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Entry Level Game Ui Jobs (NOW HIRING)

UI/UX Design Engineer III

Las Vegas, NV · On-site

$86K - $107K/yr

Konami Gaming is looking for a UI-UX Design Engineer III to join our team! A User Interface (UI)/User Experience (UX) Design Engineer III demonstrates extensive Design, FIGMA, HTML/CSS coding (or ...

UI/UX Design Engineer III

Las Vegas, NV · On-site

$90K - $100K/yr

Konami Gaming is looking for a UI-UX Design Engineer III to join our team! A User Interface (UI)/User Experience (UX) Design Engineer III demonstrates extensive Design, FIGMA, HTML/CSS coding (or ...

... and gaming (LVCG) domains. CESI also designs, builds and runs infrastructure, platforms ... Responsibilities UI/UX Designer responsibilities include gathering user requirements, designing ...

... and gaming (LVCG) domains. CESI also designs, builds and runs infrastructure, platforms ... Responsibilities UI/UX Designer responsibilities include gathering user requirements, designing ...

UI DEVELOPER

Fremont, CA

$54.75 - $71.25/hr

Partner with core stakeholders to improve the UX/UI of our data management tools * Collaborate with ... Net-Flex, IGT , Game stock Corp, EA, Cap Com etc. * Entertainment: Sony, Walt Disney etc.

Design and prototype intuitive and user-centered interfaces for web and mobile applications, focusing on key customer touchpoints (e.g., game-play experience, food and beverage ordering, loyalty ...

Design and prototype intuitive and user-centered interfaces for web and mobile applications, focusing on key customer touchpoints (e.g., game-play experience, food and beverage ordering, loyalty ...

UI/UX Developer

San Diego, CA

$53 - $69/hr

... a plus Experience of UI spec creation for a global audience in multiple languages is a plus ... video game service and software industries is a plus Qualifications HTML, CSS, JavaScript ...

UI amp; UX Designer SolutionStream is a custom development shop that uses modern technology to ... You love playing games (video, board, and trivia varieties). * You have a creative spirit with an ...

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Entry Level Game Ui information

See salary details

$25K

$47.8K

$68.5K

How much do entry level game ui jobs pay per year?

As of Jul 8, 2026, the average yearly pay for entry level game ui in the United States is $47,831.00, according to ZipRecruiter salary data. Most workers in this role earn between $40,500.00 and $52,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Entry Level Game UI Designer, and why are they important?

To thrive as an Entry Level Game UI Designer, you need a solid understanding of visual design principles, usability, and basic interaction design, often supported by a degree or coursework in graphic design, game design, or a related field. Familiarity with design tools like Adobe Creative Suite, Figma, or Unity UI systems is typically required. Strong communication, teamwork, and a willingness to receive and act on feedback help you collaborate effectively with artists, developers, and stakeholders. These skills ensure you can create intuitive, visually appealing interfaces that enhance the overall player experience.

What are some common challenges faced by entry-level Game UI designers, and how can they be addressed?

Entry-level Game UI designers often encounter challenges such as balancing visual creativity with usability, adapting to rapid design changes based on feedback, and collaborating effectively with developers and artists. To address these, it's helpful to develop strong communication skills, stay organized with version control tools, and remain open to feedback throughout the iterative design process. Additionally, learning to prototype UI elements quickly and understanding the technical constraints of game engines can make collaboration smoother and your designs more implementable.

How to be a UI designer for games?

To become a UI designer for games, develop skills in graphic design, user experience (UX), and familiarity with game engines like Unity or Unreal. Building a portfolio with game UI prototypes and understanding player interaction are essential, along with knowledge of design tools such as Adobe Photoshop or Sketch. A relevant degree or certification in game design, graphic design, or human-computer interaction can also be beneficial.

Is 40 too old to become an UX designer?

Age is not a barrier to becoming an entry-level UX designer, as the field values skills, portfolio, and problem-solving ability over age. Many professionals transition into UX design later in their careers by learning tools like Figma or Adobe XD and building relevant experience through courses or projects.

