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Entry Level Game Developer Jobs in Pflugerville, TX

Broadcast Engineer I (Entry Level) Work Location: Austin, TX Position Summary The Broadcast ... Demonstrated curiosity and passion for technology through school projects, home labs, gaming PCs ...

Geologist I

Austin, TX · On-site

$55K - $72K/yr

About Us TRC, Member of WSP, is a global consulting environmental and engineering firm and one of ... Overview The TRC Austin, TX office is seeking a talented and motivated entry-level Geologist or ...

Entry Level Game Developer information

See Pflugerville, TX salary details

$30.6K

$102K

$169.3K

How much do entry level game developer jobs pay per year?

As of Jul 26, 2026, the average yearly pay for entry level game developer in Pflugerville, TX is $102,032.00, according to ZipRecruiter salary data. Most workers in this role earn between $76,700.00 and $116,600.00 per year, depending on experience, location, and employer.

What are some common challenges faced by entry level game developers when working on their first projects?

Entry level game developers often encounter challenges such as balancing creative ideas with technical limitations, adapting to collaborative workflows, and managing tight deadlines. Learning to navigate large codebases, understanding version control systems, and effectively communicating with designers, artists, and senior programmers are key aspects of the role. Overcoming these hurdles requires a willingness to learn, ask questions, and seek feedback from teammates, which helps foster both technical and interpersonal growth within a supportive game development environment.

Will AI replace game devs?

AI is unlikely to fully replace entry level game developers, as creative design, problem-solving, and programming skills remain essential in game development. AI tools can assist with tasks like asset generation and coding, but human oversight and creativity are critical for creating engaging games. Developers will need to adapt by learning new tools and focusing on areas where human input is vital.

What Does an Entry-Level Game Developer Do?

As an entry-level game developer, your responsibilities revolve around programming the algorithms and code that control video games. Your duties are to develop action sequences in games, graphical user interfaces, and other basic tools that allow seamless gameplay. You must be conscious of console or computer requirements, such as memory usage and graphics chip limitations, and you should be able to identify and fix glitches in the game quickly. You work closely with other programmers and QA testers to ensure that you deal with these issues systematically.

What is the 80 20 rule in game development?

In game development, the 80/20 rule suggests that roughly 80% of the game's value comes from 20% of the features or work. Entry level game developers often focus on core mechanics and essential assets first to maximize impact and efficiency during development cycles.

What is the difference between Entry Level Game Developer vs Junior Game Programmer?

AspectEntry Level Game DeveloperJunior Game Programmer
Required CredentialsBachelor's in Computer Science, Game Design, or related fieldBachelor's in Computer Science, Software Engineering, or related field
Work EnvironmentGame studios, indie developers, or freelance projectsGame development teams, software companies, or indie studios
Employer & Industry UsageCommonly used in gaming industry for entry rolesOften used interchangeably with Entry Level Game Developer in job listings
Common Search & Comparison IntentYesYes

Both roles typically require a bachelor's degree in a related field and involve working in game development environments. While the titles may differ slightly, they often refer to similar entry-level positions focused on coding, debugging, and supporting game projects. The main difference lies in terminology preference among employers, but both roles serve as starting points for a career in game programming.

What does an Entry Level Game Developer do?

An Entry Level Game Developer assists in the creation and implementation of video games by writing code, debugging, and collaborating with other team members such as artists and designers. They typically work under the supervision of senior developers and are often responsible for smaller features or specific tasks within a larger project. Their work may include programming gameplay mechanics, fixing bugs, and learning new tools and technologies used in game development. This role is an excellent starting point for those looking to gain experience and grow within the gaming industry.

Is 30 too late to get into game development?

Entry level game developers can start at any age, including 30 or older, as the industry values skills, portfolio, and continuous learning. Many successful developers have transitioned into the field later in life by learning programming languages like C++ or Unity, and building a strong portfolio through personal projects or courses.

What are the key skills and qualifications needed to thrive as an Entry Level Game Developer, and why are they important?

To thrive as an Entry Level Game Developer, you need a solid understanding of programming languages like C++ or C#, basic game design principles, and typically a degree in computer science, software engineering, or a related field. Familiarity with game engines such as Unity or Unreal Engine, version control systems like Git, and basic graphic or animation tools is highly beneficial. Creativity, teamwork, problem-solving, and effective communication are key soft skills that help you collaborate and adapt in dynamic development environments. These skills ensure you can efficiently contribute to game projects, meet technical requirements, and work well within multidisciplinary teams.

How to be a game developer with no experience?

