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Entry Level Graduate Embedded Software Engineer Jobs in Seattle, WA

Embedded Software Engineer - Firmware

Kent, WA ยท On-site

$98K - $148K/yr

Collaborate with other embedded software engineers to develop a scalable stack and maintain a coherent interface with adjacent systems * Work with electrical engineers to bring up boards, write ...

Embedded Software Engineer II

Renton, WA ยท Hybrid

$123K - $173K/yr

As an Embedded Software Engineer II on the Blue Ring program, you will be at the forefront of developing and testing flight software for one of the most capable and maneuverable multi-mission ...

Embedded Software Engineer - Firmware

Kent, WA ยท On-site

$98K - $148K/yr

Collaborate with other embedded software engineers to develop a scalable stack and maintain a coherent interface with adjacent systems * Work with electrical engineers to bring up boards, write ...

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Entry Level Graduate Embedded Software Engineer information

See Seattle, WA salary details

$79.7K

$174.6K

$198K

How much do entry level graduate embedded software engineer jobs pay per year?

As of Jun 20, 2026, the average yearly pay for entry level graduate embedded software engineer in Seattle, WA is $174,554.00, according to ZipRecruiter salary data. Most workers in this role earn between $149,600.00 and $196,900.00 per year, depending on experience, location, and employer.

What is the difference between Entry Level Graduate Embedded Software Engineer vs Embedded Software Developer?

AspectEntry Level Graduate Embedded Software EngineerEmbedded Software Developer
Required CredentialsBachelor's degree in Computer Engineering, Electrical Engineering, or related fieldBachelor's or higher in a relevant technical field, with some roles preferring certifications
Work EnvironmentDesigning, testing, and debugging embedded systems in hardware-focused environmentsDeveloping and maintaining embedded software across various hardware platforms
Industry UsageCommonly used in automotive, consumer electronics, and IoT industriesWidely used in similar industries, often with more experience required

Entry Level Graduate Embedded Software Engineers typically focus on learning and supporting embedded system development, while Embedded Software Developers often have more experience and handle more complex software tasks. Both roles are essential in embedded systems projects, but the engineer role is more entry-level and learning-oriented.

What are popular job titles related to Entry Level Graduate Embedded Software Engineer jobs in Seattle, WA? For Entry Level Graduate Embedded Software Engineer jobs in Seattle, WA, the most frequently searched job titles are:
What job categories do people searching Entry Level Graduate Embedded Software Engineer jobs in Seattle, WA look for? The top searched job categories for Entry Level Graduate Embedded Software Engineer jobs in Seattle, WA are:
Infographic showing various Entry Level Graduate Embedded Software Engineer job openings in Seattle, WA as of June 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $174,554 per year, or $83.9 per hour.
Embedded software engineer- Android

Embedded software engineer- Android

Quantum World Technologies Inc

Redmond, WA โ€ข On-site

$147K - $193K/yr

Full-time

Posted 5 days ago


Job description

Job Titleย โ€“ย Embedded software engineer

Job Location - Redmond, WA (100% onsite role)

Hire type โ€“Fulltimeย roleย 

Job Description:

Overview

We are seeking a Contingent Worker to support the sustaining and maintenance of Android Open-Source Project (AOSP) software (and potentially device firmware) for prototype hardware systems. This role focuses on keeping the Android build healthy and stable, integrating security patches, and backporting targeted changes from newer Android codebases as needed.

Maintain and sustain AOSP codebases for prototype systems in a sustain/maintenance mode.

Keep AOSP builds healthy, stable, and reproducible; triage and resolve build breaks.

Pull in Android security patches and ensure timely integration into the sustain branch.

Backport small-to-medium features/fixes from newer Android versions/projects into the sustain codebase based on product/engineering requests.

Debug and fix issues across the Android platform stack (frameworks and system components) and, when needed, firmware-related areas.

Write scripts and tooling to improve reliability, automation, and developer efficiency for builds and releases.

Collaborate with partner engineering teams to prioritize issues and drive fixes to completion.

Minimum Qualifications

Strong hands-on experience with AOSP development and maintenance.

Experience working in Android OS frameworks (framework/services, system components).

Proficiency in C++.

Proficiency in Linux shell scripting (bash), including automation and troubleshooting.

Experience debugging complex issues using logs, traces, and source-level debugging.

Preferred Qualifications (optional)

Experience supporting prototype or embedded Android devices (bring-up / sustain).

Familiarity with Android build system (Soong/Make), Git workflows, and patch backporting.

Firmware exposure (boot chain, HAL-facing components, device-specific layers) is a plus.

Work Mode / Notes

This is a sustaining role: emphasis on stability, patching, and targeted backports rather than net-new feature development

Work Mode / Notes

This is a sustaining role: emphasis on stability, patching, and targeted backports rather than net-new feature development.