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Entry Level Game Programmer Jobs in Bothell, WA (NOW HIRING)

Entry Level Game Programmer information

See Bothell, WA salary details

$12.3K

$103.6K

$194K

How much do entry level game programmer jobs pay per year?

As of Aug 16, 2026, the average yearly pay for entry level game programmer in Bothell, WA is $103,557.00, according to ZipRecruiter salary data. Most workers in this role earn between $26,800.00 and $162,700.00 per year, depending on experience, location, and employer.

What is the difference between Entry Level Game Programmer vs Junior Game Developer?

AspectEntry Level Game ProgrammerJunior Game Developer
Required CredentialsBachelor's in Computer Science, Programming skillsBachelor's in Computer Science or related, basic programming knowledge
Work EnvironmentGame studios, software companiesGame studios, tech firms
Employer & Industry UsageCommonly used in gaming industry for entry rolesUsed interchangeably in gaming and software development
Search & Comparison IntentUnderstanding entry-level programming roles in gamingExploring junior development positions in game development

Entry Level Game Programmers and Junior Game Developers often share similar educational backgrounds and work environments. However, the term 'Entry Level Game Programmer' typically emphasizes programming skills specifically for game development, while 'Junior Game Developer' may include broader responsibilities like design and testing. Both roles serve as starting points in the gaming industry, with overlapping skills but slightly different focus areas.

What are the key skills and qualifications needed to thrive as an entry level game programmer, and why are they important?

To thrive as an Entry Level Game Programmer, you need a solid grasp of programming languages such as C++ or C#, basic game development principles, and often a relevant degree in computer science or a related field. Familiarity with game engines like Unity or Unreal Engine and version control systems such as Git is commonly expected. Strong problem-solving abilities, teamwork, and effective communication are crucial soft skills for collaborating with designers and artists. These combined skills enable you to contribute efficiently to game development projects, troubleshoot issues, and work productively within multidisciplinary teams.

What are some common challenges entry level game programmers face when starting out, and how can they overcome them?

Entry level game programmers often encounter challenges such as adapting to large codebases, understanding existing game engines, and collaborating effectively with multidisciplinary teams. It can be overwhelming to navigate legacy code or pick up new tools quickly. To overcome these hurdles, it's helpful to ask questions, seek mentorship from senior developers, and actively participate in code reviews. Building strong communication skills and regularly studying project documentation also play a key role in ensuring a smooth transition into professional game development.

What does an entry level game programmer do?

An entry-level game programmer works to develop application code for video games. Your duties in this career include coding different complex sequences and algorithms that can adapt to video game design. You can choose to work in a specialty of video game programming, such as graphics, network creation, artificial intelligence, or building the user interface. You take the design team’s ideas and assist them in bringing the content to life in a way that a computer understands. Other responsibilities may include trying out a prototype, testing the software for bugs and code errors once the team completes it, communicating with the designers, artists, and writers, and helping to integrate functions into the game.

What job categories do people searching Entry Level Game Programmer jobs in Bothell, WA look for?

The top searched job categories for Entry Level Game Programmer jobs in Bothell, WA are:

What cities near Bothell, WA are hiring for Entry Level Game Programmer jobs?

Cities near Bothell, WA with the most Entry Level Game Programmer job openings:

Infographic showing various Entry Level Game Programmer job openings in Bothell, WA as of August 2026, with employment types broken down into 64% Full Time, 26% Part Time, 2% Temporary, and 8% Contract. Highlights an 85% Physical, 1% Hybrid, and 14% Remote job distribution, with an average salary of $103,557 per year, or $49.8 per hour.

Software Engineer I, Game Development (NST)

Nintendo

Redmond, WA • On-site, Remote

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 5 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

154th of 244 rated software companies


Job description

Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. 

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers.

As a Software Engineer I in Gameplay, you will support key gameplay features. You will also have a passion for games and working collaboratively across different departments to implement gameplay features that will surprise and delight players. If this sounds like you, we would love to see your resume!

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

DESCRIPTION OF DUTIES

Assists in developing, writing, testing, debugging and implementing code using the relevant programming languages.

Works with other team members to implement game specific code and other features to support game development projects.

Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.  

SUMMARY OF REQUIREMENTS

Understanding of core technologies, toolsets, and common workflows for video game development.

Ability to write clear, maintainable, and portable code.

Ability to solve engineering problems by applying entry level specialty.

Ability to read and debug other engineers' code.

Undergraduate degree in Computer Science or related field; or equivalent education and experience.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.

This position includes the base pay range listed below, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off.


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