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Entry Level Apple Vision Pro Developer Jobs (NOW HIRING)

... Apple Vision Pro! Their primary functions are to manage the camera calibration and test coverage at module integrators and VCM vendors to ensure they meet the company's high-quality standards. This ...

... and Apple Vision Pro! Their primary functions are to manage the camera calibration and test ... These tasks require an engineer who is ardently meticulous. Traveling to MIs in Asia on as needed ...

... and Apple Vision Pro! Their primary functions are to manage the camera calibration and test ... These tasks require an engineer who is ardently meticulous. Traveling to MIs in Asia on as needed ...

... and Apple Vision Pro! Their primary functions are to manage the camera calibration and test ... These tasks require an engineer who is ardently meticulous. Traveling to MIs in Asia on as needed ...

... and Apple Vision Pro! Their primary functions are to manage the camera calibration and test ... These tasks require an engineer who is ardently meticulous. Traveling to MIs in Asia on as needed ...

Embedded Software Engineer

Sunnyvale, CA · On-site

$154K - $203K/yr

... Vision Pro, Apple TV and iCloud etc. In this role, you will work on application, driver and ... Detailed understanding of software engineering principles using C and or C++, Real Time Operating ...

Apple's Silicon Engineering Group (SEG) designs high-performance, low power microprocessors that power our innovative products, including the iPhone, iPad, Watch, Vision Pro, and Mac. We are looking ...

Apple's Silicon Engineering Group (SEG) designs high-performance, low power microprocessors that power our innovative products, including the iPhone, iPad, Watch, Vision Pro, and Mac. We are looking ...

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Entry Level Apple Vision Pro Developer information

See salary details

$29.5K

$100.3K

$241.5K

How much do entry level apple vision pro developer jobs pay per year?

As of Jun 27, 2026, the average yearly pay for entry level apple vision pro developer in the United States is $100,265.00, according to ZipRecruiter salary data. Most workers in this role earn between $63,500.00 and $106,000.00 per year, depending on experience, location, and employer.

What are some common challenges faced by entry-level Apple Vision Pro developers, and how can they be addressed?

Entry-level Apple Vision Pro developers often encounter challenges related to learning new frameworks, such as visionOS and ARKit, and adapting to Apple's unique hardware and software integration. Collaborating with designers and experienced developers can help overcome the steep learning curve, as can utilizing Apple's extensive documentation and sample projects. It's common to work in agile, cross-functional teams, so strong communication skills and a willingness to seek feedback are essential for growth and success in this role.

What does an Entry Level Apple Vision Pro Developer do?

An Entry Level Apple Vision Pro Developer creates applications and experiences for Apple's Vision Pro, a spatial computing device. They typically work with Apple's visionOS, using programming languages like Swift and frameworks such as RealityKit and ARKit. Their responsibilities include designing, coding, testing, and debugging interactive 3D or augmented reality applications. Entry level developers may also collaborate with designers and senior engineers to bring immersive experiences to life, while continuously learning about new tools and best practices in spatial computing.

What are the key skills and qualifications needed to thrive as an Entry Level Apple Vision Pro Developer, and why are they important?

To thrive as an Entry Level Apple Vision Pro Developer, you need a solid grasp of Swift programming, basic 3D graphics concepts, and familiarity with Apple's development ecosystem, ideally with a relevant degree or coursework. Experience with tools like Xcode, RealityKit, ARKit, and an understanding of visionOS are typically required. Strong problem-solving skills, adaptability, and effective communication will help you collaborate and learn quickly in this fast-evolving field. Mastery of these skills ensures you can build immersive experiences, adapt to new technologies, and contribute effectively to innovative projects.

What is the difference between Entry Level Apple Vision Pro Developer vs Entry Level AR/VR Developer?

AspectEntry Level Apple Vision Pro DeveloperEntry Level AR/VR Developer
Required SkillsProficiency in Swift, ARKit, RealityKit, 3D modeling, and Apple ecosystemKnowledge of Unity, Unreal Engine, C#, 3D modeling, and various AR/VR platforms
Work EnvironmentApple development teams, iOS/MacOS platforms, Apple-specific hardwareGame studios, tech companies, startups working on AR/VR applications
Industry UsagePrimarily within Apple ecosystem and productsBroader industry including gaming, training, simulation, and entertainment

In summary, an Entry Level Apple Vision Pro Developer specializes in Apple's AR ecosystem, focusing on Swift and Apple-specific tools, while an Entry Level AR/VR Developer has a broader skill set applicable across multiple platforms and engines. Both roles require 3D modeling and programming skills but differ in tools and industry focus.

