2

Entry Level Modeling Simulation Engineer Jobs in Seattle, WA

Performance Modeling Engineer ~2

Seattle, WA ยท On-site

$266K - $445K/yr

Run simulations and analytical models to support architecture and infrastructure decisions * Partner with senior engineers to evaluate design tradeoffs across hardware and system components

next page

Showing results 1-20

Entry Level Modeling Simulation Engineer information

See Seattle, WA salary details

$44.4K

$140.4K

$216.8K

How much do entry level modeling simulation engineer jobs pay per year?

As of May 31, 2026, the average yearly pay for entry level modeling simulation engineer in Seattle, WA is $140,432.00, according to ZipRecruiter salary data. Most workers in this role earn between $104,700.00 and $166,700.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Entry Level Modeling Simulation Engineer, and why are they important?

To thrive as an Entry Level Modeling Simulation Engineer, you need a solid background in mathematics, physics, and computer science, usually supported by a relevant engineering or STEM degree. Familiarity with simulation software (like MATLAB or Simulink), programming languages (such as Python or C++), and version control systems is often required. Strong problem-solving abilities, attention to detail, and effective teamwork help set you apart in this role. These skills ensure accurate model development, effective collaboration, and the ability to solve complex real-world engineering problems.

What kinds of projects and collaboration can I expect as an Entry Level Modeling Simulation Engineer?

As an Entry Level Modeling Simulation Engineer, you'll typically work on projects involving the creation, testing, and validation of simulation models for systems or products. You'll collaborate closely with senior engineers, software developers, and sometimes project managers to ensure model accuracy and integration into larger projects. Expect to contribute by running simulations, analyzing data, and preparing reports, while learning industry-standard tools and methodologies. The work environment is often team-oriented, with regular meetings to discuss progress and troubleshoot challenges together.

What is an Entry Level Modeling Simulation Engineer?

An Entry Level Modeling Simulation Engineer is a professional who uses computer models and simulations to analyze, test, and improve systems or products, often in fields like aerospace, automotive, or manufacturing. They typically work with software tools to create virtual representations of real-world processes, enabling companies to predict outcomes and optimize designs before physical prototypes are built. This role is ideal for recent graduates or those new to the industry, providing foundational experience in engineering analysis and problem-solving. Responsibilities may include developing simulation models, validating results, and collaborating with senior engineers and other departments.

What is the difference between Entry Level Modeling Simulation Engineer vs Mechanical Design Engineer?

AspectEntry Level Modeling Simulation EngineerMechanical Design Engineer
Required CredentialsBachelor's in Mechanical, Aerospace, or related fields; basic knowledge of simulation softwareBachelor's in Mechanical or Aerospace Engineering; CAD and design software skills
Work EnvironmentResearch labs, engineering teams, simulation software environmentsDesign studios, manufacturing facilities, engineering departments
Employer & Industry UsageAutomotive, aerospace, defense, manufacturing companiesProduct design firms, manufacturing companies, R&D departments

While both roles require a background in mechanical engineering and involve technical skills, the Entry Level Modeling Simulation Engineer focuses on creating and analyzing virtual models using simulation software, whereas the Mechanical Design Engineer emphasizes designing physical components and systems. Both roles are essential in product development but differ in their primary tasks and tools used.

What are the most commonly searched types of Modeling Simulation Engineer jobs in Seattle, WA? The most popular types of Modeling Simulation Engineer jobs in Seattle, WA are:
What are popular job titles related to Entry Level Modeling Simulation Engineer jobs in Seattle, WA? For Entry Level Modeling Simulation Engineer jobs in Seattle, WA, the most frequently searched job titles are:
What job categories do people searching Entry Level Modeling Simulation Engineer jobs in Seattle, WA look for? The top searched job categories for Entry Level Modeling Simulation Engineer jobs in Seattle, WA are:
What cities near Seattle, WA are hiring for Entry Level Modeling Simulation Engineer jobs? Cities near Seattle, WA with the most Entry Level Modeling Simulation Engineer job openings:
Infographic showing various Entry Level Modeling Simulation Engineer job openings in Seattle, WA as of May 2026, with employment types broken down into 4% Internship, 78% Full Time, 6% Part Time, and 12% Contract. Highlights an 94% In-person, and 6% Remote job distribution, with an average salary of $140,432 per year, or $67.5 per hour.

