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Entry Level Animation Software Engineer Jobs in Baltimore, MD

Position: Entry Level Technician Location: Churchville, MD Security Clearance: Must be able to ... software engineering, unmanned aerial systems (UASs), and metrology/reverse engineering. SURVICE ...

Join us. AECOM is seeking an Entry-Level Civil Engineer to be based in Hunt Valley, MD . This ... Uses computer software as a tool for solving basic engineering problems. * Performs work in ...

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Entry Level Animation Software Engineer information

See Baltimore, MD salary details

$23.8K

$104.2K

$187.8K

How much do entry level animation software engineer jobs pay per year?

As of Sep 15, 2026, the average yearly pay for entry level animation software engineer in Baltimore, MD is $104,196.00, according to ZipRecruiter salary data. Most workers in this role earn between $64,600.00 and $119,200.00 per year, depending on experience, location, and employer.

What does an entry level animation software engineer do?

An Entry Level Animation Software Engineer assists in developing and maintaining software tools used for creating animations in films, games, or other media. They typically work alongside senior engineers and animators to write code, debug issues, and implement new features in animation software. Responsibilities can include working with graphics APIs, optimizing rendering performance, and supporting artists with technical solutions. This role is ideal for recent graduates or those new to the field, offering opportunities to learn industry-standard tools and workflows.

What are the key skills and qualifications needed to thrive as an entry level animation software engineer?

To thrive as an Entry Level Animation Software Engineer, you need a strong grasp of programming languages such as C++ or Python, a bachelor's degree in computer science or a related field, and foundational knowledge of computer graphics. Familiarity with animation engines, APIs like OpenGL or DirectX, and version control systems such as Git is typically required. Problem-solving abilities, attention to detail, and effective teamwork set standout candidates apart in this role. These skills and qualities ensure the efficient development of animation software that meets both technical and creative requirements in a collaborative environment.

What are the most common challenges faced by entry level animation software engineers when transitioning from academic projects to production environments?

Entry level animation software engineers often find the transition from academic projects to real-world production environments challenging due to the complexity and scale of professional animation pipelines. In industry settings, engineers must write code that integrates seamlessly with large, existing codebases and collaborate closely with artists, designers, and other engineers, often under tight deadlines. Adapting to version control systems, adhering to coding standards, and learning to prioritize bug fixes and feature requests are key adjustments. Continuous learning and strong communication skills are essential for success in these collaborative, fast-paced environments.

What is the difference between Entry Level Animation Software Engineer vs Entry Level 3D Animator?

AspectEntry Level Animation Software EngineerEntry Level 3D Animator
Required CredentialsBachelor's in Computer Science, Animation, or related field; basic programming skillsBachelor's in Animation, Fine Arts, or related field; strong artistic portfolio
Work EnvironmentTech companies, gaming studios, animation firms; collaborative and technicalAnimation studios, media companies; creative and artistic
Employer & Industry UsageUsed in software development, gaming, and interactive mediaUsed in film, TV, gaming, and advertising

The main difference is that Entry Level Animation Software Engineers focus on developing animation software and tools using programming skills, while Entry Level 3D Animators create visual animations and characters primarily through artistic skills. Both roles often work in creative environments but serve different functions within the animation and media industries.

What are the most commonly searched types of Animation Software Engineer jobs in Baltimore, MD?

The most popular types of Animation Software Engineer jobs in Baltimore, MD are:

What job categories do people searching Entry Level Animation Software Engineer jobs in Baltimore, MD look for?

The top searched job categories for Entry Level Animation Software Engineer jobs in Baltimore, MD are:

Infographic showing various Entry Level Animation Software Engineer job openings in Baltimore, MD as of August 2026, with employment types broken down into 85% Full Time, 11% Part Time, and 4% Contract. Highlights an 85% Physical, 4% Hybrid, and 11% Remote job distribution, with an average salary of $104,196 per year, or $50.1 per hour.