More about Entry Level Apple Vision Pro Developer jobs
What cities are hiring for Entry Level Apple Vision Pro Developer jobs? Cities with the most Entry Level Apple Vision Pro Developer job openings:
What are the most commonly searched types of Apple Vision Pro Developer jobs? The most popular types of Apple Vision Pro Developer jobs are:
What states have the most Entry Level Apple Vision Pro Developer jobs? States with the most job openings for Entry Level Apple Vision Pro Developer jobs include:
What job categories do people searching Entry Level Apple Vision Pro Developer jobs look for? The top searched job categories for Entry Level Apple Vision Pro Developer jobs are:
Infographic showing various Entry Level Apple Vision Pro Developer job openings in the United States as of June 2026, with employment types broken down into 3% As Needed, 77% Full Time, 3% Part Time, and 17% Contract. Highlights an 47% Physical, and 53% Remote job distribution, with an average salary of $100,265 per year, or $48.2 per hour.
Software Development Engineer, Vision Products Group

Software Development Engineer, Vision Products Group

Apple

Sunnyvale, CA

$126K - $220K/yr

Full-time

Medical, Dental, Retirement

Posted 14 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 662 frontline employees who took The Breakroom Quiz

6th of 30 rated technology retailers


Job description

Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other's ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It's the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you'll do more than join something - you'll add something.
Join our Systems Software Architecture Team under VPG, where we're pioneering a revolutionary framework that's redefining how Apple products deliver real-time experiences. Our framework enables developers to express workloads as interconnected graphs, creating demand-driven systems that optimize for latency and enable zero-copy data access. Originally developed to help visionOS achieve its critical motion-to-photon latency targets-providing users with a seamless, realistic experience through Vision Pro-our technology is now expanding to iOS and macOS. As Apple deploys LLMs and other real-time features across platforms, our framework is becoming essential infrastructure that enables the next generation of Apple product experiences.
Description
As a Software Development Engineer, you will implement and improve framework features that power real-time experiences across Apple's product ecosystem. You'll work with cross-functional teams to build and optimize components for products like Vision Pro, iPhone, and Mac, contributing to systems that meet demanding performance requirements for latency, jitter, and user experience. This role requires solid technical skills in systems programming, a growing ability to evaluate architectural tradeoffs, and a passion for delivering technology that enables breakthrough product features.","responsibilities":"Implement and optimize framework features that enable customer-facing capabilities on visionOS, iOS, and macOS platforms.
Develop code using C/C++, Objective-C, and/or Swift.
Contribute to architectural RFCs and technical documentation that guide the team in developing framework features.
Collaborate with cross-functional partners to understand requirements and deliver optimized solutions.
Triage and investigate incoming issues using metrics including MTBF, client team impact, user experience, and test coverage.
Analyze tradeoffs between different technical approaches and contribute to discussions on optimal solutions for complex problems.
Profile and optimize system performance to meet critical KPIs for latency, jitter, and resource utilization.
Preferred Qualifications
Understanding of computer architecture and hardware-software interaction.
Experience with or interest in resource-constrained Embedded Systems development.
Familiarity with real-time systems design principles and scheduling algorithms.
Exposure to performance-critical software development in production systems.
Interest in or experience with AR/VR systems, spatial computing, or graphics pipelines.
iOS or macOS development experience using system frameworks.
Exposure to Objective-C or Swift for platform development.
Minimum Qualifications
Bachelor's degree in Computer Science, Electrical Engineering, or related field, and 2 years of relevant industry experience; or Master's degree with 1 year of relevant experience.
Understanding of operating systems fundamentals including process management, memory management, inter-process communication, concurrent programming, and synchronization primitives.
Proficiency in C/C++ programming for systems-level development.
Experience with debugging tools such as gdb or lldb.
Ability to analyze system performance and identify bottlenecks.
Familiarity with Gen AI coding tools. Demonstrated ability to use them for design, code generation, and debugging.
Pay & Benefits
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $126,800 and $220,900, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976