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Entry Level Software Engineer Remote Jobs in Santa Clara, CA

Application Software Engineer, Inference

Palo Alto, CA · On-site +1

$155K - $185K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Remote and/or hybrid work will not be considered COMPENSATION AND BENEFITS: Pay Range: Software Engineer/Level I: $135,000.00 - $160,000.00/per year Software Engineer/Level II: $155,000.00 - $185,000 ...

Software Engineer - Backend (Remote)

Menlo Park, CA · Remote

  • Medical

  • Dental

  • Vision

  • Retirement

Allocate is looking to add a new backend software engineer to the team! We're seeking a proactive ... Strong communication skills, which have increased importance in a fully remote environment

Software Engineer - Compiler

Mountain View, CA · On-site +1

$175K - $400K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Possess outstanding software engineering skills with a focus on efficiency and performance ... Remote Perks We work remotely Monday & Friday, supported by home-tech setup, and remote wifi ...

Senior, Software Engineer - Full Stack

Sunnyvale, CA · On-site +1

$117K - $234K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

This position is not eligible for remote work. About Team: The Merchant Technology team builds best ... We are a group of software engineers, data scientists, and machine learning experts pushing the ...

Software Engineer II

Palo Alto, CA · On-site +1

$114K - $156K/yr

... backend software engineering experience in large-scale MySQL systems. * Hands on experience ... PA office . #LI-REMOTE #LI-CL5

Software Engineer (AI-First)

Santa Clara, CA · On-site +1

$100K - $125K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

We are looking for a full-time Software Engineer (AI-First) to join our Engineering team. This role ... This is a hybrid position (4 days in office, 1 day remote). We are located in Santa Clara ...

Software AI Engineer2 Experience: 6 - 8 yrs Location: 1 - US Bay Area 1 - US Remote Key ... Collaborate with data scientists and other engineers to integrate AI models into existing systems.

Software Engineer (AI-First)

Santa Clara, CA · On-site +1

$100K - $125K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

We are looking for a full-time Software Engineer (AI-First) to join our Engineering team. This role ... This is a hybrid position (4 days in office, 1 day remote). We are located in Santa Clara ...

Full Stack Engineer (Application Software)

Palo Alto, CA · On-site +1

$155K - $185K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Remote and/or hybrid work will not be considered COMPENSATION AND BENEFITS: Pay Range: Software Engineer/Level I: $135,000.00 - $160,000.00/per year Software Engineer/Level II: $155,000.00 - $185,000 ...

Showing results 21-40

Entry Level Software Engineer Remote information

See Santa Clara, CA salary details

$28.2K

$123.2K

$222K

How much do entry level software engineer remote jobs pay per year?

As of Aug 18, 2026, the average yearly pay for entry level software engineer remote in Santa Clara, CA is $123,155.00, according to ZipRecruiter salary data. Most workers in this role earn between $76,300.00 and $140,900.00 per year, depending on experience, location, and employer.

What does an entry level software engineer do when working remotely?

An entry level software engineer working remotely is responsible for writing and testing code, fixing bugs, and collaborating with team members through online tools. They often work on assigned tasks or projects under the guidance of more experienced engineers. Communication, time management, and self-motivation are important skills for remote work. Entry level engineers may also participate in code reviews, attend virtual meetings, and learn new technologies as part of their development.

What are the key skills and qualifications needed to thrive as an entry level software engineer remote?

To thrive as an Entry Level Software Engineer (Remote), you need a solid understanding of programming languages (like Python, Java, or JavaScript), computer science fundamentals, and typically a relevant degree or coding bootcamp certification. Familiarity with version control tools (such as Git), cloud platforms, and development environments is highly valued. Strong problem-solving abilities, self-motivation, and clear communication skills help remote engineers collaborate effectively and manage independent tasks. These skills and qualities enable productivity, code quality, and seamless teamwork in a distributed work environment.

