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Entry Level Modeling Simulation Engineer Jobs in Seattle, WA

NET. · Familiarity with Git, CI/CD pipelines, and DevOps practices is a good to have. · Strong ... Utilizing CATIA APIs to interact with Product Structure, Model, Drawing, and Annotation objects. · ...

In this hands-on engineering role, you'll develop machine learning pipelines, integrate robotic simulation environments, and deploy AI models that bridge cutting-edge research with real-world robotic ...

In this hands-on engineering role, you'll develop machine learning pipelines, integrate robotic simulation environments, and deploy AI models that bridge cutting-edge research with real-world robotic ...

Intern Program - Engineering Pathways

Seattle, WA · Hybrid

$19 - $24.75/hr

... behavior through modeling, simulation and benchmarking. AI & Machine Learning -- Develop or ... Technical Enablement -- Help developers and partners succeed with Arm through coding, technical ...

Robotics Engineer

Redmond, WA · On-site

$155K - $205K/yr

... modeling choices. Identify and implement optimization opportunities to improve performance on edge compute devices. * Cross-functional Collaboration: Work closely with AI and Simulation Engineers to ...

Showing results 41-60

Entry Level Modeling Simulation Engineer information

See Seattle, WA salary details

$44.4K

$140.4K

$216.8K

How much do entry level modeling simulation engineer jobs pay per year?

As of Sep 10, 2026, the average yearly pay for entry level modeling simulation engineer in Seattle, WA is $140,432.00, according to ZipRecruiter salary data. Most workers in this role earn between $104,700.00 and $166,700.00 per year, depending on experience, location, and employer.

What is an entry level modeling simulation engineer?

An Entry Level Modeling Simulation Engineer is a professional who uses computer models and simulations to analyze, test, and improve systems or products, often in fields like aerospace, automotive, or manufacturing. They typically work with software tools to create virtual representations of real-world processes, enabling companies to predict outcomes and optimize designs before physical prototypes are built. This role is ideal for recent graduates or those new to the industry, providing foundational experience in engineering analysis and problem-solving. Responsibilities may include developing simulation models, validating results, and collaborating with senior engineers and other departments.

What are the key skills and qualifications needed to thrive as an entry level modeling simulation engineer?

To thrive as an Entry Level Modeling Simulation Engineer, you need a solid background in mathematics, physics, and computer science, usually supported by a relevant engineering or STEM degree. Familiarity with simulation software (like MATLAB or Simulink), programming languages (such as Python or C++), and version control systems is often required. Strong problem-solving abilities, attention to detail, and effective teamwork help set you apart in this role. These skills ensure accurate model development, effective collaboration, and the ability to solve complex real-world engineering problems.

What kinds of projects and collaboration can I expect as an entry level modeling simulation engineer?

As an Entry Level Modeling Simulation Engineer, you'll typically work on projects involving the creation, testing, and validation of simulation models for systems or products. You'll collaborate closely with senior engineers, software developers, and sometimes project managers to ensure model accuracy and integration into larger projects. Expect to contribute by running simulations, analyzing data, and preparing reports, while learning industry-standard tools and methodologies. The work environment is often team-oriented, with regular meetings to discuss progress and troubleshoot challenges together.

What is the difference between Entry Level Modeling Simulation Engineer vs Mechanical Design Engineer?

AspectEntry Level Modeling Simulation EngineerMechanical Design Engineer
Required CredentialsBachelor's in Mechanical, Aerospace, or related fields; basic knowledge of simulation softwareBachelor's in Mechanical or Aerospace Engineering; CAD and design software skills
Work EnvironmentResearch labs, engineering teams, simulation software environmentsDesign studios, manufacturing facilities, engineering departments
Employer & Industry UsageAutomotive, aerospace, defense, manufacturing companiesProduct design firms, manufacturing companies, R&D departments

While both roles require a background in mechanical engineering and involve technical skills, the Entry Level Modeling Simulation Engineer focuses on creating and analyzing virtual models using simulation software, whereas the Mechanical Design Engineer emphasizes designing physical components and systems. Both roles are essential in product development but differ in their primary tasks and tools used.

