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Director Gaming Animation Jobs (NOW HIRING)

High Moon Studios is seeking a talented and self-directed Technical Animator who can join for a 12-month temporary assignment. The candidate must be passionate about making great games, and must be a ...

High Moon Studios is seeking a talented and self-directed Technical Animator who can join for a 12-month temporary assignment. The candidate must be passionate about making great games, and must be a ...

High Moon Studios is seeking a talented and self-directed Technical Animator who can join for a 12-month temporary assignment. The candidate must be passionate about making great games, and must be a ...

Senior Technical Animator

Cary, NC · On-site

$98.20K - $112.10K/yr

Direct Technical Animation work for Cinematic trailers, including outsourced and internal trailers ... ABOUT US Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For ...

Art Director, Games Content

Cupertino, CA · On-site

$149.30K - $156.70K/yr

By joining this team, you can bring your deep passion in creating gaming content design experiences ... Working knowledge and experience in 3D and Animation.Working knowledge of UI/UX Design Tools such ...

Collaborate with directors, designers, and other creative staff to conceptualize and implement ... Maintain up-to-date knowledge of animation techniques, trends, and technology. Assist in pre ...

This role contributes to the production of computer games, movies, music videos, commercials, and ... Qualifications: • Bachelor's degree in Animation, Multimedia Arts, Graphic Design, or a related ...

Art Director Game Show Group The Art Director is a key creative leader responsible for shaping ... and animation briefs. * Provide hands-on design work using Adobe Creative Cloud (Photoshop ...

Art Director - Game Shows

Culver City, CA · On-site

$117.87K - $153.23K/yr

Art Director Game Show Group The Art Director is a key creative leader responsible for shaping ... and animation briefs. * Provide hands-on design work using Adobe Creative Cloud (Photoshop ...

Game Designer

Las Vegas, NV

$148K/yr

This role is responsible for directing the execution of the vision by game artists, animators and developers. The Game Designer works in a collaborative small team environment with a group of ...

By joining this team, you can bring your deep passion in creating gaming content design experiences ... Working knowledge and experience in 3D and Animation. Working knowledge of UI/UX Design Tools such ...

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Director Gaming Animation information

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$11K

$172.5K

How much do director gaming animation jobs pay per year?

As of May 30, 2026, the average yearly pay for director gaming animation in the United States is $171,000.00, according to ZipRecruiter salary data. Most workers in this role earn between $171,000.00 and $171,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Director of Gaming Animation, and why are they important?

To thrive as a Director of Gaming Animation, you need expertise in animation principles, team leadership, and a background in computer graphics or a related field, often supported by a relevant degree and industry experience. Mastery of animation software such as Maya, 3ds Max, and game engines like Unreal or Unity, along with familiarity with motion capture technology, is typically required. Outstanding creative vision, communication, and project management skills help inspire teams and ensure cohesive storytelling. These competencies are vital for delivering visually compelling, high-quality animations that enhance gameplay and meet production deadlines.

What are some common challenges faced by a Director of Gaming Animation, and how can they be addressed?

A Director of Gaming Animation often faces challenges such as aligning creative vision across diverse teams, managing tight production schedules, and ensuring high-quality output within technical constraints. To address these, strong communication and leadership skills are essential for bridging gaps between animators, game designers, and programmers. Additionally, staying up-to-date with the latest animation tools and industry trends helps maintain efficiency and innovation. Regular team check-ins and clear project milestones can also help keep everyone on track and motivated.

What does a Director of Gaming Animation do?

A Director of Gaming Animation leads the animation team in creating dynamic and engaging visuals for video games. They are responsible for setting the artistic vision, overseeing animation pipelines, and ensuring characters, environments, and effects move fluidly and realistically. The director collaborates closely with other departments such as game design, art, and programming to achieve a cohesive look and feel. They also mentor animators, review work, and help resolve technical or creative challenges throughout production.
More about Director Gaming Animation jobs
What cities are hiring for Director Gaming Animation jobs? Cities with the most Director Gaming Animation job openings:
What are the most commonly searched types of Gaming Animation jobs? The most popular types of Gaming Animation jobs are:
What states have the most Director Gaming Animation jobs? States with the most job openings for Director Gaming Animation jobs include:
What job categories do people searching Director Gaming Animation jobs look for? The top searched job categories for Director Gaming Animation jobs are:
Infographic showing various Director Gaming Animation job openings in the United States as of May 2026, with employment types broken down into 38% As Needed, 23% Full Time, 8% Part Time, and 31% Temporary. Highlights an 14% Physical, and 86% Remote job distribution, with an average salary of $171,000 per year, or $82.2 per hour.

Full-time

Posted 2 days ago


Job description

High Moon Studios is seeking a talented and self-directed Technical Animator who can join for a 12-month temporary assignment. The candidate must be passionate about making great games, and must be a strong problem-solver and effective communicator.
Responsibilities:
Creation of prototype and production animation content.
Work with the animation lead on tool, system and game play prototypes.
Collaborate with the Tech Art Team in the development tools that support the animation pipeline.
Collaborate with Design, Engineering in the development of in-game animation systems.
Troubleshoot and consistently present solutions to technical issues related to animations.
Roll out production ready rigs/tools/ systems to the animation team.
Provide desk side support for the animation team - helping to resolve technical issues.
Meets project deadlines / milestones, as set by Project Leads.
Requirements:
Exceptional communication and organizational skills.
Must have the desire to create great games.
Understanding of animation principals which can be clearly displayed in your demo reel.
Thorough knowledge of Maya and other animation software.
Strong knowledge of Maya character rigging.
3+ years’ experience working as a technical animator on shipped titles


Solid understanding of object oriented code design in languages such as python and C#.
Experience working with game engine animation systems.
Good knowledge of Motion Capture techniques.
Bonus Qualifications:
Solid understanding of human and animal anatomy.
Scripting in MEL.
About Us
World class games start with world class talent. This is a unique time in Activision’s history – and one of the most exciting opportunities to join us

Activision Blizzard, headquartered in Santa Monica, CA, is the premier worldwide publisher of interactive entertainment software like Call of Duty, Destiny and the Blizzard Entertainment Franchises.
High Moon Studios
Founded in 2002, High Moon Studios is an award-winning studio that’s developed for blockbuster franchises like Call of Duty and Transformers. We are 100 people strong, located in the always-sunny beachside city of Carlsbad, California.
Our goal is simple: make game experiences that kick ass and blow minds

High Moon Studios is led by award winning veterans and a crack production staff that have over 200 years of combined development experience. We work hard. We play hard.

It’s time to add world class talent as we partner with Bungie to work on their ground-breaking Destiny Franchise.Employment Type: Full-Time