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Entry Level Game Studio Jobs in Seattle, WA (NOW HIRING)

Software Engineer I, Game Development (NST)

Redmond, WA · On-site +1

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As ... Ability to solve engineering problems by applying entry level specialty. Ability to read and debug ...

Entry Level Game Studio information

See Seattle, WA salary details

$28.5K

$54.4K

$78K

How much do entry level game studio jobs pay per year?

As of Aug 18, 2026, the average yearly pay for entry level game studio in Seattle, WA is $54,433.00, according to ZipRecruiter salary data. Most workers in this role earn between $46,100.00 and $59,200.00 per year, depending on experience, location, and employer.

What are entry level positions at a game studio?

Entry level positions at a game studio are roles designed for individuals who are new to the gaming industry or have limited professional experience. These jobs may include roles such as QA tester, junior artist, junior programmer, production assistant, or community manager. Entry level employees typically assist more experienced team members, learn the studio's workflows, and contribute to different stages of game development. These positions are a great way to gain hands-on experience and build skills necessary for career advancement in the gaming industry.

What are the key skills and qualifications needed to thrive in an entry-level position at a game studio?

To thrive in an entry-level game studio role, you need a foundational understanding of game design or development, familiarity with programming languages (like C# or C++), or digital art tools, and a relevant degree or portfolio demonstrating your skills. Experience with engines such as Unity or Unreal Engine, version control systems like Git, and basic project management tools is often expected. Creativity, teamwork, strong communication, and a willingness to learn make candidates stand out in these dynamic environments. These skills and qualities are crucial for contributing effectively to projects, adapting to evolving workflows, and collaborating within multidisciplinary teams.

What are some common challenges faced by entry-level employees at a game studio, and how can they overcome them?

Entry-level employees at a game studio often face challenges such as adapting to fast-paced development cycles, learning new tools and technologies quickly, and collaborating with multidisciplinary teams. It's common to feel overwhelmed at first, but seeking mentorship from more experienced colleagues and participating in team meetings can be very helpful. Being proactive in asking questions, staying organized, and demonstrating a willingness to learn can help you integrate smoothly and grow within the team.

What are the most commonly searched types of Game Studio jobs in Seattle, WA?

The most popular types of Game Studio jobs in Seattle, WA are:

What job categories do people searching Entry Level Game Studio jobs in Seattle, WA look for?

The top searched job categories for Entry Level Game Studio jobs in Seattle, WA are:

Software Engineer I, Game Development (NST)

Nintendo

Redmond, WA • On-site, Remote

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 7 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

155th of 245 rated software companies


Job description

Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. 

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers.

As a Software Engineer I in Gameplay, you will support key gameplay features. You will also have a passion for games and working collaboratively across different departments to implement gameplay features that will surprise and delight players. If this sounds like you, we would love to see your resume!

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

DESCRIPTION OF DUTIES

Assists in developing, writing, testing, debugging and implementing code using the relevant programming languages.

Works with other team members to implement game specific code and other features to support game development projects.

Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.  

SUMMARY OF REQUIREMENTS

Understanding of core technologies, toolsets, and common workflows for video game development.

Ability to write clear, maintainable, and portable code.

Ability to solve engineering problems by applying entry level specialty.

Ability to read and debug other engineers' code.

Undergraduate degree in Computer Science or related field; or equivalent education and experience.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.

This position includes the base pay range listed below, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off.


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