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Embedded Linux Internship Jobs in Seattle, WA (NOW HIRING)

A successful candidate will need a strong understanding of software development with Linux, and be ... BASIC QUALIFICATIONS - 3+ years of non-internship professional software development experience - 2+ ...

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Embedded Linux Internship information

See Seattle, WA salary details

$95.6K

$153.5K

$215.7K

How much do embedded linux internship jobs pay per year?

As of Aug 11, 2026, the average yearly pay for embedded linux internship in Seattle, WA is $153,495.00, according to ZipRecruiter salary data. Most workers in this role earn between $124,000.00 and $182,700.00 per year, depending on experience, location, and employer.

What types of projects and tasks can I expect to work on during an embedded Linux internship?

As an Embedded Linux intern, you'll typically be involved in tasks such as configuring and customizing Linux kernels, developing device drivers, and working with embedded hardware platforms like Raspberry Pi or BeagleBone. You may also assist in debugging software, automating build processes, and collaborating with engineers to integrate new features into embedded systems. These projects give you hands-on exposure to real-world development workflows and often involve close teamwork with hardware and software professionals.

What is an embedded Linux internship?

An Embedded Linux Internship is a temporary position designed for students or recent graduates to gain practical experience working with Linux-based operating systems on embedded systems, such as microcontrollers, IoT devices, or consumer electronics. Interns typically work on tasks like kernel customization, device driver development, or application integration on embedded hardware platforms. This role helps interns develop practical skills in programming languages like C/C++, Linux system configuration, and debugging techniques. It's a valuable opportunity to gain hands-on knowledge and prepare for a career in embedded systems engineering.

What are the key skills and qualifications needed to thrive as an embedded Linux intern, and why are they important?

To thrive as an Embedded Linux Intern, you need a solid understanding of C/C++ programming, Linux operating systems, and basic electronics, typically supported by coursework or a degree in computer engineering or related fields. Familiarity with tools like Git, build systems (e.g., Make, CMake), and debugging tools, as well as experience with embedded development boards, is often required. Strong problem-solving skills, attention to detail, and the ability to work collaboratively help interns excel in project-based environments. These skills ensure you can effectively contribute to development tasks, troubleshoot issues, and adapt quickly to the fast-paced world of embedded systems.

What is the difference between Embedded Linux Internship vs Embedded Linux Engineer?

AspectEmbedded Linux InternshipEmbedded Linux Engineer
Required CredentialsTypically pursuing or recently completed relevant degree or courseworkBachelor's or Master's in Computer Engineering, Electrical Engineering, or related fields; certifications are a plus
Work EnvironmentInternship programs, often in tech companies or startups, with mentorshipFull-time professional roles in embedded systems development teams
Employer & Industry UsageUsed by companies to train and evaluate potential future employeesUsed by companies to develop and maintain embedded Linux-based products

In summary, an Embedded Linux Internship is an entry-level position aimed at gaining practical experience, while an Embedded Linux Engineer is a full-time professional responsible for designing and maintaining embedded Linux systems.

What are the most commonly searched types of Embedded Linux jobs in Seattle, WA? The most popular types of Embedded Linux jobs in Seattle, WA are:
What cities near Seattle, WA are hiring for Embedded Linux Internship jobs? Cities near Seattle, WA with the most Embedded Linux Internship job openings:
Infographic showing various Embedded Linux Internship job openings in Seattle, WA as of July 2026, with employment types broken down into 11% Internship, 59% Full Time, 26% Part Time, 1% Temporary, and 3% Contract. Highlights an 91% Physical, 2% Hybrid, and 7% Remote job distribution, with an average salary of $153,495 per year, or $73.8 per hour.