Lunar Environment Modeling and Simulation Scientist

Interlune Corporation

Seattle, WA โ€ข On-site

$110K - $195K/yr

Full-time

Medical, Dental, Vision, Life, PTO

Posted 26 days ago


Job description

Interlune is a space resources company based in Seattle, WA. We will provide resources from space to power a clean and sustainable economy on Earth and in space.
We are looking for a Doer who wants to join our early-stage team and accelerate humanity's progress toward an off-world future. Our engineering team combines expert knowledge of geological sciences, mechanical engineering, automation, systems engineering, modeling and simulation, and advanced fabrication to build the infrastructure that will create an in-space economy. To join our small team, you must be agile, willing to learn, and able to take on multiple roles as needed.
Interlune is seeking early-career professionals with backgrounds in either engineering or science who can bridge lunar environment physics and practical hardware development. Interlune's goal is to develop lunar charging and environmental effects models and translate those results into actionable design requirements, mitigation strategies, and verification approaches
Responsibilities:
  • Develop, adapt, and maintain physics-based models of the lunar surface charging environment, including relevant contributions from solar radiation, plasma, dust, triboelectric processes, and vehicle/material interactions; apply established and emerging scientific literature to continuously improve model fidelity.
  • Predict surface charging, differential potentials, and charging-related hazard cases for rover subsystems and vehicle-level operations.
  • Conduct parametric studies and sensitivity analyses to characterize how model outputs respond to input uncertainty, identify dominant physics drivers, and prioritize data needs for future validation campaigns.
  • Use model outputs to support evaluation of active and passive charge mitigation approaches across structures, mechanisms, avionics, power, and sensor systems.
  • Define analysis assumptions, model limits, uncertainty bounds, and recommended design margins appropriate for flight development; maintain model configuration control and version history to support reproducibility and audit traceability.
  • Execute the model verification and validation (V&V) plan, including benchmarking against analytical solutions, published experimental data, and analog environment test results, and document confidence levels appropriate for each development phase.
  • Provide model-based analysis and simulation results to inform verification strategies and charging-related test objectives, in partnership with mechanical, electrical, systems, and test engineers.

Required Qualifications:
  • B.S. in Physics, Engineering, Planetary Science, or a related technical field.
  • 1+ years of experience in spacecraft charging, space environment effects, plasma interactions, environmental modeling, or physics-based analysis for aerospace systems (advanced degrees can substitute for years of experience).
  • Familiarity with the lunar surface environment, including relevant aspects of dust behavior, plasma interactions, and/or exosphere effects on surface charging and differential potentials.
  • Experience developing or applying physics-based models to support engineering analysis or design.
  • Fluent in Python or another relevant programming language used for scientific computing and modeling.
  • Proficient at working both independently to drive research and collaboratively to implement engineering solutions.
  • Excellent communication skills, with a proven ability to translate complex physics concepts effectively within interdisciplinary engineering and science teams.

Desired Qualifications:
  • M.S. or Ph.D. in a relevant field.
  • Direct experience developing spacecraft charging models, ideally with a specific emphasis on the lunar surface.
  • Experience supporting hardware design for harsh or space environments.
  • Familiarity with ESD/EMC, grounding/bonding, or charge mitigation for flight or other high-reliability systems.
  • Experience defining environmental effects test objectives or supporting verification planning.

Export Control Regulations
To conform to U.S. Government export regulations, applicants for employment at Interlune must be a U.S. citizen or national, U.S. permanent resident (i.e. current Green Card holder), or lawfully admitted into the U.S. as a refugee or granted asylum.
Interlune is seeking to hire highly motivated and forward-thinking professionals who are interested in focusing on creating our off-world future. Interlune is an Equal Opportunity Employer. We do not discriminate in hiring on the basis of sex, gender identity, sexual orientation, race, color, religious creed, national origin, physical or mental disability, protected Veteran status, or any other characteristic protected by federal, state, or local law.
Don't meet every requirement? If you're excited about this role but you don't meet all of the job requirements, we encourage you to apply and explain why the experiences you do have are a suitable substitute. We'd hate to miss out on the perfect candidate for this or other roles.
Compensation range for on site WA state employees is:
Target Levels:
Level 2 Range: $110,000 - $150,000
Level 3 Range: $125,000 - $195,000
Your actual level and base salary will be decided based on your specific experience and skill level.
Benefits:
Benefits include: Medical, dental, vision, basic and supplemental life insurance, short and long-term disability, and other benefits
Paid Time Off: Flexible PTO policy with paid company holidays.