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Engineering Graphics Jobs in Texas (NOW HIRING)

Graphics Engineer (Retro Studios)

Austin, TX · On-site

$138K - $171K/yr

Solid background in object-oriented design (OOD) and modern software engineering methodologies ... graphics engineering (or a strong portfolio of complex personal rendering projects/internships)

Description As a Graphics Emulation Engineer in Apple's GPU Design Verification and Validation organization, you'll ensure our complex GPU designs meet Apple's quality standards through comprehensive ...

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Engineering Graphics information

See Texas salary details

$58.2K

$132.7K

$163K

How much do engineering graphics jobs pay per year?

As of Jun 22, 2026, the average yearly pay for engineering graphics in Texas is $132,731.00, according to ZipRecruiter salary data. Most workers in this role earn between $130,400.00 and $148,100.00 per year, depending on experience, location, and employer.

What is the difference between Engineering Graphics vs Drafting?

AspectEngineering GraphicsDrafting
CredentialsTypically requires a diploma or degree in engineering or technical drawingOften requires a certificate or diploma in drafting or technical drawing
Work EnvironmentDesign studios, engineering firms, manufacturing companiesArchitectural firms, engineering offices, manufacturing plants
Industry UsageUsed across engineering disciplines for creating detailed technical drawingsPrimarily used for producing precise technical drawings and plans

Engineering Graphics and Drafting are closely related roles involving technical drawing creation. Engineering Graphics often encompasses a broader scope, including conceptual design and visualization, while Drafting focuses specifically on producing detailed technical drawings. Both roles require similar skills and certifications, and they are integral to engineering and manufacturing industries.

What are engineering graphics?

Engineering graphics are visual representations and drawings used by engineers and designers to communicate ideas, technical information, and specifications for engineering projects. These graphics include technical drawings, diagrams, schematics, and blueprints that detail the dimensions, materials, and assembly of components or systems. Mastery of engineering graphics is essential for accurately conveying design intent and ensuring that manufactured products meet required standards. Modern engineering graphics often utilize computer-aided design (CAD) software to create precise and detailed drawings.

How do Engineering Graphics professionals typically collaborate with engineers and designers during a project?

Engineering Graphics professionals work closely with engineers and designers to translate conceptual ideas and technical requirements into precise visual representations, such as CAD drawings or schematics. They often participate in project meetings to clarify design intent, incorporate feedback, and ensure that all graphical documentation aligns with industry standards and project specifications. Effective communication and attention to detail are key, as their work forms the basis for manufacturing, construction, or further design iterations.

What are the key skills and qualifications needed to thrive as an Engineering Graphics professional, and why are they important?

To thrive as an Engineering Graphics professional, you need strong spatial reasoning, technical drawing skills, and a background in engineering principles, often supported by a degree in engineering or drafting. Proficiency with CAD software such as AutoCAD, SolidWorks, or Revit, along with knowledge of industry standards, is essential. Attention to detail, creativity, and strong communication skills help you accurately interpret requirements and collaborate with engineers and designers. These skills ensure precise technical documentation, effective collaboration, and the successful realization of engineering projects.

What engineers make $500,000?

Senior engineering roles in fields such as petroleum engineering, aerospace engineering, and software engineering can reach or exceed $500,000 annually, especially with experience, advanced skills, and leadership responsibilities. High compensation often involves bonuses, stock options, or profit sharing, particularly in the tech and energy sectors.

What jobs can you get with engineering, graphics, and design?

Engineering graphics skills are essential for roles such as CAD technician, mechanical drafter, civil engineer, or design engineer, where creating technical drawings and models is required. These jobs often involve using software like AutoCAD or SolidWorks and may require relevant certifications or a degree in engineering or design. They are typically found in manufacturing, construction, aerospace, automotive, and product development industries.

Is engineering graphics a good career?

Engineering graphics is a valuable skill used in designing and visualizing engineering projects, often requiring proficiency in CAD software and technical drawing standards. It offers opportunities in manufacturing, construction, and product design, with a typical work environment involving detailed planning and collaboration. Career prospects depend on industry demand and individual skill development.

What does a graphics engineer do?

A graphics engineer designs and develops visual content, such as computer graphics, animations, and rendering techniques, often working with software tools like OpenGL or DirectX. They may also optimize graphics performance and collaborate with developers and artists to create realistic visuals for games, simulations, or visualizations.
Infographic showing various Engineering Graphics job openings in Texas as of June 2026, with employment types broken down into 69% Full Time, 23% Part Time, 4% Temporary, and 4% Contract. Highlights an 83% Physical, 4% Hybrid, and 13% Remote job distribution, with an average salary of $132,731 per year, or $63.8 per hour.
Graphics Engineer (Retro Studios)

Graphics Engineer (Retro Studios)

Nintendo

Austin, TX • On-site

$138K - $171K/yr

Other

Posted 24 days ago


Nintendo rating

8.0

Company rating: 8.0 out of 10

Based on 7 frontline employees who took The Breakroom Quiz

95th of 191 rated software companies


Job description

RETRO STUDIOS: 
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the company's cutting-edge platforms, blending innovation, artistry, and gameplay excellence. 

Our home base is Austin, Texas, a vibrant city known for its creative energy, live music, stunning natural scenery, and forward-thinking culture. With year-round sunshine and endless options for outdoor adventures, Austin offers the perfect backdrop for world-class developers to stay inspired, balanced, and at the top of their game. 

DESCRIPTION OF DUTIES:  

  • Partner with the Graphics team to elevate the final visual quality of our proprietary engine through a mix of novel techniques and iterative improvements to existing systems.
  • Collaborate with visual effects artists to research, prototype, and implement advanced real-time visual effects methodologies.
  • Work directly with Environment, Character, and Technical Artists to implement rendering features and provide technical support for their workflows.
  • Assist senior engineers in the development and maintenance of larger core engine systems.
  • Document and gather technical requirements from content teams to ensure graphics features meet production needs.
  • Maintain a forward-thinking mindset by staying current on industry research, hardware advancements, and emerging rendering techniques.
  • Actively participate in code reviews, providing and receiving constructive feedback to ensure high code quality. 

 *This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties. The company may modify job duties from time to time, either in practice or in writing. 

SUMMARY OF REQUIREMENTS:  

  • Strong understanding of visual perception, physics, and the mathematical principles (linear algebra, geometry, calculus) underlying 3D transformations and lighting.
  • Proficiency with 3D graphics algorithms and their practical application in real-time computer simulation or video game software.
  • Experience with image processing techniques and statistical analysis for visual data.
  • Solid background in object-oriented design (OOD) and modern software engineering methodologies.
  • Professional or significant academic experience inC++.
  • Understanding of low-level systems, includingmemory allocators, file systems, and CPU/GPU synchronization.
  • 2-4 yearsof experience in graphics engineering (or a strong portfolio of complex personal rendering projects/internships). 

Bonus: 

  • Experience with particle rendering, compute shaders, or modern APIs (Vulkan, DX12, Metal). 

Retro Studios is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy, and respect for each other.