What are popular job titles related to Entry Level Modeling Simulation Engineer jobs in Seattle, WA?

For Entry Level Modeling Simulation Engineer jobs in Seattle, WA, the most frequently searched job titles are:

What job categories do people searching Entry Level Modeling Simulation Engineer jobs in Seattle, WA look for?

The top searched job categories for Entry Level Modeling Simulation Engineer jobs in Seattle, WA are:

Infographic showing various Entry Level Modeling Simulation Engineer job openings in Seattle, WA as of September 2026, with employment types broken down into 3% Internship, 80% Full Time, 3% Temporary, and 14% Contract. Highlights an 97% In-person, and 3% Remote job distribution, with an average salary of $140,432 per year, or $67.5 per hour.

Software Engineer, C++ Simulations (Starlink)

Redmond, WA • On-site

SpaceX
Aerospace Product and Parts Manufacturing • 1 - 5K employees

$145K - $200K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 5 days ago


Key responsibilities

  • Lead the design, major refactors, redesigns, and ongoing evolution of the core C++ vehicle dynamics simulator and associated testing/support infrastructure for Starlink.

  • Architect and improve high-performance C++ Monte Carlo simulation infrastructure, including parallelization, dispersion handling, and reliability for large-scale runs.

  • Design and implement new testing frameworks, support infrastructure, and visualization components to accelerate GNC development.


SpaceX rating

8.7

Company rating: 8.7 out of 10

Based on 152 frontline employees who took The Breakroom Quiz


Job description

SpaceX was founded under the belief that a future where humanity is out exploring the stars is fundamentally more exciting than one where we are not. Today SpaceX is actively developing the technologies to make this possible, with the ultimate goal of enabling human life on Mars.
SOFTWARE ENGINEER, C++ SIMULATIONS (STARLINK)
As a C++ Simulation Software Engineer on the Starlink GNC team, you will take a leading role in architecting, refactoring, redesigning, and building high-performance C++ core infrastructure for our in-house vehicle dynamics simulator and additional simulation environments. This includes dispersed Monte Carlo simulations, hardware-in-the-loop (HITL) setups, testing frameworks, support tooling, and GNC-specific data visualization. You will own the design and evolution of the simulation backbone-driving major refactors and new designs that scale performance and capability with our growing constellation-while collaborating on high-fidelity multi-body physics models, environmental perturbations, and vehicle power/propulsion/control hardware representations.
This is a high-impact opportunity for expert C++ engineers who thrive on complex, performance-critical systems (think game engine-level simulation and high-performance computing challenges applied to real spacecraft). You will work across engineering groups to deliver the high-fidelity simulations that enable cutting-edge software and hardware development. SpaceX seeks motivated C++ specialists who love tackling hard technical problems, excel in dynamic environments, and prioritize clean, efficient, maintainable code and software best practices.
RESPONSIBILITIES:
  • Lead the design, major refactors, redesigns, and ongoing evolution of the core C++ vehicle dynamics simulator and associated testing/support infrastructure for Starlink, ensuring it scales in performance and capability with the constellation.
  • Architect and improve high-performance C++ Monte Carlo simulation infrastructure, including parallelization, dispersion handling, and reliability for large-scale runs.
  • Drive development of new simulation features, models, and tooling in collaboration with users-focusing on performance, usability, and extensibility of the C++ core.
  • Own performance optimization, profiling, continuous integration, unit/integration testing, and reliability improvements across the simulation stack.
  • Design and implement new testing frameworks, support infrastructure, and visualization components to accelerate GNC development.
  • Collaborate cross-functionally to accurately model multi-body physics, environmental effects, and hardware behaviors while maintaining rigorous software quality.

