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Entry Level Embedded Software Engineer Robotics Jobs in Detroit, MI

Embedded Software Engineer

Warren, MI ยท On-site

$123K - $162K/yr

Develop best in class embedded software using C/C++, Java and QNX/Linux * Deploy and maintain the software for future enhancements * Work with GM business leads and engineering specialists to ...

Embedded Software Engineer

Dearborn, MI ยท On-site +1

$90K - $188K/yr

Embedded Software Engineer - positions offered by Ford Motor Company (Dearborn, Michigan). Note, this is a hybrid position whereby the employee will work both from home and from the anticipated ...

Embedded Software Engineer

Dearborn, MI ยท On-site

$102K - $192K/yr

Embedded Software Engineer - positions offered by Ford Motor Company (Dearborn, Michigan). Note, this is a hybrid position whereby the employee will work both from home and from the aforementioned ...

Embedded Software Engineer

Dearborn, MI ยท On-site

$102K - $192K/yr

Embedded Software Engineer - positions offered by Ford Motor Company (Dearborn, Michigan). Note, this is a hybrid position whereby the employee will work both from home and from the aforementioned ...

Software Engineer III

Novi, MI ยท On-site

$90 - $120/hr

Software Engineer III Indirect Auburn, MI, US 5 days ago Requisition ID: 1547 HL Mando America ... Responsible for embedded software development for automotive products such as Electric Power ...

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Showing results 1-20

Entry Level Embedded Software Engineer Robotics information

See Detroit, MI salary details

$69.3K

$151.8K

$172.3K

How much do entry level embedded software engineer robotics jobs pay per year?

As of Aug 13, 2026, the average yearly pay for entry level embedded software engineer robotics in Detroit, MI is $151,844.00, according to ZipRecruiter salary data. Most workers in this role earn between $130,200.00 and $171,300.00 per year, depending on experience, location, and employer.

What are some typical challenges faced by entry level embedded software engineers in robotics, and how can they best prepare for them?

Entry-level embedded software engineers in robotics often encounter challenges such as debugging hardware-software interactions, working with limited system resources, and adapting to rapidly evolving project requirements. To navigate these, it's helpful to develop a strong understanding of embedded C/C++ programming, become familiar with hardware debugging tools, and practice effective communication within multidisciplinary teams. Proactively seeking mentorship and participating in code reviews can also accelerate learning and help you adapt quickly to the fast-paced robotics environment.

What are the key skills and qualifications needed to thrive as an entry level embedded software engineer in robotics?

To thrive as an Entry Level Embedded Software Engineer in Robotics, you need a solid understanding of C/C++ programming, microcontroller architectures, and a relevant engineering degree (such as Electrical, Computer, or Robotics Engineering). Familiarity with real-time operating systems (RTOS), debugging tools, and version control systems like Git is typically expected. Strong problem-solving skills, attention to detail, and effective collaboration are valuable soft skills in this role. These competencies ensure reliable software development, efficient teamwork, and the successful integration of software with robotic hardware.

What does an entry level embedded software engineer in robotics do?

An Entry Level Embedded Software Engineer in Robotics is responsible for designing, developing, and testing software that runs on embedded systems within robotic devices. They work closely with hardware engineers to ensure seamless integration between software and hardware components. Typical tasks include writing code in languages like C or C++, debugging, performing hardware-software integration, and supporting the development of real-time control systems. Their work is crucial for enabling robots to perform tasks autonomously and efficiently.

What is the difference between Entry Level Embedded Software Engineer Robotics vs Entry Level Firmware Engineer?

AspectEntry Level Embedded Software Engineer RoboticsEntry Level Firmware Engineer
Required CredentialsBachelor's in Electrical, Computer Engineering, or related field; knowledge of robotics systemsBachelor's in Electrical, Computer Engineering, or related field; experience with embedded systems
Work EnvironmentRobotics labs, manufacturing, research facilitiesConsumer electronics, automotive, industrial devices
Employer & Industry UsageRobotics companies, automation firms, research institutionsElectronics manufacturers, automotive, IoT companies
Common Search & ComparisonYesYes

Entry Level Embedded Software Engineer Robotics focuses on developing software for robotic systems, integrating sensors and actuators. Entry Level Firmware Engineer develops low-level software for embedded devices across various industries. While both roles require similar technical skills and educational backgrounds, their application environments and specific focus areas differ.

What are the most commonly searched types of Embedded Software Engineer Robotics jobs in Detroit, MI? The most popular types of Embedded Software Engineer Robotics jobs in Detroit, MI are:
What are popular job titles related to Entry Level Embedded Software Engineer Robotics jobs in Detroit, MI? For Entry Level Embedded Software Engineer Robotics jobs in Detroit, MI, the most frequently searched job titles are:
What job categories do people searching Entry Level Embedded Software Engineer Robotics jobs in Detroit, MI look for? The top searched job categories for Entry Level Embedded Software Engineer Robotics jobs in Detroit, MI are:
What cities near Detroit, MI are hiring for Entry Level Embedded Software Engineer Robotics jobs? Cities near Detroit, MI with the most Entry Level Embedded Software Engineer Robotics job openings:
Infographic showing various Entry Level Embedded Software Engineer Robotics job openings in Detroit, MI as of June 2026, with employment types broken down into 52% Full Time, 47% Part Time, and 1% Contract. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution, with an average salary of $151,844 per year, or $73 per hour.

Embedded Software Engineer

TiltEdge Solutions LLC

Dearborn, MI โ€ข On-site

$110K - $120K/yr

Full-time

Re-posted 18 days ago


Job description

Position: Embedded Software Engineer
Work Location: Dearborn, MI
Duration: Fulltime/Direct Hire
 
Job Description & Skill Requirement:
  • Design and develop embedded software for distributed systems involving multiple microcontrollers
  • Implement low-level drivers and Board Support Package (BSP) components
  • Develop real-time Ethernet and communication protocols (UART, SPI, IPC, I2C)
  • Work on RTOS / bare-metal software development for scalable platforms
  • Perform integration, debugging, and optimization (CPU, memory, power)
  • Analyse and resolve low-level system issues across embedded layers
  • Conduct unit testing, integration testing, and automation using Python scripting
  • Ensure compliance with MISRA, ASPICE, and ISO26262 standards
  • Maintain design documentation, traceability, and architecture artifacts
  • Collaborate with hardware teams, V&V teams, and external vendors
  • Provide bench-level debugging and HIL validation support
  • Lead/participate in triaging sessions and release activities
 
Qualification:
  • Bachelor's degree in computer science / Electronics & Communication Engineering
Skills
 
  • C / C++ Programming
  • Python Scripting
  • Embedded Software Development
  • BSP & Device Driver Development
  • AUTOSAR (BSW, RTE, SWC, Davinci tools)
  • RTOS (FreeRTOS / SafeRTOS)
  • Linux / QNX Systems
  • ⁠UART, SPI, I2C, IPC communication
  • CAN / CAN-FD
  • Ethernet Drivers
  • UDS Protocol (ISO 14229)
  • DMA, Multicore & Shared Memory concepts
  • Lauterbach Debugging Tool
  • GTest, Parasoft (Unit Testing)
  • Bazel Build System
  • JIRA, JAMA
  • Flash / Memory Driver Development
  • Wear leveling, Garbage collection, Page swap
  • Boot-time & Runtime Optimization
  • Low-level debugging across software stack