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Entry Level Game Developer Jobs in Avon, IN (NOW HIRING)

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Entry Level Game Developer information

See Avon, IN salary details

$31.2K

$104K

$172.6K

How much do entry level game developer jobs pay per year?

As of Aug 12, 2026, the average yearly pay for entry level game developer in Avon, IN is $104,027.00, according to ZipRecruiter salary data. Most workers in this role earn between $78,200.00 and $118,900.00 per year, depending on experience, location, and employer.

What are some common challenges faced by entry level game developers when working on their first projects?

Entry level game developers often encounter challenges such as balancing creative ideas with technical limitations, adapting to collaborative workflows, and managing tight deadlines. Learning to navigate large codebases, understanding version control systems, and effectively communicating with designers, artists, and senior programmers are key aspects of the role. Overcoming these hurdles requires a willingness to learn, ask questions, and seek feedback from teammates, which helps foster both technical and interpersonal growth within a supportive game development environment.

What is the difference between Entry Level Game Developer vs Junior Game Programmer?

AspectEntry Level Game DeveloperJunior Game Programmer
Required CredentialsBachelor's in Computer Science, Game Design, or related fieldBachelor's in Computer Science, Software Engineering, or related field
Work EnvironmentGame studios, indie developers, or freelance projectsGame development teams, software companies, or indie studios
Employer & Industry UsageCommonly used in gaming industry for entry rolesOften used interchangeably with Entry Level Game Developer in job listings
Common Search & Comparison IntentYesYes

Both roles typically require a bachelor's degree in a related field and involve working in game development environments. While the titles may differ slightly, they often refer to similar entry-level positions focused on coding, debugging, and supporting game projects. The main difference lies in terminology preference among employers, but both roles serve as starting points for a career in game programming.

What does an entry level game developer do?

An Entry Level Game Developer assists in the creation and implementation of video games by writing code, debugging, and collaborating with other team members such as artists and designers. They typically work under the supervision of senior developers and are often responsible for smaller features or specific tasks within a larger project. Their work may include programming gameplay mechanics, fixing bugs, and learning new tools and technologies used in game development. This role is an excellent starting point for those looking to gain experience and grow within the gaming industry.

What are the key skills and qualifications needed to thrive as an entry level game developer, and why are they important?

To thrive as an Entry Level Game Developer, you need a solid understanding of programming languages like C++ or C#, basic game design principles, and typically a degree in computer science, software engineering, or a related field. Familiarity with game engines such as Unity or Unreal Engine, version control systems like Git, and basic graphic or animation tools is highly beneficial. Creativity, teamwork, problem-solving, and effective communication are key soft skills that help you collaborate and adapt in dynamic development environments. These skills ensure you can efficiently contribute to game projects, meet technical requirements, and work well within multidisciplinary teams.
What job categories do people searching Entry Level Game Developer jobs in Avon, IN look for? The top searched job categories for Entry Level Game Developer jobs in Avon, IN are:
What cities near Avon, IN are hiring for Entry Level Game Developer jobs? Cities near Avon, IN with the most Entry Level Game Developer job openings:
Infographic showing various Entry Level Game Developer job openings in Avon, IN as of August 2026, with employment types broken down into 70% Full Time, and 30% Part Time. Highlights an 94% In-person, and 6% Remote job distribution, with an average salary of $104,027 per year, or $50 per hour.

Broadcast Engineering Season Associate

Pacers Sports & Entertainment

Indianapolis, IN

Full-time

Posted 29 days ago


Job description

Season Associate Start Date: September 2026

Season Associate End Date: June 2027

Location: on-site in Indianapolis, IN

Anticipated Time Commitment: approximately 25+ hours per week

Summary

The Broadcast Engineering Season Associate is an entry-level role that supports the AVP of Broadcast Engineering and Operations, broadcast engineering staff, and production teams with the setup, operation, and maintenance of television production equipment and event broadcast infrastructure. This position provides hands-on assistance for Indiana Pacers, Indiana Fever, and Noblesville Boom games, as well as other events at Gainbridge Fieldhouse that utilize PSE production services.

Evening and weekend availability is required. Under the direction of full-time broadcast engineering staff, the associate will help configure, install, operate, and maintain broadcast equipment such as cameras, cables, audio boards, intercoms, microphones, routers, monitors, and related production systems. This role is intended for someone seeking practical experience in live sports and event production while supporting smooth technical execution before, during, and after events.

Essential Duties and Responsibilities

· Maintain consistent evening and weekend availability for Pacers, Fever, Boom, and other events supported by PSE production services.

· Assist with setup, strike, and configuration of broadcast equipment for live games and events, including cameras, cables, audio boards, intercoms, microphones, routers, video monitors, audio monitors, and related production equipment.

· Support basic maintenance and organization of editing and production systems, including PC-based editors, servers, archive systems, and related equipment, under staff supervision.

· Help install, configure, label, test, and troubleshoot new or temporary equipment, including assisting with copper and fiber optic cabling for event needs.

· Collaborate with broadcast engineering staff, production teams, facility partners, and outside broadcast partners to support proper deployment of equipment and personnel for games and events.

· Assist with the operation, upkeep, and basic troubleshooting of video coaching facilities and related event production systems as needed.

· Support freelance staff and game day crew by helping with equipment preparation, setup instructions, and event-day technical needs under supervision.

· Serve as an entry-level technical support resource by helping answer basic equipment questions, escalating issues when needed, and relaying information to broadcast engineering staff.

· Help prepare, deploy, test, and collect in-arena production equipment on game days and assist with communicating equipment-use instructions to game day staff.

· Identify and report production issues, equipment concerns, damaged gear, or operational needs to the AVP of Broadcast Engineering & Operations or designated broadcast engineering staff.

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Note: This seasonal, entry-level role is designed for individuals seeking hands-on experience in broadcast engineering, live sports production, and event operations. Responsibilities may be adjusted based on event needs and may include Pacers, Fever, Boom, and other events at Gainbridge Fieldhouse or other PSE-supported venues.

PHYSICAL & ENVIRONMENTAL DEMANDS:

The physical demands described here are representative of those that must be met by an employee to successfully perform the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.

While performing the duties of this job, the employee is regularly required to sit, stand, walk, use a telephone, use a computer, speak, hear, and write.

The noise level in the office work environment is usually moderate. The noise level in the Fieldhouse / game environment is usually loud. The stress level may become high during certain times of the year.

We are an equal opportunity employer, and all qualified applicants will receive consideration for employment without regard to race, color, religion, national origin, sex, sexual orientation, age, gender identity, marital status, disability status, protected veteran status, or any other characteristic protected by law.