Software Cyber Engineer - SWE 0

Hanover, MD • On-site

Lockheed Martin Corporation
Manufacturing • 10K+ employees

$91K - $169K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 23 days ago


Lockheed Martin rating

8.2

Company rating: 8.2 out of 10

Based on 400 frontline employees who took The Breakroom Quiz


Job description

Standard Job Description
This position may be eligible for a $25K sign on bonus for external hires!
What We're Doing:
Lockheed Martin, Cyber & Intelligence invites you to step up to one of today's most daunting challenges: the use of advanced electronics to undermine our way of life. You'll develop innovative offensive cyber capabilities that help protect the nation and the world.
Cyber | Lockheed Martin
Who we are:
Mission-focused innovators - We thrive on outsmarting the most sophisticated security systems and networks.
Cutting-edge pioneers - Our team designs the tools, techniques, and exploits that define the future of offensive cyber operations.
Rotary & Mission Systems (RMS) leader - RMS delivers advanced technology for defense, while our Maryland Cyber & Intelligence hub specializes in cybersecurity, intelligence, and surveillance.
Why Join Us:
Your Health, Your Wealth, Your Life
Our flexible schedules, competitive pay and comprehensive benefits enable you to live a healthy, fulfilling life at and outside of work.
Learn more about Lockheed Martin's competitive and comprehensive benefits package.
We support our employees, so they can support our mission.
The Work:
As an Entry-Level Software Engineer on the Offensive Cyber team, you will:
• Design & develop innovative software solutions that support offensive cyber operations.
• Collaborate with cross-functional engineers, analysts, and mission planners to translate user needs into robust code.
• Debug, test, and refine existing applications, improving performance, reliability, and security.
• Create and execute software test plans to validate functionality and resilience.
• Contribute to continuous-improvement initiatives, proposing enhancements to tools, processes, and development pipelines.
• Stay ahead of emerging threats by researching new techniques, languages, and frameworks.
• Proficient in AI prompting as it applies to this position and practice.
This role offers a fast-track launch for engineers who are passionate about building scalable, efficient, and mission-impacting software.
#RMSTG2026
#LMCyber
#RMSACS
Designs, develops, operates, and maintains software and firmware components and computing systems software to be applied to and integrated with engineering, scientific, and manufacturing requirements. Applies the appropriate standards, processes, procedures, and tools throughout the system development life cycle to support the generation of such engineering applications and products such as laboratory simulation systems, airplane flight control and display systems, avionics, mechanical and electrical systems, weapons armament, commercial and military aircraft systems, mobile and ground-based defense systems, space systems, and other systems and applications of this nature. Interfaces with customers, suppliers, application users, and other technical and support personnel.Proficient in AI prompting as it applies to this position and practice.
Basic Qualifications
• Candidate must possess active US security clearance with a polygraph
• Bachelor's degree in computer science, information systems, or network engineering from an accredited college. OR 4 years equivalent experience in lieu of a degree
Desired Skills
• Experience with Computer Science, Information Systems or Network Engineering.
• 2 years experience Windows, Linux, or network programming
• Able to install and configure anti-virus and spy-ware.
• Able to design, write and execute software test plans.
• Certifications in any of the following
MCSE: Microsoft Certified Solutions Expert,
RHCE: Red Hat Certified Engineer,
CEH: Certified Ethical Hacker,
CCNA: Cisco Certified Network Associate
Pay Information
Full-Time Salary Range: $91200.00 - $169400.00
At Lockheed Martin, we know mission success starts with taking care of our people. Our Total Rewards program is designed to attract top talent, support your well-being, and help you grow-both professionally and personally.
The salary range for this position is as listed on the requisition. Please note that the salary information listed is a general guideline only. Lockheed Martin considers factors such as (but not limited to) scope and responsibilities of the position, candidate's work experience, education/ training, key skills as well as market(work location) and business considerations when extending an offer.
Benefits offered: Medical, Dental, Vision, Flexible work arrangements and schedules (e.g., 4x10), 401(k) match, Paid time off, Holidays, Parental Leave, EAP, Flexible Spending Accounts, Education Assistance, Life Insurance, Short-Term Disability, and Long-Term Disability.
  • Annual short-term and/or long-term incentive compensation programs may be offered depending on the position. Payments under these annual programs are not guaranteed and can vary from year to year and are tied to a range of performance metrics.
  • For (Washington state applicants only) Non-represented full-time employees: accrue at least 10 hours per month of Paid Time Off (PTO) to be used for incidental absences and other reasons; receive at least 90 hours for holidays. Represented full time employees accrue 6.67 hours of Vacation per month; accrue up to 52 hours of sick leave annually; receive at least 96 hours for holidays. PTO, Vacation, sick leave, and holiday hours are prorated based on start date during the calendar year.

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About Lockheed Martin

Sourced by ZipRecruiter

As a global security and aerospace company, the majority of Lockheed Martin's business is with the U.S. Department of Defense and U.S. federal government agencies.The remaining portion of Lockheed Martin's business is comprised of international government and commercial sales of products, services and platforms.

Industry

Manufacturing

Company size

10,000+ Employees

Headquarters location

Bethesda, MD, US

Year founded

1912