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Entry Level Robotics Engineer Jobs in Auburn, WA

... robots, and self-driving cars that can perceive and understand the world. Today, we are ... If you're a creative and autonomous engineer with a real passion for technology, we want to hear ...

Entry Level Robotics Engineer information

See Auburn, WA salary details

$31.7K

$115.4K

$184.6K

How much do entry level robotics engineer jobs pay per year?

As of Aug 25, 2026, the average yearly pay for entry level robotics engineer in Auburn, WA is $115,373.00, according to ZipRecruiter salary data. Most workers in this role earn between $91,200.00 and $138,700.00 per year, depending on experience, location, and employer.

What does an entry level robotics engineer do?

An entry level robotics engineer is responsible for assisting in the design, development, testing, and implementation of robotic systems and components. They typically work under the guidance of senior engineers, helping to build prototypes, troubleshoot hardware and software issues, and perform routine maintenance. Their tasks can also include programming robots, documenting processes, and collaborating with multidisciplinary teams to improve robotic applications. This role offers hands-on experience and opportunities to learn about cutting-edge robotics technology.

What are the key skills and qualifications needed to thrive as an entry level robotics engineer, and why are they important?

To thrive as an Entry Level Robotics Engineer, you need a solid understanding of robotics fundamentals, programming (such as Python or C++), and a degree in robotics, mechanical, electrical, or computer engineering. Familiarity with CAD software, microcontrollers (like Arduino or Raspberry Pi), and robotics simulation tools (such as ROS or Gazebo) is typically required. Strong problem-solving, teamwork, and effective communication skills help you stand out in collaborative, project-driven environments. These skills and qualities are vital to efficiently design, implement, and troubleshoot robotic systems while contributing to innovative solutions.

What types of projects and technologies do entry level robotics engineers typically work on?

Entry level robotics engineers are often assigned to support the design, assembly, and testing of robotic systems, such as robotic arms, mobile robots, or automated manufacturing lines. They may work with technologies like sensors, actuators, microcontrollers, and programming languages such as Python or C++. Collaboration is common, as they frequently partner with mechanical, electrical, and software engineers to integrate components and troubleshoot issues. This hands-on experience helps new engineers build practical skills and gain exposure to industry-standard tools and processes.

What is the difference between Entry Level Robotics Engineer vs Robotics Technician?

AspectEntry Level Robotics EngineerRobotics Technician
Required CredentialsBachelor's degree in robotics, mechanical, electrical engineering or related fieldAssociate's degree or technical certification in robotics or automation
Work EnvironmentDesign, develop, and test robotic systems; often in labs or engineering settingsMaintain, troubleshoot, and repair robotic systems; typically in manufacturing or industrial settings
Employer & Industry UsageEngineering firms, tech companies, research labsManufacturing plants, automation companies, industrial facilities

Entry Level Robotics Engineers focus on designing and developing robotic systems, requiring a bachelor's degree, while Robotics Technicians primarily handle maintenance and repairs, often with technical certifications. Both roles are essential in automation industries but differ in responsibilities and educational requirements.

Is there a high demand for entry level robotics engineers?

Entry level robotics engineers are in growing demand due to advancements in automation, manufacturing, and AI integration across industries. Employers seek candidates with skills in programming, sensors, and control systems, and job opportunities are expected to increase as robotics technology becomes more widespread.

What job categories do people searching Entry Level Robotics Engineer jobs in Auburn, WA look for?

The top searched job categories for Entry Level Robotics Engineer jobs in Auburn, WA are:

What cities near Auburn, WA are hiring for Entry Level Robotics Engineer jobs?

Cities near Auburn, WA with the most Entry Level Robotics Engineer job openings:

Infographic showing various Entry Level Robotics Engineer job openings in Auburn, WA as of August 2026, with employment types broken down into 2% Internship, 94% Full Time, 2% Temporary, and 2% Contract. Highlights an 98% In-person, and 2% Hybrid job distribution, with an average salary of $115,373 per year, or $55.5 per hour.

GPU Compiler Engineer

Nvidia

Redmond, WA • On-site

Full-time

Re-posted 11 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 18 frontline employees who took The Breakroom Quiz

7th of 246 rated software companies


Job description

We are searching for a Backend Compiler Engineer for an exciting and fun role in our GPU Software organization. Our Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This team is comprised of worldwide leading compiler engineering experts who provide leading edge performance and capabilities for NVIDIA's current and future complex parallel SIMT architectures.

What you will be doing:

  • Understand, modify, and improve an NVIDIA proprietary GPU compiler backend written in C++

  • Design and develop new compiler passes and optimizations to produce best-in-class, robust, supportable compiler and tools

  • Work with global compiler, hardware and application teams to oversee improvements and problem resolutions

  • Be part of a team that is at the center of deep-learning compiler technology spanning architecture design and support through functional languages

What we need to see:

  • B.S. or degree in Computer Science/Engineering or equivalent experience

  • 2+ years of compiler code generation experience

  • Excellent hands-on C++ programming skills

  • Strong background in software engineering principles with a focus on crafting robust and maintainable solutions to challenging problems

  • Good communication and documentation skills and self-motivated

Ways to stand out from the crowd:

  • M.S./PhD. with significant compiler related project or thesis work preferred

  • Background in LLVM code generation including instruction scheduling, software pipelining, register allocation, GlobalISel, TableGen, LLVM IR, and Machine IR (MIR)

  • Experience in developing CUDA, DirectX, OpenGL/Vulkan applications

NVIDIA's invention of the GPU 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI - the next era of computing - with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, we are increasingly known as "the AI computing company".

With highly competitive salaries and a comprehensive benefits package, NVIDIA is widely considered to be one of the technology industry's most desirable employers. We have some of the most brilliant and hardworking people in the world working with us and our product lines are growing fast in some of the hottest state of the art fields such as Deep Learning, Artificial Intelligence, Autonomous Vehicles, Virtual Reality, etc. Our diverse team of talented, capable, and professional people are our greatest asset! If you're a creative and autonomous engineer with a real passion for technology, we want to hear from you!

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 124,000 USD - 195,500 USD for Level 2, and 152,000 USD - 241,500 USD for Level 3.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until August 25, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

What Nvidia employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993