How does an entry level remote software engineer typically collaborate with their team?

As an entry level remote software engineer, you'll primarily use digital collaboration tools like Slack, Zoom, and project management platforms such as Jira or Trello to communicate with your team. Regular video meetings, code reviews, and pair programming sessions help maintain connection and ensure you receive guidance and feedback. You'll often work closely with senior engineers and product managers, contributing to group projects while also having opportunities to take ownership of smaller tasks. Clear communication and proactive participation are key to thriving in this remote, team-oriented environment.

What is the difference between Entry Level Software Engineer Remote vs Junior Software Developer?

AspectEntry Level Software Engineer RemoteJunior Software Developer
Required CredentialsBachelor's in CS or related field; some certificationsBachelor's in CS or related field; minimal certifications
Work EnvironmentRemote, collaborative teams, entry-level projectsRemote or on-site, entry-level tasks, team-based
Employer & Industry UsageTech companies, startups, IT servicesSoftware firms, tech startups, consulting
Search & Comparison IntentUnderstanding entry-level remote roles in software engineeringComparing junior developer roles with similar titles

Entry Level Software Engineer Remote and Junior Software Developer roles often require similar educational backgrounds and work environments. The main difference lies in job titles used by employers, with 'Software Engineer' emphasizing a broader engineering scope, while 'Junior Developer' may focus more on coding tasks. Both roles are suitable for recent graduates seeking remote opportunities in tech industries.

Is 25 too late to become an entry level software engineer remote?

Age is not a barrier to becoming an entry-level software engineer remotely. Many employers value skills, coding ability, and relevant experience over age, and individuals can start learning programming languages and building portfolios at any age to qualify for such roles.

What job categories do people searching Entry Level Software Engineer Remote jobs in Santa Clara, CA look for?

The top searched job categories for Entry Level Software Engineer Remote jobs in Santa Clara, CA are:

What cities near Santa Clara, CA are hiring for Entry Level Software Engineer Remote jobs?

Cities near Santa Clara, CA with the most Entry Level Software Engineer Remote job openings:

Infographic showing various Entry Level Software Engineer Remote job openings in Santa Clara, CA as of August 2026, with employment types broken down into 1% As Needed, 83% Full Time, 13% Part Time, and 3% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $123,155 per year, or $59.2 per hour.

Application Software Engineer, Inference

SpaceX

Palo Alto, CA • On-site, Remote

$155K - $185K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 8 hours ago


SpaceX rating

8.7

Company rating: 8.7 out of 10

Based on 148 frontline employees who took The Breakroom Quiz

17th of 72 rated aerospace companies


Job description

APPLICATION SOFTWARE ENGINEER, INFERENCE

The application software team is the central nervous system of SpaceX - we create mission critical applications that are used throughout SpaceX to accelerate launch vehicle production and flight as well as systems that allow Starlink to grow into a worldwide fast, reliable Internet service. We are looking for engineers who treat fellow teammates with fairness, respect, and support.

Our team maintains a high-performance AI inference platform that serves the best models internally at SpaceX to accelerate our most ambitious engineering goals. As part of this effort in Palo Alto, you will design and optimize large-scale model serving systems end-to-end, owning everything from distributed infrastructure to deep low-level optimizations. You will work on systems that deliver reliable, high-throughput inference to power SpaceX's mission-critical applications while maintaining the highest standards of performance and availability.

Aerospace experience is not required to be successful here - rather we look for smart, motivated, respectful, collaborative engineers who love solving problems and want to make an impact on a super inspiring mission. You will have full ownership of challenging problems, working with a team of enthusiastic engineers with diverse perspectives to design and produce solutions that enable SpaceX to achieve its loftiest engineering goals at a rapid pace. The success of the missions at SpaceX depends on the software that you and your team produce.

This role will report through SpaceX Application Software while also working closely with xAI engineering teams. 

