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Entry Level Game Developer Jobs in Powder Springs, GA

Part-Time Athletic Assistant

Milton, GA ยท On-site

$12 - $15/hr

... between games/events, equipped with full knowledge the daily activity schedule * Check trash ... Interest in youth athletics and recreation programming; education leading to a Bachelor's Degree in ...

TEMP-Campus Recreation-Dive Master

Atlanta, GA ยท On-site

$36K - $44K/yr

... Olympic Games. Campus Recreation provides a premier recreation fitness center, aquatic center ... We offer programming that includes Intramural Sports, Club Sports, Fitness Instruction and Classes ...

Entry Level Game Developer information

See Powder Springs, GA salary details

$30.8K

$102.7K

$170.4K

How much do entry level game developer jobs pay per year?

As of Jul 27, 2026, the average yearly pay for entry level game developer in Powder Springs, GA is $102,714.00, according to ZipRecruiter salary data. Most workers in this role earn between $77,200.00 and $117,400.00 per year, depending on experience, location, and employer.

What are some common challenges faced by entry level game developers when working on their first projects?

Entry level game developers often encounter challenges such as balancing creative ideas with technical limitations, adapting to collaborative workflows, and managing tight deadlines. Learning to navigate large codebases, understanding version control systems, and effectively communicating with designers, artists, and senior programmers are key aspects of the role. Overcoming these hurdles requires a willingness to learn, ask questions, and seek feedback from teammates, which helps foster both technical and interpersonal growth within a supportive game development environment.

Will AI replace game devs?

AI is unlikely to fully replace entry level game developers, as creative design, problem-solving, and programming skills remain essential in game development. AI tools can assist with tasks like asset generation and coding, but human oversight and creativity are critical for creating engaging games. Developers will need to adapt by learning new tools and focusing on areas where human input is vital.

What Does an Entry-Level Game Developer Do?

As an entry-level game developer, your responsibilities revolve around programming the algorithms and code that control video games. Your duties are to develop action sequences in games, graphical user interfaces, and other basic tools that allow seamless gameplay. You must be conscious of console or computer requirements, such as memory usage and graphics chip limitations, and you should be able to identify and fix glitches in the game quickly. You work closely with other programmers and QA testers to ensure that you deal with these issues systematically.

What is the 80 20 rule in game development?

In game development, the 80/20 rule suggests that roughly 80% of the game's value comes from 20% of the features or work. Entry level game developers often focus on core mechanics and essential assets first to maximize impact and efficiency during development cycles.

What is the difference between Entry Level Game Developer vs Junior Game Programmer?

AspectEntry Level Game DeveloperJunior Game Programmer
Required CredentialsBachelor's in Computer Science, Game Design, or related fieldBachelor's in Computer Science, Software Engineering, or related field
Work EnvironmentGame studios, indie developers, or freelance projectsGame development teams, software companies, or indie studios
Employer & Industry UsageCommonly used in gaming industry for entry rolesOften used interchangeably with Entry Level Game Developer in job listings
Common Search & Comparison IntentYesYes

Both roles typically require a bachelor's degree in a related field and involve working in game development environments. While the titles may differ slightly, they often refer to similar entry-level positions focused on coding, debugging, and supporting game projects. The main difference lies in terminology preference among employers, but both roles serve as starting points for a career in game programming.

What does an Entry Level Game Developer do?

An Entry Level Game Developer assists in the creation and implementation of video games by writing code, debugging, and collaborating with other team members such as artists and designers. They typically work under the supervision of senior developers and are often responsible for smaller features or specific tasks within a larger project. Their work may include programming gameplay mechanics, fixing bugs, and learning new tools and technologies used in game development. This role is an excellent starting point for those looking to gain experience and grow within the gaming industry.

Is 30 too late to get into game development?

Entry level game developers can start at any age, including 30 or older, as the industry values skills, portfolio, and continuous learning. Many successful developers have transitioned into the field later in life by learning programming languages like C++ or Unity, and building a strong portfolio through personal projects or courses.

What are the key skills and qualifications needed to thrive as an Entry Level Game Developer, and why are they important?

To thrive as an Entry Level Game Developer, you need a solid understanding of programming languages like C++ or C#, basic game design principles, and typically a degree in computer science, software engineering, or a related field. Familiarity with game engines such as Unity or Unreal Engine, version control systems like Git, and basic graphic or animation tools is highly beneficial. Creativity, teamwork, problem-solving, and effective communication are key soft skills that help you collaborate and adapt in dynamic development environments. These skills ensure you can efficiently contribute to game projects, meet technical requirements, and work well within multidisciplinary teams.

How to be a game developer with no experience?

