2

Entry Level Studio Audio Engineer Jobs in Miami, FL

Games Producer- Talent Pool

Fort Lauderdale, FL · Remote

$126K - $129K/yr

... largest developers and studios around the world. Founded in 2009 and drawing on 30+ years ... Our industry-leading services include game development, art production, audio production, quality ...

Games Producer- Talent Pool

Fort Lauderdale, FL · On-site +1

$118K - $120K/yr

... largest developers and studios around the world. Founded in 2009 and drawing on 30+ years ... Our industry-leading services include game development, art production, audio production, quality ...

Games Producer- Talent Pool

Fort Lauderdale, FL · On-site +1

$118K - $120K/yr

... largest developers and studios around the world. Founded in 2009 and drawing on 30+ years ... Our industry-leading services include game development, art production, audio production, quality ...

Programming Reporting To: Brand Manager Employment Type: Part-Time Work Arrangement: On-site WQAM ... Previous experience running a studio board for talk shows and play-by-play. Strong play-by-play ...

Programming Reporting To: Brand Manager Employment Type: Part-Time Work Arrangement: On-site WQAM ... Previous experience running a studio board for talk shows and play-by-play. Strong play-by-play ...

Programming Reporting To: Brand Manager Employment Type: Part-Time Work Arrangement: On-site WQAM ... Previous experience running a studio board for talk shows and play-by-play. Strong play-by-play ...

The Designer position at Ware Malcomb is a great entry level or junior Interior Designer position ... Knowledge of 3D modelling software such as 3D Studio Max and Lumion preferred This is a full-time, ...

The Designer position at Ware Malcomb is a great entry level or junior Interior Designer position ... Knowledge of 3D modelling software such as 3D Studio Max and Lumion preferred This is a full-time, ...

... operation of studio facilities; and development of new entertainment products, services and ... programming to television outlets around the world, 2) Local television production in key ...

... operation of studio facilities; and development of new entertainment products, services and ... programming to television outlets around the world, 2) Local television production in key ...

Showing results 21-40

Entry Level Studio Audio Engineer information

See Miami, FL salary details

$38.7K

$82.6K

$136.3K

How much do entry level studio audio engineer jobs pay per year?

As of Aug 8, 2026, the average yearly pay for entry level studio audio engineer in Miami, FL is $82,618.00, according to ZipRecruiter salary data. Most workers in this role earn between $62,200.00 and $99,000.00 per year, depending on experience, location, and employer.

What is the difference between Entry Level Studio Audio Engineer vs Recording Engineer?

AspectEntry Level Studio Audio EngineerRecording Engineer
CredentialsBasic audio training, certifications often preferredSimilar credentials, often with specialized recording certifications
Work EnvironmentRecording studios, post-production facilitiesRecording studios, live venues, remote sessions
Job FocusAssisting with recording, editing, and mixingCapturing sound, setting up recording sessions, editing
Industry UsageCommonly used in music, film, and broadcast industriesPrimarily in music production and sound recording

The Entry Level Studio Audio Engineer and Recording Engineer roles share similar credentials and work environments, often overlapping in industry usage. The main difference lies in their focus: entry level engineers assist with various stages of audio production, while recording engineers primarily handle the capturing and initial editing of sound recordings.

What are popular job titles related to Entry Level Studio Audio Engineer jobs in Miami, FL? For Entry Level Studio Audio Engineer jobs in Miami, FL, the most frequently searched job titles are:
What job categories do people searching Entry Level Studio Audio Engineer jobs in Miami, FL look for? The top searched job categories for Entry Level Studio Audio Engineer jobs in Miami, FL are:
What cities near Miami, FL are hiring for Entry Level Studio Audio Engineer jobs? Cities near Miami, FL with the most Entry Level Studio Audio Engineer job openings:

Programming- (Various Disciplines) - Talent Pool (N America)

side

Fort Lauderdale, FL • On-site

Full-time

Re-posted 13 days ago


Job description

About Side

Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

Help us bring stories to the world! Join a global team of passionate gamers and contribute to delivering unforgettable game experiences.

Experience our side of life. For more information, visit www.side.inc

-----

About This Opportunity:

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you are expressing interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the requirements of the specific or prospective co-development opportunity.

How We Keep You Engaged:

We believe in maintaining strong relationships with our talent pool. As part of this community, you’ll receive regular updates, industry insights, and will be kept informed of upcoming opportunities. We will also check in to confirm your availability and interest.

Our hiring teams will carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps:

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

We are building a diverse and skilled pool of engineering talent in São Paulo to support current and future co-development projects across a wide variety of game genres and technical challenges. This is a general application for candidates with experience in AI, Gameplay, Systems, Tools, Engine, Animation, Networking, Live Ops, DevOps, or Cloud Services.
If you’re an engineer with a background in any of these areas or want to explore cross-functional opportunities, this is your invitation to get on our radar.

Only resumes submitted in English will be considered.

Requirements

Responsibilities
Depending on your area of expertise, you may:
•Design, build, and optimize gameplay systems, AI behaviors, animation pipelines, or core engine architecture
•Develop and maintain tools that empower content creators, designers, and QA teams
•Contribute to Live Ops, build pipelines, or deployment systems for scalable and stable game delivery
•Implement and refine networking, multiplayer architecture, or backend services for seamless player experiences
•Collaborate with cross-disciplinary teams to ensure smooth integration of art, design, and systems
•Profile and optimize performance, memory usage, and load times across platforms
•Troubleshoot bugs, resolve bottlenecks, and propose clean, maintainable solutions
Qualifications
Experience
•3 or more years of professional experience in engineering roles in games or related tech fields
•Shipped at least one title on PC, console, mobile, or VR/AR
•Experience in one or more areas such as gameplay, AI, tools, systems, engine, animation tech, backend services, cloud, or DevOps
Technical Skills
•Proficiency in C++, C#, Python, or equivalent languages
•Hands-on experience with Unity, Unreal Engine, or proprietary engines
•Familiarity with source control, debugging tools, performance profiling, and agile workflows
Collaboration and Communication
•Comfortable working in cross-functional teams with artists, designers, and producers
•Clear written and verbal communication for documenting and sharing technical solutions
Mindset
•Proactive, curious, and solution-oriented
•Passionate about games, scalable systems, and collaborative development
Preferred Skills
•Experience with AAA pipelines, real-time rendering, or platform certification
•Exposure to cloud platforms such as AWS, Azure, or GCP and CI/CD pipelines
•Familiarity with Live Ops strategies, telemetry, and remote content deployment
•Prior co-dev experience or working with distributed teams
About the Talent Pool

This is a general engineering application. We encourage all qualified engineers to apply regardless of specialization. We regularly review this pool when staffing new or ongoing projects, so even if there isn’t an open role now, joining ensures you’ll be top of mind when client needs arise.

Benefits

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you are expressing interest in being considered for future project-based opportunities that align with your skills and experience.