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Entry Level Modeling Simulation Engineer Jobs in San Jose, CA

The Camera Modeling and Simulation team, a part of the Camera Hardware and Depth Team, develops ... Description As an Simulation Engineer on the Camera & Depth Architecture team, you will design ...

... models, and rendering fidelity for robot learning applicationsSim-to-real instincts having ... engineer optimizing physics and rendering pipelines to maximize simulation throughput; thinks ...

... models, and rendering fidelity for robot learning applicationsSim-to-real instincts having ... engineer optimizing physics and rendering pipelines to maximize simulation throughput; thinks ...

Showing results 41-60

Entry Level Modeling Simulation Engineer information

See San Jose, CA salary details

$45.7K

$144.6K

$223.3K

How much do entry level modeling simulation engineer jobs pay per year?

As of Aug 21, 2026, the average yearly pay for entry level modeling simulation engineer in San Jose, CA is $144,623.00, according to ZipRecruiter salary data. Most workers in this role earn between $107,800.00 and $171,700.00 per year, depending on experience, location, and employer.

What is an entry level modeling simulation engineer?

An Entry Level Modeling Simulation Engineer is a professional who uses computer models and simulations to analyze, test, and improve systems or products, often in fields like aerospace, automotive, or manufacturing. They typically work with software tools to create virtual representations of real-world processes, enabling companies to predict outcomes and optimize designs before physical prototypes are built. This role is ideal for recent graduates or those new to the industry, providing foundational experience in engineering analysis and problem-solving. Responsibilities may include developing simulation models, validating results, and collaborating with senior engineers and other departments.

What are the key skills and qualifications needed to thrive as an entry level modeling simulation engineer?

To thrive as an Entry Level Modeling Simulation Engineer, you need a solid background in mathematics, physics, and computer science, usually supported by a relevant engineering or STEM degree. Familiarity with simulation software (like MATLAB or Simulink), programming languages (such as Python or C++), and version control systems is often required. Strong problem-solving abilities, attention to detail, and effective teamwork help set you apart in this role. These skills ensure accurate model development, effective collaboration, and the ability to solve complex real-world engineering problems.

What kinds of projects and collaboration can I expect as an entry level modeling simulation engineer?

As an Entry Level Modeling Simulation Engineer, you'll typically work on projects involving the creation, testing, and validation of simulation models for systems or products. You'll collaborate closely with senior engineers, software developers, and sometimes project managers to ensure model accuracy and integration into larger projects. Expect to contribute by running simulations, analyzing data, and preparing reports, while learning industry-standard tools and methodologies. The work environment is often team-oriented, with regular meetings to discuss progress and troubleshoot challenges together.

What is the difference between Entry Level Modeling Simulation Engineer vs Mechanical Design Engineer?

AspectEntry Level Modeling Simulation EngineerMechanical Design Engineer
Required CredentialsBachelor's in Mechanical, Aerospace, or related fields; basic knowledge of simulation softwareBachelor's in Mechanical or Aerospace Engineering; CAD and design software skills
Work EnvironmentResearch labs, engineering teams, simulation software environmentsDesign studios, manufacturing facilities, engineering departments
Employer & Industry UsageAutomotive, aerospace, defense, manufacturing companiesProduct design firms, manufacturing companies, R&D departments

While both roles require a background in mechanical engineering and involve technical skills, the Entry Level Modeling Simulation Engineer focuses on creating and analyzing virtual models using simulation software, whereas the Mechanical Design Engineer emphasizes designing physical components and systems. Both roles are essential in product development but differ in their primary tasks and tools used.

What are the most commonly searched types of Modeling Simulation Engineer jobs in San Jose, CA?

The most popular types of Modeling Simulation Engineer jobs in San Jose, CA are:

What are popular job titles related to Entry Level Modeling Simulation Engineer jobs in San Jose, CA?

For Entry Level Modeling Simulation Engineer jobs in San Jose, CA, the most frequently searched job titles are:

What job categories do people searching Entry Level Modeling Simulation Engineer jobs in San Jose, CA look for?

The top searched job categories for Entry Level Modeling Simulation Engineer jobs in San Jose, CA are:

What cities near San Jose, CA are hiring for Entry Level Modeling Simulation Engineer jobs?

Cities near San Jose, CA with the most Entry Level Modeling Simulation Engineer job openings:

Infographic showing various Entry Level Modeling Simulation Engineer job openings in San Jose, CA as of August 2026, with employment types broken down into 80% Full Time, and 20% Contract. Highlights an 80% In-person, and 20% Remote job distribution, with an average salary of $144,623 per year, or $69.5 per hour.

Tactile Simulation Research Engineer - Special Projects (Robotics)

Apple

Santa Clara, CA

$184K - $324K/yr

Full-time

Medical, Dental, Retirement

Posted 18 days ago


Apple rating

8.0

Company rating: 8.0 out of 10

Based on 677 frontline employees who took The Breakroom Quiz

7th of 30 rated technology retailers


Job description

We are seeking research scientists and engineers with strong backgrounds across mechatronics, controls, haptics, robotics, simulation, and machine learning to drive breakthrough innovations in intelligent robotic systems. This position requires a hands-on approach, integrating software and hardware solutions to push the boundaries of perception, control, and intelligence. You will work alongside world-class researchers and engineers, contributing to technologies that power the Apple ecosystem.
Description
We are a team of best-in-the-world research scientists and engineers with deep experience in computer vision, machine learning, robotics, haptics, and related areas. We work on exciting new technologies that bring joy to millions of people. In our daily work, the team stays innovative, productive, and fun by sharing some key values:
Passion for the mission: We’re here to make something extraordinary. We seek whatever work is right and strive for the best possible results.
Modesty: The right answer is more significant than being right. We search for solutions as a team and value clear-eyed feedback.
Lean habits: You can’t grow without limits. Time constraints and big goals encourage us to sharpen our focus and learn to make phenomenal decisions.","responsibilities":"Develop and maintain novel simulation architectures for tactile and robotic systems.
Optimize fidelity and performance of simulations with complex dynamics.
Calibrate and validate simulation models against empirical or experimental data.
Identify and resolve numerical stability issues.
Collaborate across disciplines leverage expertise and advance impact across multiple stakeholders.
Document research findings, methodologies, and technical developments for internal knowledge sharing and external publications.
Preferred Qualifications
Advanced degree in Robotics, Mechatronics, Controls, or a related field.
Experience with tactile sensing or compliant body simulation.
Experience optimizing simulation performance for AI/ML pipelines.
Experience with a wide range of physics simulation software and their contact mechanics (e.g. Mujoco, IssacLab simulator, Drake, etc.).
Demonstrated experience validating simulation results against physical test data or analytical benchmarks.
Minimum Qualifications
6+ years of relevant experience developing dynamic physically-accurate simulations.
Strong foundation in classical mechanics and contact dynamics.
Strong proficiency in Python and C++ with experience in complex, multi-language systems.
Strong proficiency in numerical methods and practical experience in physics simulation software.
Strong analytical, troubleshooting, and problem-solving skills.
Ability to work effectively in multidisciplinary teams.
Bachelor’s degree in Engineering, Robotics, Computer Science, or a related field.
Pay & Benefits
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $184,700 and $324,800, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976