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Educational Game Developer Jobs in Wisconsin (NOW HIRING)

MINIMUM REQUIREMENTS Education: Bachelor's Degree in Data Analytics, Computer Science, IT, or ... Benefits are the Game-Changer We provide industry-leading benefits as an investment in the lives of ...

SYSTEMS ENGINEER (HCG-BEL)

Beloit, WI ยท On-site

$42.02/hr

MINIMUM QUALIFICATIONS EDUCATION: 1.Minimum of 4-year degree in Computer Science or Information ... Must apply for and be approved to hold a Ho-Chunk Nation Gaming License. 4.Valid driver's license ...

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Showing results 1-20

Educational Game Developer information

See Wisconsin salary details

$32.8K

$109.5K

$181.7K

How much do educational game developer jobs pay per year?

As of Jul 26, 2026, the average yearly pay for educational game developer in Wisconsin is $109,485.00, according to ZipRecruiter salary data. Most workers in this role earn between $82,300.00 and $125,200.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Educational Game Developer position, and why are they important?

To thrive as an Educational Game Developer, you need a strong grasp of instructional design, game development, and programming languages such as C# or Python, often supported by a degree in computer science, education, or related fields. Familiarity with game engines like Unity or Unreal, experience with e-learning platforms, and relevant certifications such as Unity Certified Developer are commonly required. Creativity, collaboration skills, and a passion for educational outcomes help candidates excel in this position. These skills are essential to effectively design engaging, interactive experiences that support learning objectives and meet both technical and pedagogical standards.

What are the typical daily responsibilities of an Educational Game Developer?

As an Educational Game Developer, your daily tasks often include collaborating with educators and subject matter experts to translate curriculum objectives into interactive game elements, designing and coding gameplay mechanics, and testing educational games for usability and effectiveness. You may also review user feedback, troubleshoot bugs, and iterate on features to improve both educational value and engagement. Working in multidisciplinary teams with artists, instructional designers, and project managers is common in this role. Your workday is typically a blend of creative problem-solving, programming, and teamwork aimed at delivering high-quality learning experiences.

What does an Educational Game Developer do?

An Educational Game Developer designs and creates interactive games that teach specific concepts or skills. They blend instructional design with game mechanics to make learning engaging and effective. Their work involves programming, graphic design, storytelling, and collaboration with educators. The goal is to create games that are both fun and educational, catering to various age groups and learning objectives.

What job categories do people searching Educational Game Developer jobs in Wisconsin look for? The top searched job categories for Educational Game Developer jobs in Wisconsin are:
Infographic showing various Educational Game Developer job openings in Wisconsin as of July 2026, with employment types broken down into 80% Full Time, 9% Part Time, 1% Temporary, and 10% Contract. Highlights an 81% Physical, 4% Hybrid, and 15% Remote job distribution, with an average salary of $109,485 per year, or $52.6 per hour.
Senior Game Designer - AI & Encounters (Apex Legends)

Senior Game Designer - AI & Encounters (Apex Legends)

Electronic Arts Inc.

Madison, WI โ€ข On-site

$127K - $190K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 8 days ago


Job description

General Information
Locations: Vancouver - Great Northern Way, British Columbia, Canada
  • Location: Los Angeles - Chatsworth
  • State: California
  • Country: United States of America

  • Location: Madison
  • State: Wisconsin
  • Country: United States of America

Role ID
214845
Worker Type
Regular Employee
Studio/Department
EA Studios - Respawn
Work Model
Hybrid
Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
We're hiring a Senior Game Designer - AI & Encounters to create engaging AI-driven combat encounters that elevate gameplay across Apex Legends. You will partner with multidisciplinary teams to design, implement, and refine encounters that deliver challenge, variety, and memorable player experiences while supporting the game's long-term vision.
Responsibilities
  • Design, prototype, tune, and iterate on AI encounters from initial concept through implementation and once live.
  • Create encounter scenarios that support gameplay, pacing, and player progression.
  • Collaborate with AI Engineering, Level Design, Art, and Production to deliver gameplay features.
  • Balance AI behaviors using playtest feedback, gameplay metrics, and player insights.
  • Document encounter systems, design intent, and implementation guidelines.
  • Review gameplay experiences and iterate to improve quality, readability, and player satisfaction.
  • Mentor designers through design reviews and collaborative feedback.
Required Qualifications
  • Experience designing AI systems, encounters, or combat gameplay for shipped AAA titles.
  • Experience owning gameplay features from concept through release.
  • Experience collaborating with multidisciplinary development teams.
  • Portfolio demonstrating encounter design, gameplay systems, or AI-focused work.
  • Experience balancing gameplay using qualitative and quantitative feedback.
Core Skills and Experience
  • Knowledge of AI enemy design, combatant archetypes, and encounter pacing.
  • Proficient in scripting and programming tools to implement systems within modern game editors.
  • Clear documentation and communication across design and development teams.
  • Experience evaluating gameplay through playtesting and data-informed iteration.
  • Familiarity with live service development and ongoing gameplay improvements.
  • Experience designing AI systems or encounters for PvP or PvE gameplay is an asset.

Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$114,300 - $156,200 CAD
* California (depending on location e.g. Los Angeles vs. San Francisco) *$127,700 - $190,600 USD
Pay is just one part of the overall compensation at EA.
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.