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Embodied Ai Jobs (NOW HIRING)

Our goal is to build embodied AI systems that can perceive, reason, and act in the real world. Figure is headquartered in San Jose, CA, and this role requires 5 days/week in-office collaboration. Our ...

Our goal is to build embodied AI systems that can perceive, reason, and act in the real world. Figure is headquartered in San Jose, CA, and this role requires 5 days/week in-office collaboration. Our ...

Our goal is to build embodied AI systems that can perceive, reason, and act in the real world. Figure is headquartered in San Jose, CA, and this role requires 5 days/week in-office collaboration. Our ...

You should have a keen interest in producing new, open science to make embodied agents more intelligent. AI Research Scientist, Robotics Responsibilities: * Perform fundamental and applied research ...

... AI, particularly including areas such as transfer learning, learning from demonstration ... You should have a keen interest in producing new, open science to make embodied agents more ...

Join a research team pushing the boundaries of embodied AI and robotic foundation models. This role combines software engineering, machine learning, robotics, and cloud-based model development to ...

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You will tackle challenges that lie at the heart of embodied intelligence: how robots perceive ... Conduct original research in embodied AI , robotic manipulation , and world modeling --including ...

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Embodied Ai information

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$10

$58

$83

How much do embodied ai jobs pay per hour?

As of Jul 3, 2026, the average hourly pay for embodied ai in the United States is $58.71, according to ZipRecruiter salary data. Most workers in this role earn between $52.64 and $68.27 per hour, depending on experience, location, and employer.

What is Embodied AI?

Embodied AI refers to artificial intelligence systems that are integrated into physical entities, such as robots, which can perceive, act, and interact with the real world. Unlike traditional AI, which operates purely in digital environments, Embodied AI enables machines to understand and respond to their surroundings through sensors and actuators. This field combines elements of robotics, computer vision, natural language processing, and machine learning to create agents that can learn from their experiences and adapt to new tasks. Embodied AI is used for applications like autonomous vehicles, service robots, and interactive agents.

What is the difference between Embodied Ai vs Robotics Engineer?

AspectEmbodied AiRobotics Engineer
Required CredentialsDegree in AI, Computer Science, or related fieldsDegree in Robotics, Mechanical, or Electrical Engineering
Work EnvironmentResearch labs, AI development firms, tech companiesManufacturing plants, research labs, engineering firms
Industry UsageAI-driven applications, virtual agents, autonomous systemsPhysical robot design, automation, hardware integration
Common Search/ComparisonFocuses on AI embodiment in virtual or physical agentsFocuses on hardware and mechanical aspects of robots

Embodied Ai primarily involves developing AI systems that can operate within physical or virtual agents, emphasizing AI algorithms and interaction. Robotics Engineers focus on designing and building physical robots, integrating hardware and software. While both roles overlap in AI and robotics, Embodied Ai centers on AI behavior within agents, whereas Robotics Engineers work on the physical construction and mechanics of robots.

What are the key skills and qualifications needed to thrive as an Embodied AI Engineer, and why are they important?

To thrive as an Embodied AI Engineer, you need a strong background in robotics, computer vision, machine learning, and programming languages such as Python or C++. Familiarity with robotics middleware (like ROS), simulation tools (such as Gazebo or PyBullet), and relevant AI frameworks is typically required, along with advanced degrees in computer science or engineering often preferred. Creative problem-solving, teamwork, and effective communication are key soft skills that set candidates apart in this interdisciplinary field. These skills and qualities are essential for developing intelligent systems that can physically interact with the world and adapt to complex, real-world environments.

What are the common challenges faced by professionals working in Embodied AI roles?

Professionals in Embodied AI often encounter challenges related to integrating physical hardware with complex AI algorithms. This can include troubleshooting issues between sensors, actuators, and software to ensure smooth real-world operation. Additionally, working in multidisciplinary teams—combining robotics, computer vision, and machine learning—requires strong collaboration and communication skills. Staying up-to-date with rapid advancements and testing models in unpredictable, real-world environments are also key aspects of the role.
More about Embodied Ai jobs
What cities are hiring for Embodied Ai jobs? Cities with the most Embodied Ai job openings:
What states have the most Embodied Ai jobs? States with the most job openings for Embodied Ai jobs include:
Infographic showing various Embodied Ai job openings in the United States as of June 2026, with employment types broken down into 74% Full Time, 22% Part Time, and 4% Contract. Highlights an 66% Physical, 3% Hybrid, and 31% Remote job distribution, with an average salary of $122,123 per year, or $58.7 per hour.
Helix AI Engineer, Generative AI

Helix AI Engineer, Generative AI

Figure

San Jose, CA

Other

Posted 24 days ago


Job description

Figure is an AI robotics company developing autonomous general-purpose humanoid robots. Our goal is to build embodied AI systems that can perceive, reason, and act in the real world. Figure is headquartered in San Jose, CA, and this role requires 5 days/week in-office collaboration.

Our Helix team is responsible for developing the core AI systems that power humanoid autonomy. We are looking for a Helix AI Engineer, Generative AI to build and scale generative models that enable robots to understand, simulate, and interact with the physical world. This role focuses on training and deploying diffusion and generative models across vision, video, and multimodal domains, with applications spanning perception, data generation, and model-based reasoning.

Responsibilities
  • Design, train, and deploy large-scale generative models, with a focus on diffusion-based approaches for vision, video, and multimodal data
  • Develop models that improve robot perception, world modeling, and prediction from raw sensory inputs
  • Build generative systems for synthetic data creation, augmentation, and dataset scaling for robot learning
  • Explore and implement state-of-the-art techniques in diffusion, generative modeling, and multimodal foundation models
  • Optimize training pipelines for large-scale generative models across distributed systems
  • Work closely with data, training infrastructure, and agent teams to integrate generative models into the full autonomy stack
  • Evaluate model quality, robustness, and generalization across real-world scenarios
  • Contribute to the design of scalable experimentation frameworks for generative model development
Requirements
  • Experience training and deploying generative models (diffusion, autoregressive, or related approaches) at scale
  • Strong understanding of modern deep learning techniques for vision and/or multimodal systems
  • Proficiency in Python and deep learning frameworks such as PyTorch
  • Experience working with large-scale datasets and distributed training systems
  • Strong experimental rigor and ability to iterate quickly on model performance
  • Solid software engineering skills and ability to build reliable, maintainable systems
  • Ability to operate independently and own ambiguous, high-impact technical problems
Bonus Qualifications
  • Experience with diffusion models for image or video generation
  • Experience with multimodal foundation models (vision-language or vision-language-action)
  • Background in synthetic data generation or simulation for robotics or embodied AI
  • Experience optimizing large-scale training (multi-node, GPU clusters, etc.)
  • Familiarity with 3D, video prediction, or world models
  • Prior work in robotics, embodied AI, or real-world ML systems
  • Publication record in machine learning, computer vision, or generative modeling

The pay offered for this position may vary based on several individual factors, including job-related knowledge, skills, and experience. The total compensation package may also include additional components/benefits depending on the specific role. This information will be shared if an employment offer is extended.Â