We are seeking an entry-level Software Engineer responsible for developing software for a visual ... Experience as an Unreal Engine Developer. * Proficiency in C++ programming. * Background in game or ...
We are seeking an entry-level Software Engineer responsible for developing software for a visual ... Experience as an Unreal Engine Developer. * Proficiency in C++ programming. * Background in game or ...
Entry Level Game Developer information
See Oklahoma salary details
$30K - $42.4K
3% of jobs
$42.4K - $54.8K
10% of jobs
$54.8K - $67.2K
8% of jobs
$73K is the 25th percentile. Wages below this are outliers.
$67.2K - $79.5K
10% of jobs
$79.5K - $91.9K
16% of jobs
The median wage is $94.2K / yr.
$91.9K - $104.3K
20% of jobs
$110.7K is the 75th percentile. Wages above this are outliers.
$104.3K - $116.7K
16% of jobs
$116.7K - $129.1K
0% of jobs
$129.1K - $141.4K
1% of jobs
$141.4K - $153.8K
5% of jobs
$153.8K - $166.2K
11% of jobs
$30K
$100.2K
$166.2K
How much do entry level game developer jobs pay per year?
What are some common challenges faced by entry level game developers when working on their first projects?
Will AI replace game devs?
What Does an Entry-Level Game Developer Do?
As an entry-level game developer, your responsibilities revolve around programming the algorithms and code that control video games. Your duties are to develop action sequences in games, graphical user interfaces, and other basic tools that allow seamless gameplay. You must be conscious of console or computer requirements, such as memory usage and graphics chip limitations, and you should be able to identify and fix glitches in the game quickly. You work closely with other programmers and QA testers to ensure that you deal with these issues systematically.
What is the 80 20 rule in game development?
What is the difference between Entry Level Game Developer vs Junior Game Programmer?
| Aspect | Entry Level Game Developer | Junior Game Programmer |
|---|---|---|
| Required Credentials | Bachelor's in Computer Science, Game Design, or related field | Bachelor's in Computer Science, Software Engineering, or related field |
| Work Environment | Game studios, indie developers, or freelance projects | Game development teams, software companies, or indie studios |
| Employer & Industry Usage | Commonly used in gaming industry for entry roles | Often used interchangeably with Entry Level Game Developer in job listings |
| Common Search & Comparison Intent | Yes | Yes |
Both roles typically require a bachelor's degree in a related field and involve working in game development environments. While the titles may differ slightly, they often refer to similar entry-level positions focused on coding, debugging, and supporting game projects. The main difference lies in terminology preference among employers, but both roles serve as starting points for a career in game programming.
What does an Entry Level Game Developer do?
Is 30 too late to get into game development?
What are the key skills and qualifications needed to thrive as an Entry Level Game Developer, and why are they important?
How to be a game developer with no experience?

Job description
Software Engineer
Location: Broken Arrow | Pay: Negotiable | Shift: Monday-Friday, 8:00 AM-5:00 PM (hours may vary based on company needs) | Duration: 9-Month Contract
Purpose of Position:
We are seeking an entry-level Software Engineer responsible for developing software for a visual simulation system. This role involves contributing to real-time image generation, visual environment creation tools, display system design and alignment, and computer systems with information security considerations. The position applies fundamental engineering principles, progressing to more complex activities as knowledge and experience grow. Work is performed under the close supervision and guidance of senior team members.
Tasks and Responsibilities:
The Software Engineer will develop, support, and maintain software components, interfaces, and subsystems throughout the software development lifecycle. Responsibilities include identifying and analyzing requirements, software design and construction, testing and verification, problem resolution, and ongoing maintenance. The role involves collaborating within multidisciplinary teams, consulting with engineers across departments, and providing regular reports to management.
Additional duties include designing prototypes, conducting research and development, and supporting computer system requirements and hardware integration. The engineer will employ disciplined software development methods, including configuration management, testing techniques, and proper documentation. Staying current with advancements in technology through technical papers, conferences, and periodicals is essential.
The role requires a professional, cooperative demeanor when interacting with internal teams and external customers, demonstrating commitment to common goals and effective communication. The position is also accountable for adherence to export control restrictions, the security of company materials, and the accuracy and completeness of assigned tasks.
Minimum Education and Experience:
- Bachelor's degree in Computer Science or a related technical field, or an equivalent combination of education and experience.
Knowledge, Skills, and Abilities:
- Experience as an Unreal Engine Developer.
- Proficiency in C++ programming.
- Background in game or graphics programming (e.g., OpenGL, Direct3D, HLSL, GLSL).
- Strong understanding of object-oriented design, data structures, and algorithms.
Preferred Technical Experience:
- Strong mathematics capability, including matrix algebra, projective geometry, and vector math.
- Experience in game development.
- Knowledge of STL and/or Boost libraries and data structures.
- Familiarity with design patterns and multi-threading.
- Experience with MS Visual Studio.
- Scripting experience in Python or similar languages.
- Ability to read and interpret technical specifications.
- Exposure to Lean/Agile software development practices.
- Understanding of multispectral sensors, night vision, radar systems, or geographic information systems (GIS).
This position requires a candidate with a strong foundation in programming and software engineering, a proactive attitude, and the ability to work effectively under supervision while adhering to project schedules and quality standards.
Job Order #119448
Stand-By Personnel | Skilled Division
**Application Time: 7:00 A.M. to 3:30P.M. Monday-Friday** **Tulsa Office Location:** 4305 S Mingo Road, Suite F, Tulsa, Oklahoma 74146 Walk-ins always welcome!$50 advance available after your first day of work
Alternatively: You may submit your resume to: Resume@standbypersonnel.com
Referral Bonus: $125 for referring a Skilled Division employee and $200 for referring a Welder or CNC Machinist after 80 hours of work.
#SkilledJobs #WarehouseJobs #ManufacturingJobs #JobsInOklahoma #BlueCollarJobs #NowHiring #EntryLevelJobs #WeldingJobs #ConstructionJobs #IndustrialJobs #JobOpportunities #WorkWithUs #LaborJobs #JoinOurTeam #MachinistJobs #CareerGrowth #TulsaJobs #StaffingSolutions
About StandBy Personnel
Sourced by ZipRecruiter
Industry
Recruiting and staffing services
Company size
11 - 50 Employees
Headquarters location
Tulsa, OK, US
Year founded
1994