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Entry Level Remote Video Game Sound Designer Jobs in California

Working closely with the Showrunner, AI Filmmakers, Editors, and our Sound Designer, you'll help ... Los Angeles preferred (open to remote) To Apply Please send: * Portfolio or relevant work samples

Lead Product Designer

San Francisco, CA ยท On-site +1

$182K - $224K/yr

We also get together occasionally for video game nights, happy hours, movies, bowling, ping pong ... remote). Augment is an equal opportunity employer and values diversity at our company. We do not ...

Video Editor

Sacramento, CA ยท Remote

$85K - $120K/yr

Select and layer background music and sound effects to match the tone, mood, and pacing of the ... Fully remote position with flexible working hours based on project availability. HOW TO APPLY Ready ...

Video Editor

Oakland, CA ยท Remote

$85K - $120K/yr

Select and layer background music and sound effects to match the tone, mood, and pacing of the ... Fully remote position with flexible working hours based on project availability. HOW TO APPLY Ready ...

Video Editor

Riverside, CA ยท Remote

$85K - $120K/yr

Select and layer background music and sound effects to match the tone, mood, and pacing of the ... Fully remote position with flexible working hours based on project availability. HOW TO APPLY Ready ...

Video Editor

San Bruno, CA ยท On-site +1

Headquarters SanBruno, California, USA (remote candidates in India will be supported) Number of ... Collaborate closely with product managers, designers, marketers, and engineers to ensure visual ...

The Frontend Role: We're seeking a talented Front-End Engineer to join our team and help us build the next generation of anime and video game tools. You'll be responsible for designing and developing ...

Appropriate music and sound effects * Seamless transitions and optimized pacing for audience ... Video timing and pacing * Audience engagement and content retention strategies Proficiency in ...

Appropriate music and sound effects * Seamless transitions and optimized pacing for audience ... Video timing and pacing * Audience engagement and content retention strategies Proficiency in ...

Guess what? ...you're remote! There is no commute time. * You'll grab water, a tea or coffee and ... If that doesn't sound tantalizing, each day you'll navigate multiple projects for multiple clients.

Familiarity with AI video-generation workflows is a plus (Kling, Veo, Seedance, Runway, etc ... Los Angeles preferred (open to remote) To Apply Please send: * Portfolio or relevant work samples

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Entry Level Remote Video Game Sound Designer information

What is the difference between Entry Level Remote Video Game Sound Designer vs Entry Level Remote Audio Technician?

AspectEntry Level Remote Video Game Sound DesignerEntry Level Remote Audio Technician
CredentialsDegree in Audio Design, Sound Engineering, or related fieldDegree or certification in Audio Engineering or related area
Work EnvironmentPrimarily digital, collaborative with game developersVaries; live events, studio, or remote setups
Industry UsageVideo game industry, entertainment

While both roles involve audio work, the Entry Level Remote Video Game Sound Designer focuses on creating sound effects and music specifically for video games, often collaborating closely with game developers. The Entry Level Remote Audio Technician may work across various industries, including live events and broadcasting, with a broader scope of audio tasks. Understanding these differences helps clarify career paths and job expectations in the audio field.

What are the most commonly searched types of Remote Video Game Sound Designer jobs in California? The most popular types of Remote Video Game Sound Designer jobs in California are:
What cities in California are hiring for Entry Level Remote Video Game Sound Designer jobs? Cities in California with the most Entry Level Remote Video Game Sound Designer job openings:
Infographic showing various Entry Level Remote Video Game Sound Designer job openings in California as of July 2026, with employment types broken down into 6% Locum Tenens, 81% Full Time, 8% Part Time, 1% Temporary, and 4% Contract. Highlights an 90% Physical, 5% Hybrid, and 5% Remote job distribution.

AI Music Composer & Editor

TrueShort

Los Angeles, CA โ€ข On-site, Remote

Full-time

Posted 14 days ago


Job description

About TrueShort
TrueShort is one of the fastest-growing streaming apps in the United States. An AI studio and streaming platform where we experiment, develop and release original series and films constantly. No development purgatory.
Built for mobile-first viewing, TrueShort delivers premium, bingeable storytelling across an expanding slate of genres, reimagining how modern audiences discover and experience great stories.
Our team is experimenting at the frontier of AI-powered entertainment production across animation, live action, and emerging storytelling formats.
Backed by Jeffrey Katzenberg (Founder of DreamWorks), Scott Belsky, Ravi Nandan (A24), Khosla Ventures, and others.
Role Overview
We're looking for AI Music Composers to help define the musical identity of original series and films across a wide range of genres and formats.
AI Music Composers are responsible for creating original soundtracks, themes, ambient scores, and songs that elevate storytelling and establish the emotional tone of each project. In addition to composing original music, you'll also help edit, arrange, and implement music across finished episodes-ensuring every cue supports the pacing, emotion, and storytelling of each scene.
Working closely with the Showrunner, AI Filmmakers, Editors, and our Sound Designer, you'll help shape each series through music that feels cohesive, memorable, and production-ready.
This role sits at the intersection of music composition, music editing, and AI-native creative workflows. We're looking for musicians with strong storytelling instincts, excellent musical taste, and an understanding of how to leverage AI tools to produce high-quality, original music efficiently.
Responsibilities
  • Compose original scores, themes, songs, and background music for animated and live-action productions
  • Develop unique musical identities for original series, films, and recurring characters
  • Edit, arrange, and place music within completed episodes to enhance pacing, emotion, and narrative impact
  • Select, trim, loop, and adapt existing musical cues to fit scene timing and editorial changes
  • Collaborate closely with the Showrunner, Editors, AI Filmmakers, and Sound Designer throughout development and post-production
  • Iterate quickly based on creative feedback while maintaining consistency across episodes
  • Organize and deliver production-ready stems, alternate versions, and final mixes
  • Experiment with AI music-generation workflows to rapidly prototype and refine compositions
Preferred Skills & Experience
  • Strong background in music composition, scoring, songwriting, production, music editing, or sound design
  • Experience with AI music-generation platforms (Suno, ElevenLabs Music, Udio, etc.)
  • Experience with digital audio workstations such as Ableton Live, Logic Pro, FL Studio, Pro Tools, Reaper, or similar
  • Experience editing music to picture and matching cues to visual storytelling
  • Ability to compose across multiple genres including orchestral, cinematic, electronic, pop, hip-hop, ambient, comedy, and hybrid scores
  • Experience editing, arranging, mixing, and mastering AI-generated music into production-ready tracks
Compensation & Details
  • Contract Role
  • Potential for long-term employment or full-time role
  • $200-$450 per episode
  • Ongoing work with the goal of producing multiple episodes per week (typically 7-10 minutes each)
  • Los Angeles preferred (open to remote)
To Apply
Please send:
  • Portfolio or relevant work samples
  • Examples of original scores, songs, soundtrack work, or music editing projects
  • Examples of projects created using AI music-generation tools
  • Optional: Links to any film, television, game, or interactive media projects you've scored or edited
  • A brief overview of your workflow, preferred creative tools, and experience with AI music generation