Entry level game developers typically start by learning programming languages such as C# or C++, and gaining familiarity with game engines like Unity or Unreal Engine. Building a portfolio with small projects, participating in game jams, and studying game design principles can help demonstrate skills to employers without prior professional experience.
What are the most commonly searched types of Game Developer jobs in Powder Springs, GA? The most popular types of Game Developer jobs in Powder Springs, GA are:
What job categories do people searching Entry Level Game Developer jobs in Powder Springs, GA look for? The top searched job categories for Entry Level Game Developer jobs in Powder Springs, GA are:
What cities near Powder Springs, GA are hiring for Entry Level Game Developer jobs? Cities near Powder Springs, GA with the most Entry Level Game Developer job openings:
Infographic showing various Entry Level Game Developer job openings in Powder Springs, GA as of July 2026, with employment types broken down into 56% Full Time, and 44% Part Time. Highlights an 100% In-person job distribution, with an average salary of $102,714 per year, or $49.4 per hour.

Part-Time Athletic Assistant

City of Milton, GA

Milton, GA โ€ข On-site

$12 - $15/hr

Part-time

Posted 12 days ago


Job description

Salary: $12.00 - $15.00 Hourly
Location : 2006 Heritage Walk Milton, GA 30004
Job Type: Part-Time
Job Number: 2025-PR-29
Department: Parks & Recreation
Opening Date: 06/20/2025
Closing Date: Continuous
Position Summary
The Part-time Athletic Assistant serves the important role of supervising City athletic activities so they run safely, smoothly and successfully for all involved. The Athletic Assistant's main goal is to promote a safe, clean park environment. The Athletic Assistant must exercise personal judgment and discretion in supervising activities based on established City policies, procedures, and schedules. To that end, the Athletic Assistant's chief responsibilities are: supervising athletic events, patrolling park facilities, opening buildings, locking facilities, and ensuring proper use of all park facilities.
Essential Duties and Responsibilites
The functions listed below are those that represent the majority of the time spent working in this position. Management may assign additional functions related to the type of work of the position as necessary.
  • Ensure that park rules and City ordinances are adhered to by park visitors
  • Engage with park visitors, program providers, concessionaire, and volunteers to facilitate a pleasurable experience
  • Work in conjunction with and communicate field and facility issues to park maintenance staff
  • Assist with transitions between games/events, equipped with full knowledge the daily activity schedule
  • Check trash receptacles and restrooms, picking up loose trash when needed
  • Be available to work evening and weekend hours (when athletic activities might occur)
  • Monitor weather events and ensure safety protocols are followed in case of storms, extreme heat, etc.
  • Perform other duties as assigned
Additional Functions:
  • Assists Parks & Recreation staff as needed to carry out daily operations.
  • Performs other related duties as required.

Qualifications
Sixteen (16) years of age; Interest in youth athletics and recreation programming; education leading to a Bachelor's Degree in Parks/Recreation, Public Administration, Sports Management or a related field preferred. An equivalent combination of training and experience that provides the required knowledge, skills, and abilities may be considered.
Additional Requirements:
  • Valid State of Georgia Driver's License and a satisfactory motor vehicle.
  • At least 16 years of age.
  • Interest in youth athletics and recreation programming.
  • Ability to move around, walk for prolonged periods of time.
  • Preferred possession of a valid Georgia Driver's License (Class "C") and a satisfactory motor vehicle record.
  • CPR/First Aid/AED certification also preferred.

Additional Information
Leadership:
Has guidelines for work but determines the approach.
Complexity:
Performs entry-level professional work including basic data analysis and synthesis, report creation, process performance, and regulatory or compliance activities. The work involves statistics, operations analysis, or forecasting
Decision Making:
Works in a responsive environment where co-workers or citizens bring problems to the employee for resolution. Is responsible for determining the problem and creating an individual solution for the issue.
Working Conditions: The physical demands described here are representative of those that must be met by an employee to successfully perform the essential functions of this position. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.
  • This position may work in both an indoor and outdoor (under all weather conditions) environment.
  • Frequently required to sit; use hands to finger, handle or feel; reach with hands and arms; and talk and hear clearly.
  • Occasionally required to stand; walk; climb or balance; and stoop, kneel, crouch or crawl.
  • Occasionally lift and/or move up to 30 pounds.
  • Specific vision abilities required by this job include close vision, distance vision, color vision, depth perception and ability to adjust focus.
  • Hear in the normal audio range with or without correction. Able to hear in-person; as well as distinguish radio and telephone conversations, recognize differences or changes in sound patterns and loudness or pitch.
  • The noise level in the work environment may vary.
  • Physical demands may also include balancing, climbing, crawling, crouching, feeling, grasping, handling, hearing, kneeling, lifting, manual dexterity, mental acuity, pulling, pushing, reaching, repetitive motion, speaking, standing, stooping, talking, visual acuity, and/or walking.

This position is not eligible for benefits.