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Embedded Linux Kernel Bsp Driver Engineer Jobs (NOW HIRING)

As a Linux Kernel and Board Support Package (BSP) Development Engineer, you will be responsible for ... Key focus areas include customizing and configuring Linux kernels, drivers, and modules for ...

As a Linux Kernel and Board Support Package (BSP) Development Engineer, you will be responsible for ... Key focus areas include customizing and configuring Linux kernels, drivers, and modules for ...

Develop and maintain Linux kernel drivers and low-level system software for embedded compute ... Bachelor's degree in Computer Engineering, Computer Science, Electrical Engineering, or related ...

Embedded Linux Engineer

Costa Mesa, CA · On-site

$150 - $200/hr

Board bring‑up and maintenance on embedded ARM boards (device trees, bootloaders, kernel drivers ... Help secure our embedded Linux systems Required Qualifications * Familiarity with triaging ...

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Embedded Linux Kernel Bsp Driver Engineer information

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$70K

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$174K

How much do embedded linux kernel bsp driver engineer jobs pay per year?

As of Sep 9, 2026, the average yearly pay for embedded linux kernel bsp driver engineer in the United States is $153,383.00, according to ZipRecruiter salary data. Most workers in this role earn between $131,500.00 and $173,000.00 per year, depending on experience, location, and employer.

What are popular job titles related to Embedded Linux Kernel Bsp Driver Engineer jobs?

For Embedded Linux Kernel Bsp Driver Engineer jobs, the most frequently searched job titles are:

Infographic showing various Embedded Linux Kernel Bsp Driver Engineer job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 66% Full Time, 31% Part Time, and 2% Contract. Highlights an 99% Physical, and 1% Remote job distribution, with an average salary of $153,383 per year, or $73.7 per hour.

Senior Embedded Linux Software Platform Engineer - ROS2 Robotics

Arvada, CO • On-site

AION ROBOTICS CORPORATION
Software Development • 1 - 10 employees

$127K - $166K/yr

Full-time

Re-posted 11 days ago


Key responsibilities

  • Manage and maintain CMake-based build systems for large-scale, cross-compiled codebases targeting heterogeneous platforms.

  • Design, develop, and optimize container images and CI/CD pipelines for embedded Linux environments and ROS2 integration.

  • Build and customize embedded Linux system images for NVIDIA Jetson platforms, including kernel modules, device trees, and system performance tuning.


Job description

Job Summary:
AION Robotics Corporation is a rapidly growing startup manufacturing advanced, rugged autonomous ground vehicles. They are seeking a highly skilled Senior Embedded Linux Software Platform Engineer to manage large-scale cross-compiled codebases, container environments, and Linux image deployment for NVIDIA Jetson-based edge devices.
Responsibilities:
• Own and maintain CMake-based build systems for large-scale, modular, cross-compiled codebases targeting heterogeneous platforms (x86, ARM, CUDA/Jetson).
• Lead development of efficient, reproducible build pipelines using modern toolchains and best practices for multi-target deployment.Provide internal consulting on complex build problems, dependency resolution, and build caching techniques.
• Design and maintain highly optimized Docker container images tailored for embedded and ROS2 environments, with a focus on layering, performance, and security.
• Create and manage internal system-level packages and local repositories to support in-house software distribution.
• Build and maintain containerized runtime environments compatible with NVIDIA Jetson and CUDA acceleration.
• Architect, implement, and maintain CI/CD pipelines in CircleCI or similar platforms for automated building, testing, and deployment of embedded software stacks.
• Integrate image creation and container publishing into the CI/CD pipeline for seamless field updates and delivery.
• Build and customize embedded Linux system images for NVIDIA Jetson platforms (L4T/Jetpack), including kernel module integration, device tree overlays, and systemd.
• Configure and tune process/network system performance parameters for real-time and safety-critical applications.
• Maintain scripts and infrastructure for reliable, reproducible system image builds.
• Apply best practices for ROS2 integration in cross-compiled and containerized environments.
• Support efficient unpacking and deployment of Jetson/CUDA/ROS2 packages into system images and containers.
• Assist with integration of third-party drivers and SDKs (e.g., ZED camera, CUDA-based libraries) into Jetson kernel/BSP.
• Conduct in-depth code reviews with a strong eye for low-level and high-level issues including memory safety, C++ best practices (Rule of 3/5/0), and resource management.
• Advocate for clean, maintainable code with high reliability and strong reproducibility across platforms.
• Mentor other engineers on system-level concerns and advanced CMake practices.
Qualifications:
Required:
• 5+ years of experience with build systems, especially expert-level with CMake in large-scale projects.
• Strong understanding of cross-compilation workflows targeting ARM and CUDA/NVIDIA Jetson platforms.
• Expertise in Docker container creation, optimization, and secure image management.
• Solid background in building and configuring Linux system images (e.g., using Jetpack SDK, L4T, Yocto or similar).
• Experience writing, debugging, and maintaining CI/CD pipelines, preferably in CircleCI, GitHub Actions, or GitLab CI.
• Proficient with system-level Linux administration, including kernel configuration, systemd, networking, and real-time tuning.
• Experience with ROS2 middleware, including build and packaging strategies in embedded or containerized environments.
• Demonstrated ability to troubleshoot and resolve deep integration issues (e.g., kernel drivers, bootloaders, BSP customization).
Preferred:
• Experience with real-time and safety-critical Linux systems (PREEMPT_RT, CPU pinning, cgroups, etc.).
• Familiarity with camera drivers, BSP integration (e.g., ZED SDK), or other complex peripheral integration workflows.
• Ability to reverse-engineer or replicate undocumented integration efforts for device-specific packaging.
• Passion for code quality, linting, static analysis, and meticulous review processes.
Company:
Our rugged autonomous vehicles bring Industry 4.0 to outdoor commercial jobsites through the automation of infrastructure monitoring, maintenance and inspection tasks. Founded in 2016, the company is headquartered in Denver, USA, with a team of 11-50 employees. The company is currently Early Stage.