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Entry Level 3D Game Animator Jobs (NOW HIRING)

Game Art * Digital Media * Animation * Visual Effects (VFX) * Environmental Design * Architecture ... Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent * Creation of ...

Audio Implementer / Sound Designer

Atlanta, GA · On-site

$77K - $101K/yr

... across animation, comics, games, and more. We believe great stories come from giving talented ... Come in on the ground floor, we're hiring to bring our 3D game development and asset production in ...

Design and animate high-quality 2D and 3D motion graphics. * Core Design Execution: Apply strong ... Gaming Culture: A personal passion for and deep familiarity with video games is strongly preferred ...

NY · On-site

Design and animate high-quality 2D and 3D motion graphics. * Core Design Execution: Apply strong ... Gaming Culture: A personal passion for and deep familiarity with video games is strongly preferred ...

Bachelor's degree or above in Game Design, VFX, Digital Media, Computer Animation or similar field ... Able to create 3D models and textures from photographs, technical drawings, or point cloud data.

Showing results 21-40

Entry Level 3d Game Animator information

See salary details

$31K

$63.9K

$132.5K

How much do entry level 3d game animator jobs pay per year?

As of Sep 10, 2026, the average yearly pay for entry level 3d game animator in the United States is $63,866.00, according to ZipRecruiter salary data. Most workers in this role earn between $49,500.00 and $62,500.00 per year, depending on experience, location, and employer.

What does an entry level 3D game animator do?

An entry level 3D game animator creates basic animations for characters, objects, and environments in video games. They work closely with senior animators and other team members to bring game assets to life, often using software like Maya or Blender. Typical tasks include rigging models, animating movements, and making sure animations meet technical and artistic requirements. Entry level animators may also assist with troubleshooting and optimizing animations for better game performance.

What are the key skills and qualifications needed to thrive as an entry level 3D game animator?

To thrive as an Entry Level 3D Game Animator, you need a solid understanding of animation principles, basic 3D modeling, and a relevant degree or portfolio demonstrating your abilities. Familiarity with industry-standard software such as Autodesk Maya, Blender, and game engines like Unity or Unreal Engine is typically required. Creativity, attention to detail, and effective communication are important soft skills for collaborating in a team and bringing characters to life. These skills and qualities ensure that animations are technically sound, visually engaging, and consistent with the overall game vision.

What are some common challenges faced by entry level 3D game animators in a collaborative development environment?

Entry level 3D game animators often face challenges such as adapting to diverse animation pipelines, learning proprietary software or game engines, and meeting tight production deadlines. Collaboration is key, as animators regularly work with designers, programmers, and artists to ensure animations align with gameplay and artistic vision. Communicating feedback, iterating on animations based on team input, and balancing creativity with technical constraints are essential skills to develop in this role.

What is the difference between Entry Level 3D Game Animator vs Entry Level 3D Character Modeler?

AspectEntry Level 3D Game AnimatorEntry Level 3D Character Modeler
Required SkillsAnimation, rigging, storytellingModeling, texturing, topology
Work EnvironmentGame studios, animation teamsGame studios, character design teams
Common CertificationsPortfolio, basic animation coursesPortfolio, 3D modeling certifications
Industry UsageCreating character movements and animationsDesigning and building character models

While both roles require 3D skills and work in game development, Entry Level 3D Game Animators focus on bringing characters to life through movement, whereas Entry Level 3D Character Modelers specialize in creating the visual models. Understanding these differences helps job seekers target the right roles in the gaming industry.

How to start a career in 3D animation?

To start a career as an entry-level 3D game animator, develop skills in 3D modeling and animation software such as Maya or Blender, and build a portfolio showcasing your work. Gaining knowledge of game engines like Unity or Unreal Engine and understanding animation principles are also important. Internships or entry-level positions can provide practical experience and industry exposure.

Is there a demand for entry level 3D game animators?

The demand for entry-level 3D game animators is growing due to the expanding gaming industry and increased use of advanced animation tools like Maya and Blender. Employers seek candidates with strong portfolios, basic knowledge of animation principles, and familiarity with game engines such as Unity or Unreal Engine. Entry-level roles often require a relevant degree or certification and offer opportunities for skill development and career advancement.
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Infographic showing various Entry Level 3D Game Animator job openings in the United States as of September 2026, with employment types broken down into 50% Full Time, 33% Part Time, and 17% Contract. Highlights an 83% In-person, and 17% Remote job distribution, with an average salary of $63,866 per year, or $30.7 per hour.

Game Programming Faculty

Tempe, AZ • On-site

University of Advancing Technology
Colleges, Universities, and Professional Schools • 51 - 200 employees

Other

Posted 20 days ago


Job description

University of Advancing Technology is currently recruiting an instructor to effectively instruct students in using a scripting language to study basics of game programming, graphics programming. Position requires knowledge of C++, data base, Direct X and Graphic Libraries. Knowledge of variables, data types, looping, conditional logic, functions, arrays, types, and other basic concepts allows the student to learn game concepts without a language course and prepares the student for future courses in this program during the first year. Students will gain valuable programming experience by writing simple tutorial-based games.

Essential Duties:

  • Recognize the fundamentals of computer programming such as variables, data types, branching and looping
  • Demonstrate 2D computer graphics theory using bitmaps and animated sprites
  • Identify device input commands including keyboard, mouse and joystick
  • Apply game logistics of collision detection, object motion and finite state based programming
  • Describe the fundamental theory of digital sound, file formats, effects commands and music playback commands
  • Demonstrate 3D computer graphics theory using 3D object creation, manipulation and animation