BASIC QUALIFICATIONS:
  • Bachelor's degree in a STEM discipline and 1+ years of software development experience; OR 4+ years of professional software development experience in performant C++ OR numerical simulations

PREFERRED SKILLS AND EXPERIENCE:
  • Expert-level C++ skills focused on writing performant, simple, and safe code: strong command of the language fundamentals, efficient memory management, multi-threading/concurrency, data-oriented design, and careful performance-oriented implementation (favoring straightforward, low-overhead solutions over complex abstractions or heavy STL use when they compromise speed or safety).
  • Experience building or optimizing high-performance simulations, physics engines, or real-time systems (e.g., game engines, multi-body dynamics, robotics, or aerospace simulators).
  • High-performance computing (HPC) background: parallel computing, multi-threading, profiling/optimization tools, scalable architectures, or related techniques (Monte Carlo, distributed sims, etc.).
  • Strong communication skills and the ability to proactively coordinate with partner teams-essential for success in a role that largely serves and collaborates closely with other engineering groups.
  • Strong software design and architecture skills, especially for large-scale, maintainable C++ systems; experience leading refactors or redesigns of complex codebases.
  • Solid foundation in physics and mathematics (dynamics, numerical methods, etc.).
  • Proficiency in debugging, performance profiling, unit testing, and continuous integration for C++ codebases.
  • Secondary skills in Python and/or front-end technologies (e.g., JS) for tooling/visualization are a plus.
  • Creative problem-solving, ability to work independently or in teams, take initiative, and communicate effectively in a fast-paced, evolving environment.

ADDITIONAL REQUIREMENTS:
  • Willing to work extended hours and weekends when needed.

COMPENSATION AND BENEFITS:
Pay Range:
Level 1: $125,000.00 - $165,000.00
Level 2: $145,000.00 - $200,000.00
Your actual level and base salary will be determined on a case-by-case basis and may vary based on the following considerations: job-related knowledge and skills, education, and experience.
Base salary is just one part of your total rewards package at SpaceX. You may also be eligible for long-term incentives, in the form of company stock or long-term cash awards, as well as potential discretionary bonuses and the ability to purchase additional stock at a discount through an Employee Stock Purchase Plan. You will also receive access to comprehensive medical, vision, and dental coverage, access to a 401(k) retirement plan, short and long-term disability insurance, life insurance, paid parental leave, and various other discounts and perks. You may also accrue 3 weeks of paid vacation and will be eligible for 10 or more paid holidays per year. Employees in Washington State accrue paid sick time in compliance with state and federal law. Company shuttles are offered to employees for roundtrip travel from select Seattle locations to the SpaceX Redmond office Monday to Friday.
ITAR REQUIREMENTS:
  • To conform to U.S. Government export regulations, applicant must be a (i) U.S. citizen or national, (ii) U.S. lawful, permanent resident (aka green card holder), (iii) Refugee under 8 U.S.C. § 1157, or (iv) Asylee under 8 U.S.C. § 1158, or be eligible to obtain the required authorizations from the U.S. Department of State. Learn more about the ITAR here.

SpaceX is an Equal Opportunity Employer; employment with SpaceX is governed on the basis of merit, competence and qualifications and will not be influenced in any manner by race, color, religion, gender, national origin/ethnicity, veteran status, disability status, age, sexual orientation, gender identity, marital status, mental or physical disability or any other legally protected status.
Applicants wishing to view a copy of SpaceX's Affirmative Action Plan for veterans and individuals with disabilities, or applicants requiring reasonable accommodation to the application/interview process should reach out to EEOCompliance@spacex.com.

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About SpaceX

Sourced by ZipRecruiter

Industry

Aerospace product and parts manufacturing, data services, guided missile and space vehicle manufacturing and satellite telecommunications

Company size

1,001 - 5,000 Employees

Headquarters location

Hawthorne, CA, US