Entry level game developers typically start by learning programming languages such as C# or C++, and gaining familiarity with game engines like Unity or Unreal Engine. Building a portfolio with small projects, participating in game jams, and studying game design principles can help demonstrate skills to employers without prior professional experience.
What are the most commonly searched types of Game Developer jobs in Pflugerville, TX? The most popular types of Game Developer jobs in Pflugerville, TX are:
What job categories do people searching Entry Level Game Developer jobs in Pflugerville, TX look for? The top searched job categories for Entry Level Game Developer jobs in Pflugerville, TX are:
What cities near Pflugerville, TX are hiring for Entry Level Game Developer jobs? Cities near Pflugerville, TX with the most Entry Level Game Developer job openings:
Infographic showing various Entry Level Game Developer job openings in Pflugerville, TX as of July 2026, with employment types broken down into 55% Full Time, and 45% Part Time. Highlights an 100% In-person job distribution, with an average salary of $102,032 per year, or $49.1 per hour.
Broadcast Engineer I (Entry Level)

Broadcast Engineer I (Entry Level)

Shop LC

Austin, TX • On-site

$45K - $55K/yr

Full-time

Posted 3 days ago


Job description

Job Title: Broadcast Engineer I (Entry Level)

Work Location: Austin, TX

Position Summary

The Broadcast Engineer I provides technical support for Shop LC's live television broadcast operations while working alongside experienced broadcast engineers. This entry-level position offers hands-on training with modern broadcast, streaming, networking, and production technologies in a fast-paced live television environment.
The successful candidate will gain experience supporting live broadcasts, maintaining professional broadcast equipment, troubleshooting technical issues, and learning the systems that power a 24/7 television network. This role is designed as a career-development opportunity with advancement potential into Broadcast Engineer II and other engineering positions.

What You Will Learn
  • Professional live television operations
  • Broadcast video and audio systems
  • IP networking and video-over-IP workflows
  • Streaming and cloud-based broadcast technologies
  • Broadcast automation and server infrastructure
  • Preventative maintenance and technical troubleshooting
  • Live event and remote production support
Job Responsibilities
  • Support the installation, configuration, maintenance, and operation of broadcast equipment.
  • Monitor broadcast systems to ensure uninterrupted live programming.
  • Assist with diagnosing and resolving issues involving video, audio, networking, automation, servers, and transmission systems.
  • Perform preventative maintenance and routine inspections.
  • Support senior engineers during live broadcasts and special productions.
  • Provide technical support to production and operations staff.
  • Maintain studio lighting, cameras, and production equipment.
  • Maintain accurate documentation including wiring diagrams, equipment inventories, configuration changes, and troubleshooting procedures.
  • Maintain organized equipment rooms and professional cable management.
  • Record and archive broadcast content as required.
  • Follow established electrical and workplace safety procedures.
  • Perform other duties as assigned.

Required Skills & Experience

  • Associate degree, technical certification, military technical training, or equivalent hands-on experience in Broadcast Technology, Electronics, Computer Networking, Information Technology, Electrical Technology, or a related technical field.
  • Basic understanding of audio/video signal flow.
  • Fundamental knowledge of computer hardware and Windows operating systems.
  • Basic networking knowledge including Ethernet, TCP/IP, IP addressing, DHCP, and managed switches.
  • Strong analytical and troubleshooting skills.
  • Demonstrated curiosity and passion for technology through school projects, home labs, gaming PCs, electronics, streaming, robotics, AV work, or similar technical hobbies.
  • Strong communication skills, attention to detail, professionalism, and willingness to continuously learn.
  • Ability to remain calm and make sound decisions during live broadcasts.
  • Ability to work flexible schedules including evenings, weekends, holidays, and participation in an on-call rotation.

Preferred Qualifications

  • Bachelor's degree in Broadcast Engineering, Electrical Engineering Technology, Information Technology, Computer Science, or a related technical discipline.
  • Internship or hands-on experience in television, radio, live production, AV integration, or broadcast environments.
  • Exposure to broadcast cameras, switchers, routers, audio consoles, video servers, or streaming technologies.
  • Exposure to NDI, Dante, SRT, SMPTE ST 2110, cloud media workflows, or virtualization technologies.
  • Knowledge of OBS Studio, vMix, Adobe Creative Suite, or similar software.
  • Interest in obtaining SBE, CompTIA A+, CompTIA Network+, Dante, Cisco, or similar industry certifications.

Ideal Candidate

We're looking for someone who enjoys figuring out how technology works, isn't afraid to troubleshoot problems, asks thoughtful questions, takes ownership of their work, and enjoys working in a fast-paced live production environment. You don't need to know everything—we're looking for someone with the aptitude, work ethic, and desire to become an outstanding broadcast engineer.

What Success Looks Like in Your First Year

  • Learn Shop LC's broadcast infrastructure and workflows.
  • Independently perform routine preventative maintenance.
  • Confidently troubleshoot common broadcast system issues with guidance.
  • Support live broadcasts and remote productions.
  • Become a trusted member of the engineering team while building the skills needed for advancement.

Physical Requirements

  • Stand, walk, bend, kneel, and climb ladders as needed.
  • Lift and move equipment weighing up to 40 pounds.
  • Work safely in studios, equipment rooms, and technical spaces.
  • Use hand tools, test equipment, and measurement devices while following established safety procedures.