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Director Rpg Programmer Jobs in New York (NOW HIRING)

Director Rpg Programmer information

See New York salary details

$36.1K

$102.1K

$141.7K

How much do director rpg programmer jobs pay per year?

As of May 30, 2026, the average yearly pay for director rpg programmer in New York is $102,146.00, according to ZipRecruiter salary data. Most workers in this role earn between $91,400.00 and $117,100.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Director RPG Programmer, and why are they important?

To thrive as a Director RPG Programmer, you need deep expertise in RPG programming languages, systems analysis, and software development, often backed by a bachelor's degree in computer science or related field. Familiarity with IBM iSeries (AS/400), CL, SQL, and project management tools is typically required, along with relevant certifications in IBM technologies. Leadership, problem-solving, and effective communication are crucial soft skills for managing teams and collaborating with stakeholders. These skills and qualities are essential for delivering robust business solutions, ensuring system reliability, and leading high-performing development teams.

How does a Director RPG Programmer typically collaborate with designers and artists to achieve a cohesive game vision?

A Director RPG Programmer works closely with game designers and artists to ensure the technical implementation aligns with the creative direction of the RPG. This involves regular meetings to clarify gameplay mechanics, troubleshoot technical constraints, and iterate on features based on feedback. The role often requires translating creative ideas into technical requirements, providing input on feasibility, and supporting the team in optimizing performance and user experience. Effective communication and problem-solving skills are essential to bridge the gap between creative and technical disciplines, ensuring the final product is both engaging and technically robust.

What does a Director RPG Programmer do?

A Director RPG Programmer is responsible for overseeing the programming aspects of RPG (Role-Playing Game) development projects. They lead a team of programmers, make high-level technical decisions, and ensure that the game's codebase supports design goals and performance requirements. This role involves collaborating with designers, artists, and producers, as well as managing timelines and troubleshooting complex technical issues. Their expertise ensures the game's systems, mechanics, and tools function smoothly and efficiently.

What is the difference between Director Rpg Programmer vs Rpg Programmer?

AspectDirector Rpg ProgrammerRpg Programmer
Required CredentialsBachelor's in Computer Science or related field, experience in game developmentSimilar educational background, often with specialized RPG development experience
Work EnvironmentLeads development teams, manages project timelines, oversees design and codingFocuses on coding, debugging, and implementing game features
Industry UsageUsed in larger game studios, overseeing multiple projectsCommon in both indie and AAA game studios, focused on specific game modules

The main difference between a Director Rpg Programmer and an Rpg Programmer lies in scope and responsibilities. The Director Rpg Programmer oversees entire development teams and project management, while the Rpg Programmer concentrates on coding and implementing game features. Both roles require similar educational backgrounds and industry experience, but the director position involves leadership and strategic planning.

What are the most commonly searched types of Rpg Programmer jobs in New York? The most popular types of Rpg Programmer jobs in New York are:
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Posted 8 days ago


Job description

AS400 RPGILE Programming Consultant

<>POSITION SUMMARY:

The right candidate for this position will assist our client s Distribution Center Director with day-to-day operations and improvements such as new projects, features and functions will be planned and implemented to enhance the efficiency and productivity of the distribution center.

<>QUALIFICATIONS AND EDUCATION REQUIREMENTS<>Analytical Skills
  • Prepare analysis and business design documents, listening to users to understand their needs
  • Familiarity with wholesale, eCommerce, and brick-and-mortar retail stores warehousing functions a plus
<>Technical Skills
  • Create technical design documents
  • Minimum 5 years experience with RPG, RPGLE, APTEAN/RLM, SQL and Manhattan Associates WMi on iSeries
  • Prepare and execute test plans, including set up of test environment Software Skills
  • Experience with Manhattan Associates WMi platform (building interfaces with ERP software)
  • Experience implementing and maintaining new processes and procedures in the Distribution Center
  • Experience implementing and maintaining software bridges between WMi and other packages; experience with APTEAN/RLM is a must and experience with Inovis is a plus
  • Familiar with interfacing new warehouse technology through WMi, working with 3rd party vendors