As a Senior Render Engineer, you will be building the future of our rendering system, which is the ... and DirectX, and can leverage these tools to create efficient and high-performing rendering ...
Quick apply
As a Senior Render Engineer, you will be building the future of our rendering system, which is the ... and DirectX, and can leverage these tools to create efficient and high-performing rendering ...
Quick apply
As a Senior Render Engineer, you will be building the future of our rendering system, which is the ... and DirectX, and can leverage these tools to create efficient and high-performing rendering ...
As a Renewed Vision Windows Software Engineer you will develop innovative features and technologies ... Familiarity with video and audio libraries and OpenGL/DirectX rendering
Quick apply
As a Renewed Vision Windows Software Engineer you will develop innovative features and technologies ... Familiarity with video and audio libraries and OpenGL/DirectX rendering
$100K - $131K/yr
As a Render Engineering Team Lead , you will build the future of our rendering system--the ... Are proficient in low-level graphics APIs such as OpenGL, Metal, and DirectX , and can guide others ...
Quick apply
$100K - $131K/yr
As a Render Engineering Team Lead , you will build the future of our rendering system--the ... Are proficient in low-level graphics APIs such as OpenGL, Metal, and DirectX , and can guide others ...
$16.41 - $22.07
8% of jobs
$22.07 - $27.72
3% of jobs
$27.72 - $33.37
6% of jobs
$38.82 is the 25th percentile. Wages below this are outliers.
$33.37 - $39.03
7% of jobs
$39.03 - $44.68
14% of jobs
$44.68 - $50.33
9% of jobs
The median wage is $50.94 / hr.
$50.33 - $55.98
15% of jobs
$60.53 is the 75th percentile. Wages above this are outliers.
$55.98 - $61.64
15% of jobs
$61.64 - $67.29
12% of jobs
$67.29 - $72.94
7% of jobs
$72.94 - $78.60
3% of jobs
$16
$50
$78
| Aspect | Directx Developer | Graphics Programmer |
|---|---|---|
| Primary Focus | Developing graphics applications using DirectX API | Creating and optimizing graphics rendering algorithms |
| Required Skills | Proficiency in DirectX, C++, shader programming | Knowledge of graphics algorithms, shader languages, C++ |
| Work Environment | Game studios, multimedia companies, software firms | Game development, simulation, visualization projects |
Both roles involve graphics programming, but Directx Developers specialize in implementing graphics solutions specifically with DirectX API, often within game or multimedia development. Graphics Programmers have a broader focus on graphics algorithms and rendering techniques, which may include multiple APIs beyond DirectX. While overlapping skills exist, Directx Developers typically work more directly with DirectX tools and libraries, whereas Graphics Programmers may work across various graphics frameworks.
Full-time
Posted 20 days ago
As a Senior Render Engineer, you will be building the future of our rendering system, which is the cornerstone of all our products. Your work will directly impact the performance, quality, and user experience of our cutting-edge technologies, and you will play a key role in optimizing our video processing pipeline, enabling low-latency streaming, and pushing the boundaries of audio and video processing.
We are looking for problem solvers, engineers passionate about gaming and video technologies, and those who thrive in fast-paced, innovative environments. We want to hear from you if you have a strong foundation in graphics APIs, streaming, and media processing!
We want people who:
• Understands the demands of real-time rendering and performance optimization.
• Have extensive experience with multi-threaded rendering and can optimize complex systems to maximize performance.
• Are proficient in low-level graphics APIs such as OpenGL, Metal, and DirectX, and can leverage these tools to create efficient and high-performing rendering solutions.
• Write in C++ as their primary language, demonstrating deep expertise and comfort with its nuances.
• Are familiar with video streaming technologies and can contribute to optimizing video pipelines for low-latency video processing.
We really want people who:
• Have extensive experience working with the FFmpeg library and can integrate video and audio processing capabilities into sophisticated applications.
• Understand video and audio signal processing and can contribute to improving streaming workflows and overall media performance.
• Have worked on streaming and editing video for live broadcasting or online platforms, ensuring smooth, high-quality delivery.
• Have an understanding of embedded programming and can work with hardware to optimize performance for specific platforms.
Our best engineers will have:
• Experience working with broadcast audio and video standards and technologies, such as AAC, ProRes, H.265, MPEG-DASH, HLS, SRT and various compression formats, ensuring compatibility and quality in diverse environments.
• Familiarity with rendering on multiple platforms, including Windows, macOS, and Linux, with an understanding of platform-specific challenges and optimizations.
• A problem-solving mindset, with the ability to diagnose and address bottlenecks, inefficiencies, and rendering challenges.
• A passion for creating efficient, reliable, and scalable rendering systems, improving every aspect of the media delivery process.
Sourced by ZipRecruiter
Software development
1 - 10 Employees
Alpharetta, GA, US
2000