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Entry Level Embedded Engineer Jobs in Houston, TX

METECS is seeking an entry-level Simulation Software Engineer to support NASA's simulation efforts ... Our specialties include robotics automation, embedded systems, hardware/software integration ...

METECS is seeking an entry-level Simulation Software Engineer to support NASA's simulation efforts ... Our specialties include robotics automation, embedded systems, hardware/software integration ...

Entry Level Embedded Engineer information

See Houston, TX salary details

$59.7K

$131.1K

$183.4K

How much do entry level embedded engineer jobs pay per year?

As of Jul 13, 2026, the average yearly pay for entry level embedded engineer in Houston, TX is $131,093.00, according to ZipRecruiter salary data. Most workers in this role earn between $106,500.00 and $156,100.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Entry Level Embedded Engineer, and why are they important?

To thrive as an Entry Level Embedded Engineer, you need a solid understanding of C/C++ programming, embedded systems concepts, and a degree in electrical engineering, computer engineering, or a related field. Familiarity with microcontrollers, real-time operating systems (RTOS), hardware debugging tools, and version control systems like Git is typically required. Strong problem-solving skills, attention to detail, and effective communication make candidates stand out in this role. These skills and qualities are crucial for developing reliable embedded solutions, troubleshooting hardware-software interactions, and collaborating with cross-functional engineering teams.

What are some common challenges faced by entry level embedded engineers when transitioning from academic projects to real-world products?

Entry level embedded engineers often find that real-world projects involve stricter requirements for reliability, safety, and maintainability compared to academic assignments. They may need to quickly adapt to working with legacy code, constrained hardware resources, and industry-standard development tools. Additionally, collaborating with multidisciplinary teams—such as hardware designers, firmware developers, and QA engineers—requires strong communication and documentation skills. Understanding version control systems and participating in code reviews are also common aspects of the work environment.

What does an Entry Level Embedded Engineer do?

An Entry Level Embedded Engineer helps design, develop, and test software that runs on embedded systems, such as microcontrollers or other specialized hardware. Their work often involves coding in languages like C or C++ to create firmware that controls devices ranging from household electronics to automotive systems. They also assist with debugging, troubleshooting, and sometimes hardware integration under the guidance of more experienced engineers. This role provides foundational experience in both software and hardware aspects of embedded systems.
What are the most commonly searched types of Embedded Engineer jobs in Houston, TX? The most popular types of Embedded Engineer jobs in Houston, TX are:
What job categories do people searching Entry Level Embedded Engineer jobs in Houston, TX look for? The top searched job categories for Entry Level Embedded Engineer jobs in Houston, TX are:
What cities near Houston, TX are hiring for Entry Level Embedded Engineer jobs? Cities near Houston, TX with the most Entry Level Embedded Engineer job openings:
Infographic showing various Entry Level Embedded Engineer job openings in Houston, TX as of July 2026, with employment types broken down into 1% Internship, 90% Full Time, 7% Part Time, and 2% Contract. Highlights an 83% Physical, 6% Hybrid, and 11% Remote job distribution, with an average salary of $131,093 per year, or $63 per hour.
Junior Simulation Software Engineer

Junior Simulation Software Engineer

METECS

Houston, TX • On-site

Full-time

Re-posted 8 days ago


Job description

METECS is seeking an entry-level Simulation Software Engineer to support NASA’s simulation efforts as part of the Robotics, Simulations, and Graphics Support (RSGS) team. This role is ideal for candidates with a strong foundation in computer science and software engineering who are interested in applying those skills to challenging problems in aerospace, robotics, human spaceflight, and physics-based simulation.
In this role, you will contribute to the design, development, integration, testing, and maintenance of high-fidelity simulation software that supports engineering analysis across a wide range of human spaceflight programs, including the International Space Station (ISS), Orion, Moon Base, Space Reactor-1 Freedom (SR-1), Human Landing System (HLS), and other advanced exploration initiatives. Projects may include development and enhancement of core dynamics and simulation tools, investigations of crew member stability in lunar and microgravity environments, lunar vehicle simulations, and support of ISS training simulation systems.
Successful candidates will be active contributors to a modern software development environment. Responsibilities include implementing and maintaining features from Git-managed work items, participating in peer code reviews, contributing to automated testing efforts, and helping maintain and improve continuous integration and deployment (CI/CD) pipelines. Candidates should be comfortable working within large, collaborative codebases and applying software engineering best practices to ensure reliability, maintainability, and performance.
Simulation development at METECS is a highly multidisciplinary effort, requiring close collaboration with experts in software engineering, physics, robotics, biomechanics, computer graphics, and aerospace systems. You will work alongside NASA engineers and mission stakeholders to develop simulation capabilities that are accurate, robust, and relevant to real-world mission scenarios.
Required Qualifications:

  • Bachelor’s degree in Computer Science, Aerospace Engineering, Physics, or a related field.
  • Experience in simulations, software development, or a related technical field.
  • Proficiency in C++.
  • Experience working in Linux-based environments.
  • Familiarity with Git for version control.
  • Strong communication skills and a collaborative mindset.
  • Familiarity with scripting languages such as Python.
  • Solid foundation in physics and mathematics.
  • Ability to work independently while contributing to a team-oriented environment.

Desired Qualifications:
 
  • Exposure to AI/ML concepts and applications.
  • Understanding of the software development life cycle (SDLC).
  • Experience with CI/CD pipelines and automated testing.
  • Familiarity with the Trick simulation framework.
  • Unity, Unreal Engine, EDGE or similar graphics engines.

 
Citizenship or lawful permanent resident required due to federal position.
About METECS:
We are a high-performance team providing advanced engineering, software, and analysis solutions for human space flight and terrestrial applications. We develop and integrate custom software for NASA and other government and commercial customers utilizing a wide variety of in-house, commercial, and open-source technologies. Our specialties include robotics automation, embedded systems, hardware/software integration, multibody dynamics simulations, immersive computer graphics, XR systems and advanced web-based tools.
METECS is an Equal Opportunity Employer, including veterans and individuals with disabilities.

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