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Remote 3D Developer Jobs in Texas (NOW HIRING)

... remote working is another option. It will nationally, indirectly report to Insight Surgery's USA ... Use validated segmentation software to convert patient scan data into 3D anatomical models for ...

Senior Biomedical Engineer (USA)

Houston, TX · On-site +1

$99K - $137K/yr

... remote working is another option. It will nationally, indirectly report to Insight Surgery's USA ... Use validated segmentation software to convert patient scan data into 3D anatomical models for ...

Houston, TX (Hybrid Preferred) | Remote Considered Hire Type: Contract-to-Hire (Houston Area ... Medical, Dental, Vision Sterling Engineering is looking for a Civil Designer in Houston, TX. This ...

Remote Truss Design Manager

Burleson, TX · Remote

$1.1K - $1.5K/wk

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Substation Physical Engineer - REMOTE

Dallas, TX · On-site +1

$97K - $124K/yr

Substation Physical Engineer - REMOTE Location: Remote US Ready to make a difference? ICF is ... Experience leading substation projects modelled in 3D using Autodesk Inventor * Familiarity with ...

We are a relentlessly client-focused group who are re-imagining, re-designing, and re-engineering ... Inventor 3D, AutoCAD, Civil 3D, Bluebeam, and MicroStation What we would like you to have ...

Lead Substation Physical Engineer - REMOTE

Dallas, TX · On-site +1

$101K - $133K/yr

Remote US Ready to make a difference? ICF is seeking an experienced Substation Physical Engineer to ... Experience leading substation projects modelled in 3D using Autodesk Inventor * Familiarity with ...

Houston, TX (open to remote flexibility) Duration: 6+ months to begin - extension potential Client ... civil engineering design software; Autodesk Civil 3D experience is a must. • Knowledge in ...

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Remote 3D Developer information

Is 3D modeling still in demand?

3D modeling remains in high demand across industries such as gaming, film, architecture, and product design. Remote 3D developers with skills in software like Blender, Maya, or 3ds Max are sought after for projects involving visualization, animation, and virtual environments.

What jobs in the US pay 300,000 a year?

Remote 3D developers with advanced skills in graphics programming, real-time rendering, and experience with tools like Unreal Engine or Unity can reach or exceed a $300,000 annual salary, especially in senior or lead roles. High-paying positions often require extensive experience, specialized knowledge, and sometimes management responsibilities or consulting work.

Do 3D modelers work from home?

Many 3D modelers, including remote 3D developers, work from home, especially with the increasing use of digital tools like Blender, Maya, and ZBrush. Remote work allows flexibility in location and schedule, but some projects may require collaboration or access to specialized hardware or software in a studio setting.

Does Google hire remote developers?

Google hires remote developers for various roles, including software engineering and 3D development, often requiring strong technical skills and experience with relevant tools. Remote positions may have specific location or time zone requirements and typically involve collaboration through online platforms.
What are the most commonly searched types of 3D Developer jobs in Texas? The most popular types of 3D Developer jobs in Texas are:
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Senior Software Engineer - 3D Visualization (Unity)

Senior Software Engineer - 3D Visualization (Unity)

Astura Medical

Irving, TX • On-site, Remote

$112K - $148K/yr

Other

Posted 20 days ago


Job description

Description

We are seeking a talented Senior Software Engineer - 3D Visualization (Unity) to build a custom, interactive 3D desktop and mobile application. In this role, you will develop a high-precision user interface that allows users to seamlessly align and fit custom 3D medical implants onto patient anatomy data. The input data will be generated from advanced 3D engineering software (such as Synopsys Simpleware), and your core mission will be to turn this high-fidelity data into an intuitive, interactive tool that runs smoothly on both standard PCs and touchscreen tablets. 

Responsibilities


Please include links to relevant work (portfolio, GitHub, or demos). We're specifically looking for experience with interactive 3D applications in Unity (non-gaming). Examples that show 3D manipulation, engineering/CAD data, or real-world applications are highly preferred. 


All positions at Astura report to the office daily and we do not have remote or hybrid opportunities currently. Normal work hours are from 8 am to 5 pm.  

  • Cross-Platform Interface Design: Develop and maintain a unified, responsive 3D user interface that functions flawlessly via mouse/keyboard (PC) and multi-touch gestures (Tablet).
  • 3D Manipulation & Snapping: Code custom 3D interaction systems, including transformation gizmos (translate, rotate, scale), collision detection, and smart-snapping mechanics to precisely position implants against bone anatomy.
  • Data Integration: Build robust data-ingestion pipelines to load, scale, and render 3D meshes and CAD geometries exported from external engineering software.
  • Performance Optimization: Profile and optimize runtime performance (frame rate, memory usage) to ensure complex 3D structures load quickly and run smoothly on lower-powered tablet hardware.
  • Clean Code Architecture: Maintain a modular, well-documented C# codebase optimized for long-term scalability and software updates.

Requirements

Qualifications

  • Bachelor's degree in engineering or equivalent experience.
  • Demonstrated experience developing interactive 3D applications in Unity (non-gaming experience preferred)
  • Portfolio of past work showcasing 3D visualization, simulation, or engineering-focused applications 
  • Engine Expertise: Minimum 5 years of professional experience developing interactive, non-gaming 3D applications using Unity.
  • Programming Proficiency: Advanced command of C# and object-oriented programming principles.
  • Input & UI Systems: Experience working with Unity's New Input System (handling hybrid touch and mouse inputs) and UI frameworks (e.g., UI Toolkit or uGUI).
  • 3D Data Pipeline Ingestion: Proven experience importing, scaling, and managing diverse 3D file formats (e.g., .STL, .OBJ, .3MF) at runtime or build-time.
  • 3D Math Foundation: Strong understanding of linear algebra, vectors, quaternions, and coordinate system transformations (e.g., translating medical millimeter-scale data to Unity coordinates).
  • Version Control: Experience collaborating via Git, Perforce, or Plastic SCM.

Preferred Qualifications

  • Experience preparing and importing complex CAD data (e.g., STEP, IGES) into Unity using tools like Unity Pixyz or enterprise data pipelines.
  • Exposure to medical imaging, medical device software, or engineering simulation applications (experience with software like Synopsys Simpleware, Materialise Mimics, 3D Slicer, or SolidWorks is highly valued).
  • Familiarity with building automation scripts (C# or Python) to link Unity with external software workflows.

Authorization to Work in the U.S.: Candidates must be legally authorized to work in the United States without sponsorship now or in the future. Astura Medical is not currently sponsoring visas, including, but not limited to, H-1B, TN, or EAD, and we are not accepting visa transfers.


Physical Requirements

This is largely a sedentary role; prolonged periods sitting at a desk and working on a computer. This would require the ability to lift files, open filing cabinets and bend or stand as necessary.