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Disney Lighting Jobs (NOW HIRING)

Producer

Curtis Bay, MD · On-site

$80K - $95K/yr

Kennedy Center for the Performing Arts, The Smithsonian Institution, and Walt Disney World. Our ... Our solutions are broad, utilizing a deep knowledge base and the tools of entertainment lighting ...

Producer

Las Vegas, NV

$80K - $95K/yr

Kennedy Center for the Performing Arts, The Smithsonian Institution, and Walt Disney World. Our ... Our solutions are broad, utilizing a deep knowledge base and the tools of entertainment lighting ...

Producer

Las Vegas, NV · On-site

$80K - $95K/yr

Kennedy Center for the Performing Arts, The Smithsonian Institution, and Walt Disney World. Our ... Our solutions are broad, utilizing a deep knowledge base and the tools of entertainment lighting ...

Producer

MD · On-site

$80K - $95K/yr

Kennedy Center for the Performing Arts, The Smithsonian Institution, and Walt Disney World. Our ... Our solutions are broad, utilizing a deep knowledge base and the tools of entertainment lighting ...

Just an hour from world-class attractions like Disney World and Universal Studios, Melbourne offers ... lighting, communications, gas, etc. * Experience with local and federal regulatory permitting ...

Buyer Planner

Feasterville Trevose, PA · On-site

$53K - $73K/yr

... lighting products to discerning customers all over the world. Beginning with our patented use of ... Disney Concert Hall and Santiago Calatrava's Milwaukee Art Museum. On all projects we strive to ...

Staff SRE

Pleasant Grove, UT · On-site

$51.50 - $68.25/hr

... texture, sound, lighting, and furniture. We call this Scent Design--transforming scent from an ... and Disney. We've been recognized as the Fastest Growing Company in Utah, and we are passionate ...

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Disney Lighting information

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$15

$23

$43

How much do disney lighting jobs pay per hour?

As of Jul 22, 2026, the average hourly pay for disney lighting in the United States is $23.41, according to ZipRecruiter salary data. Most workers in this role earn between $17.31 and $23.56 per hour, depending on experience, location, and employer.

What does a Disney Lighting technician do?

A Disney Lighting technician is responsible for designing, setting up, and operating lighting systems for Disney theme parks, shows, parades, and special events. They work closely with designers, directors, and other technical staff to create visually stunning experiences that enhance storytelling and atmosphere. Their duties include installing and maintaining lighting equipment, programming lighting consoles, and troubleshooting technical issues to ensure seamless performances.

How hard is it to get hired by Disney?

Getting hired for a Disney lighting position can be competitive, often requiring relevant experience, technical skills in lighting design or operation, and sometimes certifications. Candidates should demonstrate creativity, attention to detail, and the ability to work in a fast-paced environment, with hiring processes including multiple interviews and skill assessments.

What's the highest paying job at Disney?

The highest paying roles at Disney typically include executive positions such as Chief Executive Officer (CEO), Chief Financial Officer (CFO), and other senior leadership roles. In creative and technical areas, senior executives like Vice Presidents or Directors overseeing large divisions also earn high salaries, often supplemented with bonuses and stock options.

What are the key skills and qualifications needed to thrive as a Disney Lighting Technician, and why are they important?

To thrive as a Disney Lighting Technician, you need expertise in theatrical or entertainment lighting design, electrical systems, and relevant technical training, often supported by a degree or certification in lighting technology or a related field. Familiarity with lighting control consoles, dimming systems, CAD software, and automated lighting fixtures is typically required. Strong attention to detail, problem-solving abilities, and effective communication help technicians collaborate with creative teams and adapt to live production changes. These skills ensure seamless show execution, guest safety, and the creation of immersive environments central to the Disney experience.

What are some common challenges faced by Disney Lighting professionals during live performances or park shows?

Disney Lighting professionals often encounter challenges such as adapting to rapidly changing weather conditions, coordinating seamlessly with other technical teams (like audio and special effects), and maintaining the magic of Disney storytelling while adhering to strict safety protocols. They must be prepared for quick troubleshooting if equipment malfunctions and ensure that lighting cues enhance the guest experience without causing distractions. Strong communication and flexibility are essential, as lighting plans may need last-minute adjustments to accommodate creative changes or unexpected issues.

What is the difference between Disney Lighting vs Disney Electrician?

AspectDisney LightingDisney Electrician
CredentialsLighting certifications, electrical knowledgeElectrical licenses, electrician certifications
Work EnvironmentTheme parks, stage productions, themed attractionsTheme parks, maintenance, electrical systems
Industry UsageLighting design and installation for attractionsElectrical system installation and repair
Common Search IntentLighting design, setup, and controlElectrical troubleshooting, wiring, repairs

Disney Lighting specialists focus on designing and installing lighting systems for attractions and shows, emphasizing lighting effects and control. Disney Electricians handle electrical wiring, maintenance, and repairs across the park, ensuring safety and functionality. While both roles require electrical knowledge, Disney Lighting emphasizes lighting design, whereas Disney Electrician centers on electrical systems maintenance.

How much do disney Imagineers make?

Disney Imagineers, who design and develop attractions and experiences for Disney parks, typically earn salaries ranging from $70,000 to over $120,000 annually depending on experience, role, and location. Entry-level positions may start lower, while senior roles or specialized positions can earn higher salaries, often requiring skills in engineering, design, or project management.

Are lighting designers in demand?