Is UX UI still in demand?

UX/UI design remains in high demand across various industries, including gaming, as companies prioritize user experience and interface quality. Entry-level UX/UI roles often require proficiency with design tools like Adobe XD or Figma and a strong understanding of user-centered design principles. The growth of digital products continues to drive demand for skilled designers in this field.

What does an Entry Level Game UI designer do?

An Entry Level Game UI (User Interface) designer is responsible for creating and implementing the visual elements that players interact with in a video game, such as menus, buttons, HUDs (heads-up displays), and icons. They work closely with game designers and artists to ensure the interface is visually appealing, intuitive, and supports the gameplay experience. Entry level designers often assist with prototyping, asset creation, and layout, learning industry tools and best practices as they gain experience.

What is the difference between Entry Level Game UI vs Entry Level Game Artist?

AspectEntry Level Game UIEntry Level Game Artist
Required SkillsBasic graphic design, understanding of user experience, familiarity with UI toolsDrawing, illustration, 3D modeling, artistic skills
Work EnvironmentCollaborative with designers and developers, focus on interface elementsCreative environment, focus on visual assets and character design
Common UsageDesigning menus, HUDs, icons for gamesCreating characters, backgrounds, and concept art

Entry Level Game UI roles focus on designing user interfaces and experience elements, requiring basic graphic skills and familiarity with UI tools. Entry Level Game Artist positions involve creating visual assets and artwork, emphasizing artistic talent. Both roles are essential in game development but differ in skill sets and daily tasks.

What are entry level video game jobs?

Entry level game UI jobs involve designing and implementing user interfaces for video games, often requiring skills in graphic design, software tools like Photoshop or Unity, and a basic understanding of game development. These roles typically require a portfolio or demo reel and may involve collaboration with designers and developers in a team environment.
What are the most commonly searched types of Game Ui jobs? The most popular types of Game Ui jobs are:
Infographic showing various Entry Level Game Ui job openings in the United States as of July 2026, with employment types broken down into 1% Locum Tenens, 86% Full Time, 12% Part Time, and 1% Contract. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution, with an average salary of $47,831 per year, or $23 per hour.
Senior UI Technical Game Designer (CONTRACT)

Senior UI Technical Game Designer (CONTRACT)

PlayStation Global

San Diego, CA • On-site

Other

Re-posted 6 days ago


Job description

CONTRACT ROLE

San Diego Studio seeks a highly skilled User Interface Technical Designer to build and support our game's front-end user interfaces. Here, you will partner with interface artists by using redlines and mock-ups to develop and implement flexible interface systems. Occasionally, tasks may include some ambiguity, so we seek designers able to consider the entire picture and eager to overcome complex tasks. If this is you, please apply.

Responsibilities: 

  • Implement interface screens pixel-perfect to mock-ups and redlines crafted by interface artists.
  • Work alongside UI Artists and Game Designers to ensure mock-ups are technically feasible.
  • Collaborate with the engineering team to put in place data contracts for screen development.
  • Assist building wireframes or mock-ups as the opportunities arise.

Qualifications:

  • Professional work history developing user interfaces for video games (or related) and work within UI frameworks.
  • Strong technical skills and the knowledge of the industry's newest technology, workflows and software.
  • Basic knowledge of software programming's standard methodologies and terminology.
  • Experience working on AAA console games or mobile experiences.
  • Strong verbal and written communication skills, able to clearly explain technical requirements.
  • Ability to produce high quality work quickly within strict deadlines and time constraints.
  • Ability to iterate and adapt to feedback from design and playtest results.

Nice to have:

  • Familiarity with C++ or other programming languages
  • Knowledge of animation standard methodologies.
  • Multi-platform experience developing for mobile or responsive web.
  • Intermediate knowledge of Figma and Photoshop.
  • Strong understanding of user experiences, including UX, design, animation, art and tooling.