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Educational Game Designer Jobs in Raleigh, NC (NOW HIRING)

From gameplay systems to tooling to performance work, you bring a flexible skill set and a ... Work closely with designers, artists, and other engineers to implement features and iterate quickly.

From gameplay systems to tooling to performance work, you bring a flexible skill set and a ... Work closely with designers, artists, and other engineers to implement features and iterate quickly.

From gameplay systems to tooling to performance work, you bring a flexible skill set and a ... Work closely with designers, artists, and other engineers to implement features and iterate quickly.

From gameplay systems to tooling to performance work, you bring a flexible skill set and a ... Work closely with designers, artists, and other engineers to implement features and iterate quickly.

... and gameplay context * Collaborate with animators, lighting artists, and designers to ensure ... basis of relevant skills, education and experience. AGBO participates in E-Verify - English ...

... and gameplay context * Collaborate with animators, lighting artists, and designers to ensure ... basis of relevant skills, education and experience. AGBO participates in E-Verify - English ...

... and gameplay context * Collaborate with animators, lighting artists, and designers to ensure ... basis of relevant skills, education and experience. AGBO participates in E-Verify - English ...

... that power game development. You will work closely with engineers, designers, and artists to ... basis of relevant skills, education and experience. AGBO participates in E-Verify - English ...

... that power game development. You will work closely with engineers, designers, and artists to ... basis of relevant skills, education and experience. AGBO participates in E-Verify - English ...

... that power game development. You will work closely with engineers, designers, and artists to ... basis of relevant skills, education and experience. AGBO participates in E-Verify - English ...

Coordinator-Teen Zones

Raleigh, NC ยท On-site

$15.75/hr

Teen Zones are comprised of two components. 1- The Teen Zone area, which has video games, lounge ... Prefer applicants working for a degree in Parks and Recreation, Education, or a related field

Showing results 21-40

Educational Game Designer information

See Raleigh, NC salary details

$45.7K

$151.6K

How much do educational game designer jobs pay per year?

As of Sep 10, 2026, the average yearly pay for educational game designer in Raleigh, NC is $144,954.00, according to ZipRecruiter salary data. Most workers in this role earn between $150,700.00 and $150,700.00 per year, depending on experience, location, and employer.

What is an educational game designer?

An Educational Game Designer creates interactive learning experiences by combining game mechanics with educational content. They collaborate with educators, developers, and artists to design engaging and effective games that enhance learning. Their role involves balancing fun and educational value, ensuring that gameplay aligns with learning objectives. They may work in schools, companies, or game studios focused on educational technology.

What does an educational game designer do?

A typical day for an Educational Game Designer involves collaborating with educators, subject matter experts, and developers to brainstorm and prototype game concepts that align with learning objectives. You'll often create storyboards, design interactive elements, test gameplay for educational value, and adjust mechanics based on user feedback. Much of the work is iterative, involving regular review cycles and communication with team members from various departments such as art, programming, and curriculum development. This dynamic environment offers variety and the opportunity to make a tangible impact on learner engagement and outcomes.

What are the key skills and qualifications needed to thrive as an educational game designer?

To thrive as an Educational Game Designer, a solid background in educational theory, game design principles, and experience with learning management systems and digital authoring tools is essential. Familiarity with software such as Unity, Adobe Creative Suite, and interactive storytelling platforms, along with certifications in instructional design, are commonly valued. Strong communication, creativity, problem-solving, and collaboration skills help in crafting engaging learning experiences while working across multidisciplinary teams. These skills ensure the effective integration of educational content into compelling games that both educate and motivate learners.

What kind of education do you need to be an educational game designer?

Educational game designers typically hold a bachelor's degree in fields such as education, game design, computer science, or related areas. Strong skills in programming, graphic design, and understanding of learning principles are also important, and familiarity with tools like Unity or Adobe Creative Suite can be beneficial.

What are popular job titles related to Educational Game Designer jobs in Raleigh, NC?

For Educational Game Designer jobs in Raleigh, NC, the most frequently searched job titles are:

What job categories do people searching Educational Game Designer jobs in Raleigh, NC look for?

The top searched job categories for Educational Game Designer jobs in Raleigh, NC are:

What cities near Raleigh, NC are hiring for Educational Game Designer jobs?

Cities near Raleigh, NC with the most Educational Game Designer job openings:

Infographic showing various Educational Game Designer job openings in Raleigh, NC as of September 2026, with employment types broken down into 2% As Needed, 73% Full Time, 22% Part Time, 1% Temporary, and 2% Contract. Highlights an 92% Physical, 1% Hybrid, and 7% Remote job distribution, with an average salary of $144,954 per year, or $69.7 per hour.

Generalist Engineer

Raleigh, NC โ€ข On-site

AGBO
Arts, Entertainment, and Recreationย โ€ขย 11 - 50 employees

Full-time

Re-posted 22 days ago


Key responsibilities

  • Contribute to a wide range of engineering tasks across gameplay, systems, UI, tools, and performance as project needs dictate.

  • Work closely with designers, artists, and other engineers to implement features and iterate quickly.

  • Identify and resolve bugs, performance bottlenecks, and technical debt across the project.


Job description

About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Awardwinning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise.

AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.

In 2023, AGBO welcomed Donald Mustardformer Chief Creative Officer at Epic Games and co-creator of Fortniteas a partner. Mustard brings a bold creative vision to AGBO: to expand what storytelling can be through immersive, interconnected worlds that span across media. We're building the future of storytellingand we're looking for bold, creative minds to help shape it. If you're ready to help define what comes next, we'd love to meet you.

Position Summary:
As a Generalist Engineer on the Interactive team, you will contribute across multiple engineering disciplines to help build ambitious, innovative game experiences at AGBO. You are adaptable, technically well-rounded, and thrive in a dynamic environment where the scope of your work can shift based on the needs of the project. From gameplay systems to tooling to performance work, you bring a flexible skill set and a collaborative attitude to whatever challenge is in front of you.

Key Responsibilities:

  • Contribute to a wide range of engineering tasks across gameplay, systems, UI, tools, and/or performance as project needs dictate.
  • Work closely with designers, artists, and other engineers to implement features and iterate quickly.
  • Write clean, maintainable, and well-documented code within an Unreal Engine codebase.
  • Identify and resolve bugs, performance bottlenecks, and technical debt across the project.
  • Participate actively in planning, code reviews, and technical discussions.
  • Adapt to evolving priorities and bring a solutions-oriented mindset to new challenges.
  • Perform other duties as assigned.

Qualifications & Skills:

  • 3-6 years of experience in game development engineering across one or more disciplines.
  • Solid programming skills in C++, with practical experience in Unreal Engine (UE4 and/or UE5).
  • Experience contributing to multiple areas of a game project (e.g., gameplay, UI, tools, systems, or performance).
  • Comfort working in an iterative, team-oriented development environment.
  • Strong problem-solving skills and an eagerness to learn new systems and technologies.
  • Clear communication skills and a collaborative working style.
  • Bonus: Shipped at least one commercial title.
  • Bonus: Experience with live service or early-stage game development.

Additional Information:

  • This role is based in Raleigh, NC, and we are primarily seeking candidates who are currently located in the area or are open to relocating. In-person collaboration with our technical and creative teams is essential to the success of this position.
  • Candidates must be legally authorized to work in the U.S.


AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.

AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.


AGBO logo

About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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