RESPONSIBILITIES:

  • Develop highly reliable, high-throughput inference systems that serve the best AI models internally across SpaceX
  • Architect and implement scalable distributed infrastructure for model serving, including load balancing, auto-scaling, batch scheduling, global KV cache, and continuous batching 
  • Optimize latency and throughput of model inference under real production workloads, including low-level GPU kernel work, quantization, speculative decoding, and other acceleration techniques 
  • Build reliable, high-concurrency serving systems with 100% uptime, low tail latency, and excellent observability 
  • Own end-to-end components such as request routing, SDK development, rate limiting, and efficient scaling for internal SpaceX AI inference platforms 
  • Benchmark, fine-tune, and accelerate inference engines (e.g., SGLang, vLLM, TensorRT-LLM) 
  • Develop custom tools for tracing, replaying, and resolving issues across the full stack - from orchestration down to GPU kernels 
  • Create robust CI/CD infrastructure for seamless endpoint deployment, image publishing, and inference engine updates 
  • Collaborate across SpaceXAI teams to integrate inference capabilities into broader systems and workflows 

BASIC QUALIFICATIONS:

  • Bachelor's degree in computer science, engineering, math, or scientific discipline; OR 2+ years of professional experience building software in lieu of a degree
  • Experience in designing, implementing, and maintaining reliable and horizontally scalable distributed systems
  • 1+ years of experience in full stack development or backend development with production systems
  • 1+ years of experience with Rust or C++

PREFERRED SKILLS AND EXPERIENCE:

  • Experience with LLM inference engines and serving frameworks (e.g., SGLang, vLLM, Triton, TensorRT-LLM) 
  • Deep low-level systems programming and optimizations: GPU kernels, code generation, batching, caching, parallelism, quantization, and speculative decoding 
  • Experience with large-scale, high-concurrency production serving systems 
  • Knowledge of service observability and reliability best practices 
  • Experience operating commonly used databases such as PostgreSQL, ClickHouse, or MongoDB 
  • Experience designing or building with agent SDKs and agent orchestration frameworks 
  • Experience with Docker, Kubernetes, and containerized applications 
  • Expert knowledge of gRPC (unary, response streaming, bi-directional streaming, REST mapping) 
  • Programming experience in Python, Go, or similar languages 
  • Experience with version control, continuous integration, continuous delivery, build systems, and monitoring 
  • Expertise in profiling and improving application performance 

ADDITIONAL REQUIREMENTS:

  • You may be asked to work extended hours/weekends dependent on launch cadence and platform demands 
  • This role requires you to be onsite in Palo Alto. Remote and/or hybrid work will not be considered 

COMPENSATION AND BENEFITS:
Pay Range:
Software Engineer/Level I: $135,000.00 - $160,000.00/per year
Software Engineer/Level II: $155,000.00 - $185,000.00/per year

Your actual level and base salary will be determined on a case-by-case basis and may vary based on the following considerations: job-related knowledge and skills, education, and experience.

Base salary is just one part of your total rewards package at SpaceX. You may also be eligible for long-term incentives, in the form of company stock, stock options, or long-term cash awards, as well as potential discretionary bonuses and the ability to purchase additional stock at a discount through an Employee Stock Purchase Plan. You will also receive access to comprehensive medical, vision, and dental coverage, access to a 401(k) retirement plan, short and long-term disability insurance, life insurance, paid parental leave, and various other discounts and perks. You may also accrue 3 weeks of paid vacation and will be eligible for 10 or more paid holidays per year. Employees accrue paid sick leave pursuant to Company policy which satisfies or exceeds the accrual, carryover, and use requirements of the law.


What SpaceX employees say

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About SpaceX

Sourced by ZipRecruiter

Industry

Aerospace product and parts manufacturing, data services, guided missile and space vehicle manufacturing and satellite telecommunications

Company size

1,001 - 5,000 Employees

Headquarters location

Hawthorne, CA, US