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Entry Level Linux Kernel Engineer Jobs in Texas (NOW HIRING)

Senior Engineer Emulation

Richardson, TX · On-site

$86K - $148K/yr

We are seeking a highly skilled Emulation Engineer to join our team Essential Responsibilities ... Experience with the Linux kernel * Experience with revision control systems such as Perforce and ...

Embedded Software Engineer

Plano, TX · On-site

$125K - $165K/yr

Role: Embedded Software Engineer Location: Plano, TX (Onsite) Duration: Permanent (Full-Time) * ... Embedded Linux (user-space; kernel exposure is a strong plus) * Networking fundamentals (TCP/IP ...

Software Developer Location: Austin, TX * Develop high-performance C++ functional models for AMD ... Linux and Windows kernel debugging. * Functional modelling, architecture simulation, or hypervisor ...

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Entry Level Linux Kernel Engineer information

What are the key skills and qualifications needed to thrive as an Entry Level Linux Kernel Engineer, and why are they important?

To thrive as an Entry Level Linux Kernel Engineer, you need a solid understanding of C programming, operating systems concepts, and computer architecture, often backed by a degree in computer science or a related field. Familiarity with Linux kernel development tools, Git version control, and debugging utilities like GDB is typically required. Strong problem-solving skills, attention to detail, and effective communication help you quickly diagnose issues and collaborate with experienced engineers. These skills are essential for contributing to complex kernel projects, ensuring code quality, and efficiently resolving system-level challenges.

What are some common challenges faced by entry level Linux Kernel Engineers during their first year on the job?

Entry level Linux Kernel Engineers often encounter challenges such as understanding the complexity of kernel codebases, adhering to strict coding standards, and navigating the open-source community’s workflow for submitting patches. Collaborating with experienced engineers and participating in code reviews can be overwhelming at first, but these experiences are crucial for skill development. Additionally, balancing bug fixes with learning new subsystems and tools is typical, so time management and a willingness to ask questions are important for success.

What does an Entry Level Linux Kernel Engineer do?

An Entry Level Linux Kernel Engineer assists in developing, maintaining, and debugging the Linux kernel, which is the core part of the Linux operating system. They typically work on tasks such as fixing bugs, implementing new features, and ensuring hardware compatibility. This role often involves writing code in C, understanding kernel modules, and collaborating with more experienced engineers to learn industry best practices. Entry level engineers may also contribute to open-source projects and review documentation to expand their knowledge of operating system internals.
What are the most commonly searched types of Linux Kernel Engineer jobs in Texas? The most popular types of Linux Kernel Engineer jobs in Texas are:
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What cities in Texas are hiring for Entry Level Linux Kernel Engineer jobs? Cities in Texas with the most Entry Level Linux Kernel Engineer job openings:
Infographic showing various Entry Level Linux Kernel Engineer job openings in Texas as of July 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution.
Embedded Software Engineer, OS/Platform (Starlink)

Embedded Software Engineer, OS/Platform (Starlink)

SpaceX

Bastrop, TX • On-site

$130K - $172K/yr

Other

Re-posted 18 days ago


SpaceX rating

8.7

Company rating: 8.7 out of 10

Based on 144 frontline employees who took The Breakroom Quiz

13th of 61 rated aerospace companies


Job description

SpaceX was founded under the belief that a future where humanity is out exploring the stars is fundamentally more exciting than one where we are not. Today SpaceX is actively developing the technologies to make this possible, with the ultimate goal of enabling human life on Mars.
EMBEDDED SOFTWARE ENGINEER, OS/PLATFORM (STARLINK)
At SpaceX, we're leveraging our experience in building rockets and spacecraft to deploy Starlink, the world's most advanced broadband internet system. Starlink is the world's largest satellite constellation and is providing fast, reliable internet to 9M+ users worldwide. We design, build, test, and operate all parts of the system - thousands of satellites, consumer receivers that allow users to connect within minutes of unboxing, and the software that brings it all together. We've only begun to scratch the surface of Starlink's potential global impact and are looking for best-in-class engineers to help maximize Starlink's utility for communities and businesses around the globe.
As an Embedded Software Engineer on the Starlink program, you will be solving challenges underpinning every aspect of the program's growth. The areas you could have an impact on could include, but are not limited to:
  • Bringing up next generation space grade silicon, including in house designed system on chip and peripherals.
  • Develop software from the early stage boot loaders to business logic with an emphasis on deterministic, secure, and performant platform for all of SpaceX Linux based spacecraft and grounds-based components.
  • Infrastructure and tools to enable rapid development and testing of new features for all OS/platform features.

Our software engineers are responsible for the complete lifecycle of the software they create, including development, testing, and support.
RESPONSIBILITIES:
  • Maintain and update in house branches of OSS software such as Linux, Buildroot, and u-boot.
  • Support secureboot and runtime security of all Linux based satellite components.
  • Maintain the spacecraft Ethernet network and connectivity.
  • Develop, deploy and test spacecraft software update process.
  • Support in-house System on Chip and peripheral through the life-cycle of the part.
  • Support OS/Platform specific test infrastructure.
  • Development and support device drivers for third party and in-house components.
  • Be the first software team to receive new satellite components.
  • Interface with Silicon, Electrical, and Application Software Engineers to bring hardware from prototype stage to on on-orbit operations.

BASIC QUALIFICATIONS:
  • Bachelor's degree in computer science, engineering, math, or science discipline; OR 2+ years of professional experience in software development in lieu of a degree (internship experience is applicable).
  • Development experience in C, C++, python and/or rust.

PREFERRED SKILLS AND EXPERIENCE:
  • Linux Kernel Up streamed patches preferred.
  • Knowledge of networking and Linux networking stack.
  • Good knowledge of computer architecture and modern secure boot flows.
  • Experience with ARM embedded systems.
  • Deep understanding of testing, continuous integration, build, deployment & continuous monitoring.
  • Creative approach to problem solving, exceptional analytical skills and engineering fundamentals.
  • Strong skills in debugging, performance optimization, and unit testing.
  • Excellent communication skills both written and verbal.
  • Ability to work effectively in a dynamic environment with changing needs and requirements.

ADDITIONAL REQUIREMENTS:
  • Must be willing to work extended hours and weekends as needed.

ITAR REQUIREMENTS:
    Learn more about the ITAR here.

SpaceX is an Equal Opportunity Employer; employment with SpaceX is governed on the basis of merit, competence and qualifications and will not be influenced in any manner by race, color, religion, gender, national origin/ethnicity, veteran status, disability status, age, sexual orientation, gender identity, marital status, mental or physical disability or any other legally protected status.
Applicants wishing to view a copy of SpaceX's Affirmative Action Plan for veterans and individuals with disabilities, or applicants requiring reasonable accommodation to the application/interview process should reach out to

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