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Entry Level Software Engineer Glassdoor Jobs in Austin, TX

We are searching for a Backend Compiler Engineer for an exciting and fun role in our GPU Software organization. Our Compiler team is responsible for constructing and emitting the highest performance ...

Develops and uses test procedures, including assisting with the definition of test specifications with design / software engineering. * May work with test engineering on the design and development of ...

Develops and uses test procedures, including assisting with the definition of test specifications with design / software engineering. * May work with test engineering on the design and development of ...

WI-MAP Project Engineer (Entry-Level)

Austin, TX · On-site

$66K - $87K/yr

Experience with hydraulic modeling software (e.g., Bentley WaterGEMS, Bentley SewerGEMS, Innovyze ... In the top 100 of Engineering News-Record's Top 500 Design Firms list, with more than 1,400 ...

WI-MAP Project Engineer (Entry-Level)

Austin, TX · On-site

$66K - $87K/yr

Experience with hydraulic modeling software (e.g., Bentley WaterGEMS, Bentley SewerGEMS, Innovyze ... In the top 100 of Engineering News-Record's Top 500 Design Firms list, with more than 1,400 ...

Showing results 21-40

Entry Level Software Engineer Glassdoor information

See Austin, TX salary details

$23.8K

$103.9K

$187.3K

How much do entry level software engineer glassdoor jobs pay per year?

As of Sep 4, 2026, the average yearly pay for entry level software engineer glassdoor in Austin, TX is $103,941.00, according to ZipRecruiter salary data. Most workers in this role earn between $64,400.00 and $118,900.00 per year, depending on experience, location, and employer.

What is an entry level software engineer?

An Entry Level Software Engineer is a professional who has recently started their career in software development, typically with less than two years of experience. According to Glassdoor, these engineers are often responsible for writing and testing code, debugging software applications, and collaborating with senior engineers on various projects. They usually possess a bachelor’s degree in computer science or a related field and are expected to have a basic understanding of programming languages and software development principles. Entry level roles are designed to help new graduates gain practical experience and grow their technical skills within a company.

What types of projects can an entry level software engineer expect to work on at Glassdoor, and how is mentorship typically provided?

As an entry-level software engineer at Glassdoor, you can expect to work on a mix of feature development, bug fixes, and codebase maintenance alongside experienced engineers. Project assignments often involve collaborating with cross-functional teams such as product managers, designers, and QA to deliver user-facing features or enhance internal tools. Mentorship is usually provided through code reviews, pair programming, and regular one-on-one meetings with senior engineers, ensuring continuous learning and support as you ramp up. You'll also participate in agile ceremonies like daily stand-ups and sprint planning, which foster a collaborative and supportive environment.

What are the key skills and qualifications needed to thrive as an entry level software engineer, and why are they important?

To thrive as an Entry Level Software Engineer, you need a solid understanding of programming fundamentals, software development concepts, and typically a degree in computer science or a related field. Proficiency in languages like Java, Python, or C++, experience with version control systems like Git, and familiarity with development tools or frameworks are often required. Strong problem-solving abilities, collaboration, and effective communication help you work well within teams and adapt to new challenges. These skills and qualities are crucial for developing reliable code, integrating with team workflows, and growing quickly in a fast-paced technology environment.

What is the difference between Entry Level Software Engineer Glassdoor vs Junior Software Developer?

AspectEntry Level Software EngineerJunior Software Developer
Required CredentialsBachelor's in CS or related field, internshipsBachelor's in CS or related field, internships
Work EnvironmentTech companies, startups, corporate ITTech firms, startups, software agencies
Employer UsageCommonly used in job listings for entry rolesOften used interchangeably with Entry Level Software Engineer

Both roles typically require similar educational backgrounds and internships. The terms are often used interchangeably, but 'Software Engineer' may imply a broader scope of responsibilities, while 'Junior Software Developer' emphasizes entry-level coding tasks. Understanding these nuances can help job seekers target the right positions.

What are the most commonly searched types of Software Engineer Glassdoor jobs in Austin, TX?

The most popular types of Software Engineer Glassdoor jobs in Austin, TX are:

What are popular job titles related to Entry Level Software Engineer Glassdoor jobs in Austin, TX?

For Entry Level Software Engineer Glassdoor jobs in Austin, TX, the most frequently searched job titles are:

What cities near Austin, TX are hiring for Entry Level Software Engineer Glassdoor jobs?

Cities near Austin, TX with the most Entry Level Software Engineer Glassdoor job openings:

Infographic showing various Entry Level Software Engineer Glassdoor job openings in Austin, TX as of August 2026, with employment types broken down into 88% Full Time, 9% Part Time, and 3% Contract. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $103,941 per year, or $50 per hour.

GPU Compiler Engineer

Nvidia Corporation

Austin, TX • On-site

Full-time

Re-posted 20 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 18 frontline employees who took The Breakroom Quiz

6th of 247 rated software companies


Job description

We are searching for a Backend Compiler Engineer for an exciting and fun role in our GPU Software organization. Our Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This team is comprised of worldwide leading compiler engineering experts who provide leading edge performance and capabilities for NVIDIA's current and future complex parallel SIMT architectures.
What you will be doing:
  • Understand, modify, and improve an NVIDIA proprietary GPU compiler backend written in C++
  • Design and develop new compiler passes and optimizations to produce best-in-class, robust, supportable compiler and tools
  • Work with global compiler, hardware and application teams to oversee improvements and problem resolutions
  • Be part of a team that is at the center of deep-learning compiler technology spanning architecture design and support through functional languages

What we need to see:
  • B.S. or degree in Computer Science/Engineering or equivalent experience
  • 2+ years of compiler code generation experience
  • Excellent hands-on C++ programming skills
  • Strong background in software engineering principles with a focus on crafting robust and maintainable solutions to challenging problems
  • Good communication and documentation skills and self-motivated

Ways to stand out from the crowd:
  • M.S./PhD. with significant compiler related project or thesis work preferred
  • Background in LLVM code generation including instruction scheduling, software pipelining, register allocation, GlobalISel, TableGen, LLVM IR, and Machine IR (MIR)
  • Experience in developing CUDA, DirectX, OpenGL/Vulkan applications

NVIDIA's invention of the GPU 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI - the next era of computing - with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, we are increasingly known as "the AI computing company".
With highly competitive salaries and a comprehensive benefits package, NVIDIA is widely considered to be one of the technology industry's most desirable employers. We have some of the most brilliant and hardworking people in the world working with us and our product lines are growing fast in some of the hottest state of the art fields such as Deep Learning, Artificial Intelligence, Autonomous Vehicles, Virtual Reality, etc. Our diverse team of talented, capable, and professional people are our greatest asset! If you're a creative and autonomous engineer with a real passion for technology, we want to hear from you!
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 124,000 USD - 195,500 USD for Level 2, and 152,000 USD - 241,500 USD for Level 3.
You will also be eligible for equity and benefits.
Applications for this job will be accepted at least until August 25, 2026.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

What Nvidia employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US