engineers to create the future of augmented and virtual reality. The Audio Research team is focused on harnessing the power of AR to give audio superpowers to billions of people, forever transforming the way we work, play, and connect. As a UX Researcher, you''ll be responsible for uncovering the user insights and feedback that guide our early research and advanced development toward experiences that are useful, usable, and desirable.
Strong candidates will demonstrate a rigorous, primarily quantitative approach to UX research with qualitative fluency and have experience developing audio-related solutions. You will work with other UX researchers as well as multi-disciplinary hardware and software teams to push the boundaries of what is possible in the AR product and research science spaces. Ultimately, your expertise and ingenuity in research must do more than just contribute to knowledge – you must also be skilled at driving measurable positive impact and user experience.
RESPONSIBILITIES :
• Design & conduct research to guide the development of Client audio-centric augmented reality (AR) and smart glasses user experiences, with a focus on hearing-related features, leveraging primarily quantitative UX research approaches and tools such as lab-based experimentation, psychophysical/psychoacoustic methods, statistical analysis, and surveys, supplemented by qualitative methods as needed
• Work closely with closely with engineering and stakeholders to shape and develop iterative perceptual evaluations, translating technical research questions into rigorous user-centered study designs
• Support research execution as part of an on-team evaluation program, coordinating regular feature evaluation sessions to gather feedback and inform development priorities.
• Evaluate and iterate on hearing features by understanding how users perceive, interact with, and benefit from augmented audio experiences
• Translate the research insights into actionable, measurable UX recommendations and drive implementation with cross functional partners
• Independently complete research, including data collection, data analysis, reporting, collaborating with teams to act upon research results, and knowledge consolidation.
MINIMUM QUALIFICATIONS :
• MS in Human Factors, Cognitive Psychology, Neuropsychology, Perceptual Psychology, Speech and Hearing Sciences, or a UX related field
• 2+ years experience conducting applied research on consumer products with an emphasis on both lab-based and remote quantitative methods in industry
• Proficiency in inferential statistics and experimental design
• Experience developing and implementing custom research metrics or scoring frameworks to evaluate perceptual or user experience quality
• Experience with qualitative research methods (e.g., interviews, usability studies)
• 1+ years of working in cross-functional teams
PREFERRED QUALIFICATIONS :
• PhD in Human Factors, Cognitive Psychology, Neuropsychology, Perceptual Psychology, Speech and Hearing Sciences, or a UX related field
• Experience synthesizing qualitative insights to inform product direction
• 2+ years of experience conducting attitudinal or behavioral research with audio and audio-related devices (e.g., HMDs, smart glasses, headphones, smart speakers, and more)
• Experience using psychophysical/psychoacoustic methods
• Experience creating Client evaluation metrics and implementing them programmatically (e.g., Python, R, MATLAB) to support iterative research workflows
• Advanced proficiency in statistical analysis and data visualization (e.g., R, Python)
• Strong oral and written communication skills with experience in tailoring messages to various stakeholders
Years of experience required:
• 2+ years experience conducting applied research on consumer products with emphasis on quantitative methods in industry
Degrees or certifications required:
• MS in Human Factors, Cognitive Psychology, Neuropsychology, Perceptual Psychology, Hearing Sciences, or a UX related field. PhD preferred.