OS/Platform Software Engineer (Starlink)

SpaceX

Redmond, WA • On-site

$145K - $175K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 11 days ago


SpaceX rating

8.8

Company rating: 8.8 out of 10

Based on 147 frontline employees who took The Breakroom Quiz

15th of 72 rated aerospace companies


Job description

OS/PLATFORM SOFTWARE ENGINEER (STARLINK)

At SpaceX, we're leveraging our experience in building rockets and spacecraft to deploy Starlink, the world's most advanced broadband internet system. Starlink is the world's largest satellite constellation and is providing fast, reliable internet to 9M+ users worldwide. We design, build, test, and operate all parts of the system - thousands of satellites, consumer receivers that allow users to connect within minutes of unboxing, and the software that brings it all together. We've only begun to scratch the surface of Starlink's potential global impact and are looking for best-in-class engineers to help maximize Starlink's utility for communities and businesses around the globe.

As an OS/Platform Software Engineer on the Starlink program, you will be solving challenges underpinning every aspect of the program's growth. The areas you could have an impact on could include, but are not limited to:

  • Bringing up next generation space grade silicon, including in house designed system on chip and peripherals.
  • Develop software from the early stage boot loaders to business logic with an emphasis on deterministic, secure, and performant platform for all of SpaceX Linux based spacecraft and grounds-based components.
  • Infrastructure and tools to enable rapid development and testing of new features for all OS/platform features.

Our software engineers are responsible for the complete lifecycle of the software they create, including development, testing, and support.

RESPONSIBILITIES:

  • Maintain and update in house branches of OSS software such as Linux, Buildroot, and u-boot.
  • Support secureboot and runtime security of all Linux based satellite components.
  • Maintain the spacecraft Ethernet network and connectivity. 
  • Develop, deploy and test spacecraft software update process. 
  • Support in-house System on Chip and peripheral through the life-cycle of the part. 
  • Support OS/Platform specific test infrastructure. 
  • Development and support device drivers for third party and in-house components. 
  • Be the first software team to receive new satellite components. 
  • Interface with Silicon, Electrical, and Application Software Engineers to bring hardware from prototype stage to on on-orbit operations.

BASIC QUALIFICATIONS:

  • Bachelor's degree in computer science, engineering, math, or science discipline; OR 2+ years of professional experience in software development in lieu of a degree (internship experience is applicable).
  • Development experience in C, C++, python and/or rust. 

PREFERRED SKILLS AND EXPERIENCE:

  • Linux Kernel Up streamed patches preferred.
  • Knowledge of networking and Linux networking stack. 
  • Good knowledge of computer architecture and modern secure boot flows. 
  • Experience with ARM embedded systems. 
  • Deep understanding of testing, continuous integration, build, deployment & continuous monitoring. 
  • Creative approach to problem solving, exceptional analytical skills and engineering fundamentals. 
  • Strong skills in debugging, performance optimization, and unit testing. 
  • Excellent communication skills both written and verbal.
  • Ability to work effectively in a dynamic environment with changing needs and requirements.

ADDITIONAL REQUIREMENTS:

  • Must be willing to work extended hours and weekends as needed.

COMPENSATION AND BENEFITS:    
Pay range:    
Software Engineer/Level I: $125,000.00 - $145,000.00/per year    
Software Engineer/Level II: $145,000.00 - $175,000.00/per year    
Your actual level and base salary will be determined on a case-by-case basis and may vary based on the following considerations: job-related knowledge and skills, education, and experience.

Base salary is just one part of your total rewards package at SpaceX. You may also be eligible for long-term incentives, in the form of company stock or long-term cash awards, as well as potential discretionary bonuses and the ability to purchase additional stock at a discount through an Employee Stock Purchase Plan. You will also receive access to comprehensive medical, vision, and dental coverage, access to a 401(k) retirement plan, short and long-term disability insurance, life insurance, paid parental leave, and various other discounts and perks. You may also accrue 3 weeks of paid vacation and will be eligible for 10 or more paid holidays per year. Employees in Washington State accrue paid sick time in compliance with state and federal law. Company shuttles are offered to employees for roundtrip travel from select Seattle locations to the SpaceX Redmond office Monday to Friday.


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About SpaceX

Sourced by ZipRecruiter

Industry

Aerospace product and parts manufacturing, data services, guided missile and space vehicle manufacturing and satellite telecommunications

Company size

1,001 - 5,000 Employees

Headquarters location

Hawthorne, CA, US