Lighting designers are in demand in entertainment, theater, and architectural sectors, especially as projects increasingly incorporate advanced lighting technology and energy-efficient systems. The profession requires technical skills, knowledge of lighting design software, and often certification, which can enhance job prospects in a competitive market.
What states have the most Disney Lighting jobs? States with the most job openings for Disney Lighting jobs include:
What job categories do people searching Disney Lighting jobs look for? The top searched job categories for Disney Lighting jobs are:
Infographic showing various Disney Lighting job openings in the United States as of July 2026, with employment types broken down into 1% As Needed, 74% Full Time, 24% Part Time, and 1% Contract. Highlights an 97% Physical, and 3% Remote job distribution, with an average salary of $48,684 per year, or $23.4 per hour.
Technical Artist - Expression of Interest - ILM San Francisco (Project Hire)

Technical Artist - Expression of Interest - ILM San Francisco (Project Hire)

The Walt Disney Company

San Francisco, CA • On-site

$107K - $136K/yr

Full-time

Posted 12 days ago


Walt Disney Company rating

7.7

Company rating: 7.7 out of 10

Based on 128 frontline employees who took The Breakroom Quiz

5th of 51 rated entertainment


Job description

Job Posting Title:

Technical Artist - Expression of Interest - ILM San Francisco (Project Hire)

Req ID:

10153468

Job Description:

This posting is an opportunity to submit your resume for future consideration; this is not a role that is open at this time. We anticipate this role may be open in the future, but we are not actively hiring for the position. If you would like to be considered for this potential role, please submit your resume. If the role becomes available, you may receive an email or call from a recruiter.

The Technical Artist is responsible for actively partnering with the development team to advance the state of real-time rendered immersive experiences, striving for the highest possible visual fidelity while ensuring optimal performance.

We are looking for a Technical Artist who is passionate about bringing the latest technical trends in real-time development to their craft, and who reflects the innovative spirit and immersive storytelling that defines ILMxLAB.

On any given day, you might...
  • Contribute to look development of the highest-caliber real-time art by creating shaders, lighting and particle effects, and partnering with character and environment artists on asset lookdev.

  • Partner with the art and engineering teams to facilitate communication, and ensure that goals and best practices for both are represented.

  • Explore and implement new tools and techniques to continuously push the visual bar to the leading edge using scripting (Blueprints, Python, C++) and rapid prototypes.

  • Proactively identify and solve technical art issues and challenges.

  • Provide hands-on support to the development team for asset performance profiling and optimization. Identify, triage, and fix bugs as required.

  • Standardize and improve development processes for production of assets, materials, shaders, LODs, asset streaming, collisions, and interactions.

  • Create and maintain clear and comprehensive documentation of processes, tools and workflows.

Here are the skills and experience you need to be successful in this role:
  • 5+ years experience in games, film, television, AR/VR or related fields.

  • 3+ years experience with programming/scripting languages such as Python, C++, C#, Java, Perl, or MEL.

  • Strong 3D art skills with experience and deep understanding of optimizing modeling, texturing, rigging, animation, shading, lighting and particle effects for real-time workflows.

  • Advanced knowledge of software including Maya, Houdini, Blender, Substance Designer/Painter, and Photoshop.

  • Unreal Engine: extensive experience working with UE scripting and workflows: Blueprints, material networks, real-time lighting and simulations.

  • Shaders: in-depth knowledge of real-time shader implementations, limitations of shaders in VR, strong understanding of PBR pipelines and subsurface shaders.

  • Materials: experience in the development, authoring & organization of efficient node-based materials via the UE4 material editor.

  • Proficiency with profiling tools in the examination & diagnosis of performance issues.

  • Team-player mindset: open & receptive to ideas, constructive feedback, direction and changes. Ability to communicate and collaborate effectively across disciplines such as art, design, engineering and production.

  • Ability to work independently and efficiently under tight deadlines. Works well with direction, but also is self-motivated and will seek out or devise solutions to unexpected challenges.

Desired skills and experience:
  • Passion for playing and making games, experience or interest in VR and AR.

  • Familiarity with C#, or C++.

  • Visual Effects production / pipeline experience.

  • Interest and capacity to work with proprietary toolsets.

* A portfolio / reel submission - including a detailed breakdown of your work in each section - is required with all applications.

JoinILM

The hiring range for this position in San Francisco is $107,000 to $136,900 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.

Job Posting Segment:

ILM San Francisco

Job Posting Primary Business:

ILM San Francisco

Primary Job Posting Category:

Technical Artist - Studios

Employment Type:

Full time

Primary City, State, Region, Postal Code:

San Francisco, CA, USA

Alternate City, State, Region, Postal Code:

Date Posted:

2026-06-09

What Walt Disney Company employees say

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About Walt Disney

Sourced by ZipRecruiter

At Disney, we're storytellers. We make the impossible, possible. We do this through utilizing and developing cutting-edge technology and pushing the envelope to bring stories to life through our movies, products, interactive games, parks and resorts, and media networks. Now is your chance to join our talented team that delivers unparalleled creative content to audiences around the world. "We create happiness." That's our motto at Walt Disney Parks and Resorts. And it permeates everything we do. At Disney, you'll help inspire that magic by enabling our teams to push the limits of entertainment and create the never-before-seen!

Industry

Amusement, gambling, and recreation

Company size

10,000+ Employees

Headquarters location

Burbank, CA, US

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